Player Matchup

Da Ji
Da Ji
Corvrige
Da Ji
Level 145
God Stats
0W - 1L
1,591 SR
Queue Stats
346W - 272L
1,606 Elo+
Party 2
Zeus
Zeus
FG_GenlXl
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 31L
1,692 Elo+
Solo
Medusa
Medusa
InTurrim
Medusa
Level 138
God Stats
9W - 6L
1,659 SR
Queue Stats
264W - 197L
1,582 Elo+
Party 2
Team Averages
Level 117
1,583 SR
1,627 Elo+

VS

Team Averages
Level 136
1,664 SR
1,566 Elo+
Achilles
Achilles
Larsi_NnT
Achilles
Level 160
God Stats
11W - 15L
1,457 SR
Queue Stats
999W - 809L
1,609 Elo+
Party 1
Nemesis
Nemesis
TheRealKabuki
Nemesis
Level 123
God Stats
5W - 1L
1,873 SR
Queue Stats
252W - 228L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
skysoweed34
Baron Samedi
Level 126
God Stats
30W - 23L
1,661 SR
Queue Stats
72W - 85L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Corvrige
Da Ji
18
6 / 6 / 10
14,750
641
17,623
22,888
10,105
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
4 / 6 / 7
13,342
580
19,037
14,084
7,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
InTurrim
Medusa
17
6 / 5 / 7
14,435
628
18,576
19,540
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Larsi_NnT
Achilles
20
10 / 4 / 2
15,655
681
22,288
35,249
41,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
19
6 / 6 / 6
15,011
653
13,525
22,809
13,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
skysoweed34
Baron Samedi
18
1 / 6 / 11
14,431
627
12,681
14,737
7,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
16
Kills
17
17
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Corvrige
Da Ji
6
6
10
1.83
L
Zeus
4
6
7
1.25
L
Medusa
InTurrim
Medusa
6
5
7
1.9
W
Achilles
Larsi_NnT
Achilles
10
4
2
2.75
W
Nemesis
6
6
6
1.5
W
Baron Samedi
skysoweed34
Baron Samedi
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,236
Damage
48,494
56,512
Taken
72,795
27,072
Mitigated
62,510
8,328
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Corvrige
Da Ji
17,623
4,467
0
2,118
22,888
10,105
0
6,806
15,631
0
35,190
L
Zeus
19,037
2,088
0
2,951
14,084
7,075
60
1,250
12,426
57,388
0
L
Medusa
InTurrim
Medusa
18,576
6,682
0
3,259
19,540
9,892
0
7,035
11,833
0
70,003
W
Achilles
Larsi_NnT
Achilles
22,288
4,859
0
8,953
35,249
41,054
1,408
8,438
26,091
5,604
65,229
W
Nemesis
13,525
5,204
367
5,447
22,809
13,764
462
8,317
14,130
2,757
46,598
W
Baron Samedi
skysoweed34
Baron Samedi
12,681
879
1,918
3,653
14,737
7,692
807
2,634
11,819
72,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
45,097
227
Minions Killed
275
6
Camps Cleared
15
1,111,971
Distance Traveled
1,310,013
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,750
641
41
2
0
382,185
3
L
Zeus
13,342
580
82
4
3
362,123
5
L
Medusa
14,435
628
104
5
3
367,663
4
W
Achilles
15,655
681
74
3
3
465,738
4
W
Nemesis
15,011
653
64
3
7
435,842
5
W
Baron Samedi
14,431
627
137
6
5
408,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role