Player Matchup

Hun Batz
Hun Batz
Gold V
Datoskr77
Hun Batz
Gold V
Level 116
God Stats
2W - 4L
1,334 SR
Queue Stats
153W - 161L
1,294 MMR
Solo
Ymir
Ymir
Silver I
Deadmen25
Ymir
Silver I
Level 127
God Stats
2W - 1L
1,710 SR
Queue Stats
169W - 159L
1,238 MMR
Solo
Chernobog
Chernobog
Silver I
HumaneSoul
Chernobog
Silver I
Level 113
God Stats
0W - 1L
1,454 SR
Queue Stats
79W - 74L
1,359 MMR
Solo
Vulcan
Vulcan
Gold III
Luke Forde 92
Vulcan
Gold III
Level 158
God Stats
100W - 94L
1,576 SR
Queue Stats
737W - 758L
1,398 MMR
Solo
King Arthur
King Arthur
Silver I
PANN_CALIENTE
King Arthur
Silver I
Level 113
God Stats
5W - 12L
1,355 SR
Queue Stats
360W - 370L
1,294 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,486 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,529 SR
1,319 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
DGN Beasty
Morgan Le Fay
Gold I
Level 99
God Stats
4W - 5L
1,425 SR
Queue Stats
266W - 260L
1,515 MMR
Party 1
Cliodhna
Cliodhna
Gold III
DGN Psychi
Cliodhna
Gold III
Level 85
God Stats
5W - 4L
1,584 SR
Queue Stats
194W - 195L
1,378 MMR
Party 1
Chaac
Chaac
Gold III
Kingeverything5
Chaac
Gold III
Level 134
God Stats
11W - 10L
1,522 SR
Queue Stats
274W - 280L
1,232 MMR
Solo
Fenrir
Fenrir
Gold V
dadaniels87
Fenrir
Gold V
Level 160
God Stats
12W - 14L
1,567 SR
Queue Stats
505W - 522L
1,276 MMR
Solo
Izanami
Izanami
Silver I
iTHEDANY
Izanami
Silver I
Level 73
God Stats
4W - 1L
1,550 SR
Queue Stats
40W - 48L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Datoskr77
Hun Batz
17
3 / 7 / 4
11,263
469
9,449
22,236
9,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
15
2 / 6 / 2
10,026
418
6,696
24,644
19,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
HumaneSoul
Chernobog
16
4 / 10 / 3
11,045
460
12,367
21,363
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 3
13,037
543
28,949
16,169
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
PANN_CALIENTE
King Arthur
17
2 / 10 / 1
11,040
460
7,875
21,865
16,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
DanzaburouGebArtioBastet

VS

Bans
GilgameshAchillesSkadiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DGN Beasty
Morgan Le Fay
20
8 / 1 / 12
14,316
597
14,676
13,804
5,527
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
DGN Psychi
Cliodhna
20
11 / 3 / 12
14,387
599
18,015
22,070
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 20
12,544
523
15,527
30,381
34,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
20
12 / 3 / 13
15,701
654
19,995
22,609
23,269
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
iTHEDANY
Izanami
20
2 / 5 / 12
14,234
593
17,684
18,877
7,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
15
Kills
36
37
Deaths
15
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DGN Beasty
Morgan Le Fay
8
1
12
14
W
Cliodhna
DGN Psychi
Cliodhna
11
3
12
5.67
L
Hun Batz
Datoskr77
Hun Batz
3
7
4
0.71
L
Ymir
2
6
2
0.5
L
Chernobog
HumaneSoul
Chernobog
4
10
3
0.55
W
3
3
20
4.33
L
4
4
3
1.38
L
King Arthur
PANN_CALIENTE
King Arthur
2
10
1
0.25
W
Fenrir
12
3
13
6.17
W
Izanami
iTHEDANY
Izanami
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,336
Damage
85,897
106,277
Taken
107,741
59,709
Mitigated
78,532
19,715
Healing
48,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DGN Beasty
Morgan Le Fay
14,676
2,033
0
5,503
13,804
5,527
1,151
6,691
7,113
114,603
0
W
Cliodhna
DGN Psychi
Cliodhna
18,015
1,384
0
11,410
22,070
8,555
831
8,426
13,644
0
107,600
L
Hun Batz
Datoskr77
Hun Batz
9,449
1,112
0
3,884
22,236
9,879
0
3,614
17,771
0
74,099
L
Ymir
6,696
654
132
4,811
24,644
19,774
46
5,719
18,285
49,801
0
L
Chernobog
HumaneSoul
Chernobog
12,367
7,065
0
2,469
21,363
7,836
0
2,334
18,680
0
74,384
W
15,527
2,028
1,331
13,741
30,381
34,125
533
13,113
17,268
11,560
45,948
L
28,949
11,961
73
4,693
16,169
5,494
0
5,704
10,060
95,203
0
L
King Arthur
PANN_CALIENTE
King Arthur
7,875
235
0
3,653
21,865
16,726
558
2,653
18,523
0
61,956
W
Fenrir
19,995
3,127
0
8,389
22,609
23,269
1,193
4,890
17,719
13,067
88,127
W
Izanami
iTHEDANY
Izanami
17,684
12,685
0
7,738
18,877
7,056
9,795
5,068
13,809
0
128,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
71,182
592
Minions Killed
719
0
Camps Cleared
0
2,159,489
Distance Traveled
2,416,073
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,316
597
168
7
0
464,084
2
W
Cliodhna
14,387
599
127
5
0
564,406
3
L
Hun Batz
11,263
469
124
5
0
467,359
2
L
Ymir
10,026
418
69
3
0
368,160
4
L
Chernobog
11,045
460
118
5
0
404,130
5
W
Chaac
12,544
523
61
3
0
462,318
4
L
Vulcan
13,037
543
144
6
0
471,591
10
L
King Arthur
11,040
460
137
6
0
448,249
2
W
Fenrir
15,701
654
166
7
0
500,502
3
W
Izanami
14,234
593
197
8
0
424,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role