Player Matchup

Scylla
Scylla
COLDYCOLD
Scylla
Level 27
God Stats
17W - 10L
1,645 SR
Queue Stats
50W - 45L
1,523 Elo+
Party 1
Osiris
Osiris
KrazyKrafter17
Osiris
Level 122
God Stats
1W - 5L
1,604 SR
Queue Stats
128W - 98L
1,540 Elo+
Party 1
Atlas
Atlas
KupoKappa
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
dadofhanjin99
Heimdallr
Level 65
God Stats
4W - 1L
1,717 SR
Queue Stats
56W - 57L
1,569 Elo+
Solo
Nemesis
Nemesis
foxpay08
Nemesis
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 3L
1,590 Elo+
Party 3
Team Averages
Level 50
1,642 SR
1,534 Elo+

VS

Team Averages
Level 55
1,562 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
NelsonELP_toAmo
Ah Muzen Cab
Level 87
God Stats
3W - 1L
1,597 SR
Queue Stats
33W - 31L
1,455 Elo+
Party 2
Neith
Neith
PutinGoHam
Neith
Level 40
God Stats
6W - 2L
1,517 SR
Queue Stats
25W - 23L
1,475 Elo+
Solo
Ares
Ares
TFA_ElConde
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
matticus34
Baron Samedi
Level 83
God Stats
2W - 8L
1,698 SR
Queue Stats
78W - 85L
1,502 Elo+
Solo
Bastet
Bastet
rdcGryf
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
COLDYCOLD
Scylla
20
5 / 7 / 6
13,310
1,024
19,298
17,088
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 11 / 10
14,282
1,099
16,015
26,508
43,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
KupoKappa
Atlas
20
0 / 9 / 11
12,236
941
11,212
23,402
29,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
dadofhanjin99
Heimdallr
20
11 / 7 / 6
16,272
1,252
31,835
22,959
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
foxpay08
Nemesis
19
0 / 16 / 7
11,225
863
5,208
26,065
9,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NelsonELP_toAmo
Ah Muzen Cab
20
19 / 7 / 21
16,161
1,243
39,166
20,282
7,897
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
20
4 / 5 / 22
12,710
978
14,406
17,795
6,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 31
14,287
1,099
10,395
20,463
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
matticus34
Baron Samedi
20
10 / 4 / 19
14,016
1,078
21,636
13,245
6,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
rdcGryf
Bastet
20
14 / 3 / 16
14,771
1,136
22,558
16,076
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
159
21
Kills
50
50
Deaths
21
40
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Scylla
COLDYCOLD
Scylla
5
7
6
1.14
L
5
11
10
0.91
L
Atlas
KupoKappa
Atlas
0
9
11
0.61
W
Ah Muzen Cab
NelsonELP_toAmo
Ah Muzen Cab
19
7
21
4.21
W
Neith
4
5
22
3
W
3
2
31
9.25
L
Heimdallr
dadofhanjin99
Heimdallr
11
7
6
2
L
Nemesis
foxpay08
Nemesis
0
16
7
0.22
W
Baron Samedi
matticus34
Baron Samedi
10
4
19
4.88
W
Bastet
rdcGryf
Bastet
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,568
Damage
108,161
116,022
Taken
87,861
96,484
Mitigated
59,287
9,296
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
COLDYCOLD
Scylla
19,298
1,742
224
1,081
17,088
5,209
0
3,989
13,099
38,576
0
L
16,015
4,506
0
1,304
26,508
43,425
0
5,684
20,824
1,542
40,381
L
Atlas
KupoKappa
Atlas
11,212
2,998
0
0
23,402
29,034
0
8,186
15,216
23,192
0
W
Ah Muzen Cab
NelsonELP_toAmo
Ah Muzen Cab
39,166
18,441
0
4,899
20,282
7,897
0
7,595
12,396
0
81,880
W
Neith
14,406
11,071
0
2,699
17,795
6,093
0
6,878
10,355
0
27,501
W
10,395
1,120
121
2,239
20,463
32,406
0
9,117
11,089
23,916
0
L
Heimdallr
dadofhanjin99
Heimdallr
31,835
18,544
0
5,978
22,959
9,426
0
6,657
16,302
0
83,250
L
Nemesis
foxpay08
Nemesis
5,208
2,604
0
709
26,065
9,390
0
7,515
18,550
0
12,808
W
Baron Samedi
matticus34
Baron Samedi
21,636
1,988
2,952
2,925
13,245
6,070
0
3,200
9,876
28,870
0
W
Bastet
rdcGryf
Bastet
22,558
6,540
0
2,534
16,076
6,821
0
5,208
10,480
0
39,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,325
Gold Earned
71,945
268
Minions Killed
233
10
Camps Cleared
7
1,205,466
Distance Traveled
1,232,661
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,310
1,024
81
6
4
253,736
0
L
Osiris
14,282
1,099
63
5
3
281,977
0
L
Atlas
12,236
941
17
1
0
215,306
0
W
Ah Muzen Cab
16,161
1,243
107
8
1
216,223
2
W
Neith
12,710
978
33
3
1
231,372
0
W
Ares
14,287
1,099
28
2
0
274,042
0
L
Heimdallr
16,272
1,252
93
7
3
229,418
0
L
Nemesis
11,225
863
14
1
0
225,029
0
W
Baron Samedi
14,016
1,078
24
2
0
239,993
0
W
Bastet
14,771
1,136
41
3
5
271,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role