Player Matchup

Cupid
Cupid
 
Cupid
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DonFablo996
Geb
Level 127
God Stats
16W - 18L
1,473 SR
Queue Stats
354W - 348L
1,466 Elo+
Party 2
Olorun
Olorun
GermanEdenLP
Olorun
Level 21
God Stats
1W - 3L
1,174 SR
Queue Stats
21W - 22L
1,404 Elo+
Party 2
Team Averages
Level 88
1,382 SR
1,457 Elo+

VS

Team Averages
Level 53
1,493 SR
1,310 Elo+
Nu Wa
Nu Wa
Uunoo
Nu Wa
Level 24
God Stats
2W - 2L
1,480 SR
Queue Stats
29W - 34L
1,384 Elo+
Party 1
Izanami
Izanami
gonzox16
Izanami
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,377 Elo+
Party 1
Odin
Odin
gridnolt
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
10 / 0 / 11
8,379
1,047
9,705
6,520
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 19
8,054
1,007
7,682
9,255
9,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
12
10 / 1 / 9
8,236
1,030
6,376
6,661
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Uunoo
Nu Wa
9
0 / 8 / 1
5,557
695
4,861
7,908
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gonzox16
Izanami
10
1 / 6 / 0
6,129
766
6,342
8,053
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
7
0 / 9 / 0
4,971
621
2,010
10,846
7,598
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
23
Kills
1
1
Deaths
23
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
0
11
15.5
W
3
0
19
12.5
W
Olorun
10
1
9
14.5
L
Nu Wa
Uunoo
Nu Wa
0
8
1
0.06
L
Izanami
gonzox16
Izanami
1
6
0
0.17
L
Odin
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
13,213
22,436
Taken
26,807
15,408
Mitigated
13,152
8,495
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,705
6,252
0
2,051
6,520
2,881
2,290
1,872
4,648
0
34,758
W
7,682
1,364
956
1,323
9,255
9,572
175
1,703
7,552
23,279
0
W
Olorun
6,376
3,667
1,407
2,758
6,661
2,955
112
1,574
5,087
18,872
1,808
L
Nu Wa
Uunoo
Nu Wa
4,861
1,893
197
252
7,908
2,424
0
4,494
3,414
8,500
0
L
Izanami
gonzox16
Izanami
6,342
4,665
0
361
8,053
3,130
0
3,680
4,373
0
25,270
L
Odin
2,010
513
158
350
10,846
7,598
0
5,317
5,529
0
6,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
16,657
125
Minions Killed
68
5
Camps Cleared
2
472,305
Distance Traveled
383,065
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,379
1,047
62
8
5
162,808
0
W
Geb
8,054
1,007
17
2
0
164,795
0
W
Olorun
8,236
1,030
46
6
0
144,702
1
L
Nu Wa
5,557
695
8
1
1
127,293
1
L
Izanami
6,129
766
52
7
1
126,131
1
L
Odin
4,971
621
8
1
0
129,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role