Player Matchup

Mulan
Mulan
InsomniacWarg01
Mulan
Level 140
God Stats
4W - 6L
1,529 SR
Queue Stats
434W - 419L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonkeyDTrevy
Tsukuyomi
Level 30
God Stats
4W - 4L
1,514 SR
Queue Stats
87W - 110L
1,526 Elo+
Solo
Odin
Odin
Mrotor
Odin
Level 143
God Stats
4W - 3L
1,773 SR
Queue Stats
255W - 257L
1,425 Elo+
Solo
Chang'e
Chang'e
MsCptSwift
Chang'e
Level 62
God Stats
2W - 2L
1,578 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Freya
Freya
flxv0rz
Freya
Level 25
God Stats
1W - 1L
1,778 SR
Queue Stats
9W - 5L
1,646 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,503 Elo+

VS

Team Averages
Level 56
1,506 SR
1,451 Elo+
Sun Wukong
Sun Wukong
DOCMcStuffIt44
Sun Wukong
Level 83
God Stats
13W - 10L
1,567 SR
Queue Stats
147W - 146L
1,447 Elo+
Solo
Rama
Rama
Niwd4310
Rama
Level 35
God Stats
8W - 11L
1,508 SR
Queue Stats
102W - 84L
1,542 Elo+
Solo
Atlas
Atlas
ProllyCarried
Atlas
Level 88
God Stats
1W - 2L
1,456 SR
Queue Stats
54W - 53L
1,404 Elo+
Party 2
Bakasura
Bakasura
Reportmeyoubot16
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Janus
Janus
TheSimpleBagell
Janus
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 206L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 13
7,782
599
5,579
7,814
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MonkeyDTrevy
Tsukuyomi
14
10 / 2 / 4
8,378
644
12,192
9,167
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Mrotor
Odin
14
4 / 0 / 2
8,010
616
4,313
7,476
4,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MsCptSwift
Chang'e
12
2 / 0 / 5
6,975
537
1,331
5,239
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
flxv0rz
Freya
13
8 / 2 / 5
8,337
641
8,856
8,259
2,863
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOCMcStuffIt44
Sun Wukong
9
0 / 2 / 1
5,701
439
3,926
6,319
3,694
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
10
2 / 7 / 1
6,834
526
3,284
7,465
1,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 8 / 2
5,991
461
4,479
14,546
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 0
5,531
425
1,448
10,475
3,796
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,146
550
4,145
7,588
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
28
Kills
4
4
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DOCMcStuffIt44
Sun Wukong
0
2
1
0.25
W
4
0
13
10.5
W
Tsukuyomi
MonkeyDTrevy
Tsukuyomi
10
2
4
6
W
Odin
Mrotor
Odin
4
0
2
5
W
Chang'e
MsCptSwift
Chang'e
2
0
5
4.5
L
Rama
2
7
1
0.36
L
1
8
2
0.25
L
0
7
0
0
L
1
4
0
0.25
W
Freya
flxv0rz
Freya
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
17,282
37,955
Taken
46,393
15,857
Mitigated
15,929
17,000
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DOCMcStuffIt44
Sun Wukong
3,926
824
0
721
6,319
3,694
0
1,397
4,922
0
23,758
W
5,579
898
171
4,166
7,814
3,924
46
1,517
5,996
0
23,947
W
Tsukuyomi
MonkeyDTrevy
Tsukuyomi
12,192
3,495
0
3,191
9,167
3,349
88
2,365
6,622
0
53,530
W
Odin
Mrotor
Odin
4,313
747
344
2,506
7,476
4,072
0
664
6,770
1,680
46,069
W
Chang'e
MsCptSwift
Chang'e
1,331
142
310
3,069
5,239
1,649
1,089
1,850
3,171
31,632
0
L
Rama
3,284
2,964
42
596
7,465
1,734
0
1,420
6,045
0
23,056
L
4,479
1,546
195
2,337
14,546
4,577
0
5,568
8,978
16,152
0
L
1,448
1,172
164
1,967
10,475
3,796
0
924
9,551
0
20,632
L
4,145
140
0
1,238
7,588
2,128
0
1,023
6,565
41,957
0
W
Freya
flxv0rz
Freya
8,856
3,326
0
3,243
8,259
2,863
1,257
1,401
6,680
49,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
31,203
399
Minions Killed
271
0
Camps Cleared
0
1,277,940
Distance Traveled
1,109,209
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,701
439
49
4
0
223,744
2
W
Mulan
7,782
599
33
3
0
263,388
4
W
Tsukuyomi
8,378
644
104
8
0
302,686
4
W
Odin
8,010
616
109
8
0
246,733
2
W
Chang'e
6,975
537
62
5
0
231,226
1
L
Rama
6,834
526
51
4
0
195,754
3
L
Atlas
5,991
461
33
3
0
230,015
0
L
Bakasura
5,531
425
47
4
0
233,382
0
L
Janus
7,146
550
91
7
0
226,314
5
W
Freya
8,337
641
91
7
0
233,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role