Player Matchup

Hades
Hades
Asaapj
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,364 Elo+
Solo
Charybdis
Charybdis
Caerulius
Charybdis
Level 109
God Stats
0W - 1L
1,107 SR
Queue Stats
8W - 7L
1,412 Elo+
Party 2
Olorun
Olorun
MIGHTY_OOSH
Olorun
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 96L
1,415 Elo+
Party 1
Cerberus
Cerberus
Sjourn
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 2
Scylla
Scylla
komalabear
Scylla
Level 108
God Stats
2W - 4L
1,339 SR
Queue Stats
95W - 105L
1,416 Elo+
Party 1
Team Averages
Level 84
1,389 SR
1,410 Elo+

VS

Team Averages
Level 112
1,524 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Bongwwater
Baron Samedi
Level 153
God Stats
7W - 6L
1,561 SR
Queue Stats
545W - 561L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
GRIZZLY AND GUN
Zhong Kui
Level 129
God Stats
2W - 0L
1,769 SR
Queue Stats
57W - 67L
1,488 Elo+
Party 3
Chronos
Chronos
Hoostykakes
Chronos
Level 107
God Stats
3W - 0L
1,553 SR
Queue Stats
166W - 154L
1,468 Elo+
Solo
Charybdis
Charybdis
OneSilentBob
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 3
Cernunnos
Cernunnos
TheFoolyCooley
Cernunnos
Level 145
God Stats
2W - 6L
1,240 SR
Queue Stats
290W - 281L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Asaapj
Hades
18
7 / 6 / 10
11,336
756
14,798
20,319
12,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Caerulius
Charybdis
17
4 / 3 / 17
10,780
719
14,764
14,110
6,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
19
10 / 3 / 13
11,694
780
16,718
17,153
9,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Sjourn
Cerberus
17
4 / 5 / 18
11,597
773
14,440
28,612
36,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
komalabear
Scylla
16
5 / 6 / 13
10,435
696
15,259
14,089
6,041
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bongwwater
Baron Samedi
17
1 / 4 / 15
10,134
676
14,955
15,082
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
GRIZZLY AND GUN
Zhong Kui
20
3 / 5 / 17
12,070
805
25,150
18,423
14,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Hoostykakes
Chronos
19
6 / 7 / 8
11,446
763
11,514
17,318
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OneSilentBob
Charybdis
20
10 / 5 / 9
12,755
850
14,845
12,821
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
TheFoolyCooley
Cernunnos
17
3 / 9 / 14
11,408
761
18,930
23,590
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
30
Kills
23
23
Deaths
30
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hades
Asaapj
Hades
7
6
10
2
W
Baron Samedi
Bongwwater
Baron Samedi
1
4
15
2.13
L
Charybdis
Caerulius
Charybdis
4
3
17
4.17
W
Zhong Kui
GRIZZLY AND GUN
Zhong Kui
3
5
17
2.3
W
Chronos
Hoostykakes
Chronos
6
7
8
1.43
L
Olorun
10
3
13
5.5
W
Charybdis
OneSilentBob
Charybdis
10
5
9
2.9
L
Cerberus
Sjourn
Cerberus
4
5
18
2.6
W
Cernunnos
TheFoolyCooley
Cernunnos
3
9
14
1.11
L
Scylla
komalabear
Scylla
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,979
Damage
85,394
94,283
Taken
87,234
71,178
Mitigated
50,558
47,360
Healing
33,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Asaapj
Hades
14,798
1,593
3,017
6,057
20,319
12,829
799
12,037
8,282
24,482
0
W
Baron Samedi
Bongwwater
Baron Samedi
14,955
1,046
4,848
6,122
15,082
9,603
183
9,801
5,281
29,825
0
L
Charybdis
Caerulius
Charybdis
14,764
6,155
4,963
2,860
14,110
6,475
1,733
9,481
4,629
0
29,637
W
Zhong Kui
GRIZZLY AND GUN
Zhong Kui
25,150
1,595
1,016
8,813
18,423
14,689
1,339
13,353
5,070
45,965
0
W
Chronos
Hoostykakes
Chronos
11,514
5,697
1,063
2,980
17,318
5,689
646
12,314
5,004
21,990
0
L
Olorun
16,718
5,390
7,639
6,990
17,153
9,370
2,021
10,183
6,970
32,541
0
W
Charybdis
OneSilentBob
Charybdis
14,845
5,331
1,076
2,052
12,821
5,088
2,027
10,028
2,793
0
38,216
L
Cerberus
Sjourn
Cerberus
14,440
535
1,769
7,971
28,612
36,463
463
11,588
17,024
25,171
0
W
Cernunnos
TheFoolyCooley
Cernunnos
18,930
10,124
622
5,178
23,590
15,489
1,054
15,719
7,871
0
30,609
L
Scylla
komalabear
Scylla
15,259
811
2,920
3,174
14,089
6,041
662
8,330
5,759
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,842
Gold Earned
57,813
165
Minions Killed
148
0
Camps Cleared
0
1,289,107
Distance Traveled
1,178,123
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,336
756
37
2
0
226,901
0
W
Baron Samedi
10,134
676
24
2
0
238,829
0
L
Charybdis
10,780
719
34
2
0
279,694
0
W
Zhong Kui
12,070
805
48
3
0
263,356
1
W
Chronos
11,446
763
17
1
0
252,301
0
L
Olorun
11,694
780
31
2
0
258,260
2
W
Charybdis
12,755
850
42
3
0
224,022
0
L
Cerberus
11,597
773
24
2
0
278,651
1
W
Cernunnos
11,408
761
17
1
0
199,615
0
L
Scylla
10,435
696
39
3
0
245,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role