Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Buckeye784
Ah Muzen Cab
Level 146
God Stats
4W - 3L
1,633 SR
Queue Stats
490W - 482L
1,575 Elo+
Solo
Ah Puch
Ah Puch
CakeHunter
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,538 Elo+
Solo
Medusa
Medusa
TVK
Medusa
Level 110
God Stats
1W - 1L
1,684 SR
Queue Stats
171W - 156L
1,537 Elo+
Solo
Hun Batz
Hun Batz
eliasfarro
Hun Batz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo
Team Averages
Level 137
1,563 SR
1,575 Elo+

VS

Team Averages
Level 105
1,453 SR
1,547 Elo+
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Abbsie
Nu Wa
Level 101
God Stats
6W - 1L
1,683 SR
Queue Stats
67W - 61L
1,545 Elo+
Party 1
Chaac
Chaac
PewPewCachooChoo
Chaac
Level 41
God Stats
2W - 1L
1,398 SR
Queue Stats
74W - 67L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Sergdor
Cabrakan
Level 122
God Stats
1W - 2L
1,184 SR
Queue Stats
129W - 139L
1,565 Elo+
Solo
Ratatoskr
Ratatoskr
jailedpanda
Ratatoskr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 4 / 15
11,141
857
9,246
26,047
21,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Buckeye784
Ah Muzen Cab
16
5 / 8 / 6
10,586
814
15,136
14,289
5,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
CakeHunter
Ah Puch
16
5 / 5 / 10
10,497
807
19,237
14,999
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
TVK
Medusa
15
2 / 6 / 11
9,363
720
10,679
12,942
5,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
eliasfarro
Hun Batz
16
6 / 7 / 8
10,524
810
11,154
14,044
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 3 / 11
11,070
852
10,726
13,424
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Abbsie
Nu Wa
19
7 / 4 / 21
11,512
886
18,424
12,181
6,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 5 / 16
11,131
856
22,960
23,305
39,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Sergdor
Cabrakan
18
8 / 3 / 14
11,623
894
11,029
16,361
18,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
jailedpanda
Ratatoskr
15
1 / 6 / 14
9,359
720
11,408
15,131
13,370
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
106
21
Kills
30
30
Deaths
21
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
15
2.63
W
Thor
 
Thor
7
3
11
4.17
W
Nu Wa
Abbsie
Nu Wa
7
4
21
4.38
L
Ah Muzen Cab
Buckeye784
Ah Muzen Cab
5
8
6
1
L
Ah Puch
CakeHunter
Ah Puch
5
5
10
2
W
7
5
16
3
W
Cabrakan
Sergdor
Cabrakan
8
3
14
5
L
Medusa
TVK
Medusa
2
6
11
1.25
L
Hun Batz
eliasfarro
Hun Batz
6
7
8
1.43
W
Ratatoskr
jailedpanda
Ratatoskr
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,452
Damage
74,547
82,321
Taken
80,402
42,594
Mitigated
87,038
29,064
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,246
962
2,579
11,789
26,047
21,191
521
9,840
14,757
0
14,782
W
Thor
 
Thor
10,726
543
2,788
3,113
13,424
8,827
1,019
2,081
11,343
0
13,992
W
Nu Wa
Abbsie
Nu Wa
18,424
5,867
395
2,033
12,181
6,135
1,097
2,255
9,926
43,914
0
L
Ah Muzen Cab
Buckeye784
Ah Muzen Cab
15,136
6,006
765
2,556
14,289
5,423
500
4,625
9,241
0
31,540
L
Ah Puch
CakeHunter
Ah Puch
19,237
881
1,203
3,324
14,999
5,350
238
7,572
7,036
41,155
0
W
22,960
1,892
1,676
6,230
23,305
39,884
876
4,842
18,463
8,163
33,268
W
Cabrakan
Sergdor
Cabrakan
11,029
1,512
2,607
2,915
16,361
18,822
475
5,655
10,556
17,554
0
L
Medusa
TVK
Medusa
10,679
5,192
2,068
2,356
12,942
5,281
877
4,227
8,307
0
29,603
L
Hun Batz
eliasfarro
Hun Batz
11,154
2,202
1,326
1,098
14,044
5,349
940
6,169
7,432
0
24,215
W
Ratatoskr
jailedpanda
Ratatoskr
11,408
1,699
1,286
2,919
15,131
13,370
1,685
4,404
10,727
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,111
Gold Earned
54,695
155
Minions Killed
147
0
Camps Cleared
0
1,176,434
Distance Traveled
1,223,420
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,141
857
11
1
0
248,627
0
W
Thor
11,070
852
12
1
0
259,665
0
W
Nu Wa
11,512
886
47
4
0
222,062
2
L
Ah Muzen Cab
10,586
814
47
4
0
209,993
0
L
Ah Puch
10,497
807
38
3
0
203,806
2
W
Chaac
11,131
856
43
3
0
247,567
1
W
Cabrakan
11,623
894
23
2
0
234,038
2
L
Medusa
9,363
720
24
2
0
265,663
0
L
Hun Batz
10,524
810
35
3
0
248,345
0
W
Ratatoskr
9,359
720
22
2
0
260,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role