Player Matchup

Geb
Geb
Gold II
Krätôs56
Geb
Gold II
Level 155
God Stats
2W - 2L
1,755 SR
Queue Stats
54W - 52L
1,502 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Manuflea
Nu Wa
Gold II
Level 147
God Stats
2W - 0L
1,697 SR
Queue Stats
54W - 52L
1,519 MMR
Party 2
Medusa
Medusa
Gold III
PVRØCAØS
Medusa
Gold III
Level 97
God Stats
4W - 3L
1,532 SR
Queue Stats
55W - 54L
1,452 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,661 SR
1,491 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,518 SR
1,325 MMR
Kukulkan
Kukulkan
Bronze III
GURAMVISHI
Kukulkan
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,464 MMR
Party 1
Apollo
Apollo
Silver III
Kawa1i
Apollo
Silver III
Level 155
God Stats
11W - 9L
1,553 SR
Queue Stats
206W - 249L
1,047 MMR
Solo
Ares
Ares
Bronze III
sikothekill
Ares
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
10,626
759
4,227
14,780
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Manuflea
Nu Wa
15
6 / 1 / 13
10,674
762
14,642
7,119
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PVRØCAØS
Medusa
16
12 / 1 / 7
11,185
799
17,884
9,979
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
GilgameshAh Muzen CabThothMorgan Le FayAthena

VS

Bans
CthulhuAchillesUllrMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GURAMVISHI
Kukulkan
12
2 / 7 / 1
8,753
625
7,477
11,469
3,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
Kawa1i
Apollo
12
0 / 6 / 3
8,400
600
6,577
13,409
4,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 6 / 1
9,607
686
5,373
15,523
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
4
4
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GURAMVISHI
Kukulkan
2
7
1
0.36
L
Apollo
Kawa1i
Apollo
0
6
3
0.25
W
1
2
17
4.75
W
Nu Wa
Manuflea
Nu Wa
6
1
13
12.5
W
Medusa
PVRØCAØS
Medusa
12
1
7
15.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
19,427
31,878
Taken
40,401
27,333
Mitigated
23,470
10,080
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GURAMVISHI
Kukulkan
7,477
659
75
1,003
11,469
3,488
0
7,657
3,812
42,857
0
L
Apollo
Kawa1i
Apollo
6,577
3,324
0
1,682
13,409
4,373
0
5,174
8,235
0
30,155
W
4,227
237
803
4,508
14,780
19,182
123
5,261
9,519
11,656
0
W
Nu Wa
Manuflea
Nu Wa
14,642
5,134
0
2,064
7,119
3,101
1,040
2,886
4,233
53,067
0
W
Medusa
PVRØCAØS
Medusa
17,884
8,949
0
2,705
9,979
5,050
1,456
4,729
5,250
0
52,937
L
5,373
327
0
2,104
15,523
15,609
0
6,610
8,913
14,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
26,760
157
Minions Killed
151
8
Camps Cleared
4
769,708
Distance Traveled
620,328
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,753
625
79
6
3
149,104
1
L
Apollo
8,400
600
57
4
1
214,027
6
W
Geb
10,626
759
6
0
0
255,533
6
W
Nu Wa
10,674
762
90
6
8
246,793
3
W
Medusa
11,185
799
61
4
0
267,382
1
L
Ares
9,607
686
15
1
0
257,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role