Player Matchup

Artemis
Artemis
ChrisGames123
Artemis
Level 68
God Stats
3W - 3L
1,589 SR
Queue Stats
62W - 49L
1,462 Elo+
Party 3
Odin
Odin
Redjiggsy100
Odin
Level 86
God Stats
13W - 9L
1,440 SR
Queue Stats
253W - 253L
1,431 Elo+
Party 1
Pele
Pele
Sammdunster
Pele
Level 88
God Stats
20W - 13L
1,593 SR
Queue Stats
335W - 312L
1,456 Elo+
Party 1
Fafnir
Fafnir
mosin007
Fafnir
Level 27
God Stats
13W - 6L
1,500 SR
Queue Stats
54W - 47L
1,416 Elo+
Party 3
Olorun
Olorun
whiteghost6707
Olorun
Level 93
God Stats
4W - 3L
1,486 SR
Queue Stats
212W - 212L
1,406 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,434 Elo+

VS

Team Averages
Level 65
1,452 SR
1,404 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Akta5641
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 174L
1,336 Elo+
Party 2
Chaac
Chaac
Jabylani
Chaac
Level 89
God Stats
19W - 16L
1,369 SR
Queue Stats
318W - 337L
1,414 Elo+
Solo
Agni
Agni
YKayy971
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,354 Elo+
Party 2
Izanami
Izanami
babineu
Izanami
Level 67
God Stats
5W - 12L
1,390 SR
Queue Stats
274W - 366L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
7 / 0 / 3
7,489
535
13,850
8,866
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 2
7,882
563
7,461
10,231
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
12 / 1 / 5
9,109
651
10,519
8,381
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
mosin007
Fafnir
12
2 / 2 / 9
7,553
540
3,685
8,962
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 3
8,290
592
4,855
7,636
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 6 / 2
5,963
426
3,836
11,654
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Akta5641
Susano
8
1 / 7 / 1
5,771
412
3,375
10,414
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Jabylani
Chaac
11
1 / 5 / 1
6,851
489
6,202
12,071
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
13
2 / 4 / 0
7,185
513
4,313
6,828
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
babineu
Izanami
10
2 / 5 / 0
6,455
461
6,772
10,282
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
27
Kills
6
6
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
6
2
0.17
L
Susano
Akta5641
Susano
1
7
1
0.21
W
Artemis
7
0
3
8.5
L
Chaac
Jabylani
Chaac
1
5
1
0.3
W
4
1
2
5
W
12
1
5
14.5
L
Agni
2
4
0
0.5
L
Izanami
babineu
Izanami
2
5
0
0.4
W
Fafnir
mosin007
Fafnir
2
2
9
3.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,370
Damage
24,498
44,076
Taken
51,249
21,879
Mitigated
18,443
20,101
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,836
1,416
0
1,456
11,654
6,985
176
2,598
9,056
14,739
0
L
Susano
Akta5641
Susano
3,375
1,373
0
1,990
10,414
2,549
0
1,199
9,087
0
21,193
W
Artemis
13,850
7,336
0
5,042
8,866
2,436
2,575
1,685
7,181
0
54,228
L
Chaac
Jabylani
Chaac
6,202
1,789
0
4,113
12,071
4,765
0
607
10,854
0
36,020
W
7,461
1,653
66
4,762
10,231
6,398
0
0
10,231
3,672
35,460
W
10,519
2,369
0
4,322
8,381
2,557
0
962
7,377
0
59,620
L
Agni
4,313
412
0
0
6,828
2,119
0
3,525
3,303
35,929
0
L
Izanami
babineu
Izanami
6,772
4,609
0
1,717
10,282
2,025
768
1,087
9,195
0
43,607
W
Fafnir
mosin007
Fafnir
3,685
601
0
1,905
8,962
7,445
168
1,659
7,303
14,536
0
W
4,855
2,220
56
3,948
7,636
3,043
1,150
3,549
3,835
54,162
6,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,323
Gold Earned
32,225
401
Minions Killed
325
0
Camps Cleared
0
1,304,985
Distance Traveled
1,275,616
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,963
426
19
1
0
240,230
9
L
Susano
5,771
412
47
3
0
260,660
0
W
Artemis
7,489
535
83
6
0
237,516
4
L
Chaac
6,851
489
94
7
0
270,269
7
W
Odin
7,882
563
87
6
0
269,906
2
W
Pele
9,109
651
96
7
0
299,224
2
L
Agni
7,185
513
75
5
0
268,380
1
L
Izanami
6,455
461
90
6
0
236,077
0
W
Fafnir
7,553
540
24
2
0
245,087
3
W
Olorun
8,290
592
111
8
0
253,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role