Player Matchup

Xing Tian
Xing Tian
BlueBonnette
Xing Tian
Level 140
God Stats
2W - 3L
1,487 SR
Queue Stats
32W - 25L
1,459 Elo+
Party 2
Chang'e
Chang'e
X-INSECTICON-X
Chang'e
Level 154
God Stats
2W - 1L
1,626 SR
Queue Stats
31W - 24L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kutu111
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,473 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,463 Elo+

VS

Team Averages
Level 86
1,303 SR
1,413 Elo+
Cu Chulainn
Cu Chulainn
Eques Inanis
Cu Chulainn
Level 100
God Stats
0W - 1L
1,219 SR
Queue Stats
25W - 32L
1,493 Elo+
Party 1
Tiamat
Tiamat
The Chudwaffle
Tiamat
Level 86
God Stats
7W - 10L
1,379 SR
Queue Stats
69W - 79L
1,446 Elo+
Party 1
Pele
Pele
jjrec
Pele
Level 73
God Stats
3W - 9L
1,311 SR
Queue Stats
211W - 292L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlueBonnette
Xing Tian
16
3 / 1 / 14
12,732
707
11,806
24,347
32,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 5 / 4
14,368
798
32,404
21,718
10,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
kutu111
Tsukuyomi
13
1 / 9 / 10
10,569
587
9,787
18,336
7,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eques Inanis
Cu Chulainn
14
6 / 6 / 4
11,317
629
14,108
27,157
24,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 7
11,030
613
21,307
18,615
14,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pele
jjrec
Pele
14
5 / 11 / 5
11,211
623
10,696
18,721
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
15
15
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlueBonnette
Xing Tian
3
1
14
10
L
Cu Chulainn
Eques Inanis
Cu Chulainn
6
6
4
1.33
L
4
3
7
2.5
W
16
5
4
3.6
L
Pele
jjrec
Pele
5
11
5
0.68
W
Tsukuyomi
kutu111
Tsukuyomi
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
46,111
64,401
Taken
64,493
50,772
Mitigated
48,187
27,807
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlueBonnette
Xing Tian
11,806
882
0
5,698
24,347
32,405
336
7,086
16,859
30,829
0
L
Cu Chulainn
Eques Inanis
Cu Chulainn
14,108
1,767
0
5,395
27,157
24,650
0
16,010
10,515
4,942
37,185
L
21,307
1,948
263
4,892
18,615
14,895
123
13,098
5,108
46,976
0
W
32,404
2,219
6,319
12,782
21,718
10,880
28
9,571
11,815
75,408
0
L
Pele
jjrec
Pele
10,696
4,048
0
2,159
18,721
8,642
0
14,455
3,648
0
24,526
W
Tsukuyomi
kutu111
Tsukuyomi
9,787
3,695
584
2,424
18,336
7,487
1,753
7,219
10,840
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
33,558
189
Minions Killed
151
7
Camps Cleared
6
1,002,631
Distance Traveled
857,492
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,732
707
31
2
1
369,711
6
L
Cu Chulainn
11,317
629
50
3
4
266,427
0
L
Tiamat
11,030
613
58
3
2
315,326
2
W
Chang'e
14,368
798
118
7
6
338,684
0
L
Pele
11,211
623
43
2
0
275,739
1
W
Tsukuyomi
10,569
587
40
2
0
294,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role