Player Matchup

Chiron
Chiron
Bronze III
DaBruceWayne
Chiron
Bronze III
Level 118
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 6L
1,504 MMR
Party 1
Hercules
Hercules
Bronze III
Gmoney on Fire
Hercules
Bronze III
Level 65
God Stats
0W - 1L
1,680 SR
Queue Stats
2W - 6L
1,504 MMR
Party 1
Thoth
Thoth
Silver I
Parckato_oficial
Thoth
Silver I
Level 145
God Stats
1W - 2L
1,276 SR
Queue Stats
24W - 26L
1,560 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,570 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 83
1,518 SR
1,532 MMR
Medusa
Medusa
Gold I
KngDmonSlayr
Medusa
Gold I
Level 140
God Stats
12W - 18L
1,423 SR
Queue Stats
324W - 312L
1,492 MMR
Solo
King Arthur
King Arthur
Gold III
PCNVFilho
King Arthur
Gold III
Level 51
God Stats
5W - 8L
1,399 SR
Queue Stats
59W - 70L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold I
SmiteProPlayer_
Nu Wa
Gold I
Level 57
God Stats
3W - 3L
1,731 SR
Queue Stats
58W - 65L
1,605 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 5 / 1
10,137
634
8,280
13,444
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
3 / 4 / 5
9,999
625
10,026
22,119
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 7
10,060
629
9,535
10,119
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshKuzenboBastetFenrirCthulhu

VS

Bans
Ah Muzen CabCupidAchillesBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 3 / 6
11,185
699
15,806
10,039
3,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PCNVFilho
King Arthur
14
1 / 2 / 10
10,156
635
10,646
16,428
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 3 / 5
11,510
719
15,779
9,250
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
12
12
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
5
1
0.9
L
Hercules
3
4
5
1.38
W
Medusa
5
3
6
2.67
W
King Arthur
PCNVFilho
King Arthur
1
2
10
3
L
1
3
7
1.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
42,231
45,682
Taken
35,717
19,113
Mitigated
22,749
12,364
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,280
2,884
1,116
2,150
13,444
2,822
0
6,081
6,913
0
35,219
L
Hercules
10,026
1,475
538
6,562
22,119
13,731
0
6,429
15,391
4,884
23,606
W
Medusa
15,806
5,649
0
531
10,039
3,747
2,599
4,122
5,678
0
42,590
W
King Arthur
PCNVFilho
King Arthur
10,646
1,449
13
4,790
16,428
15,814
250
5,233
10,787
0
28,619
L
9,535
192
114
1,884
10,119
2,560
0
3,362
6,481
49,139
0
W
15,779
4,557
0
1,097
9,250
3,188
38
2,701
6,268
47,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
32,851
217
Minions Killed
181
7
Camps Cleared
6
880,925
Distance Traveled
868,097
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,137
634
65
4
3
288,095
1
L
Hercules
9,999
625
58
4
0
297,361
4
W
Medusa
11,185
699
59
4
1
266,560
3
W
King Arthur
10,156
635
25
2
0
310,961
4
L
Thoth
10,060
629
94
6
4
295,469
2
W
Nu Wa
11,510
719
97
6
5
290,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role