Player Matchup

Sol
Sol
DunkaIot
Sol
Level 46
God Stats
16W - 18L
1,519 SR
Queue Stats
136W - 120L
1,490 Elo+
Party 3
Cliodhna
Cliodhna
I OweeN I
Cliodhna
Level 34
God Stats
6W - 5L
1,489 SR
Queue Stats
35W - 36L
1,421 Elo+
Party 2
Skadi
Skadi
McCreeKilla
Skadi
Level 61
God Stats
10W - 3L
1,699 SR
Queue Stats
116W - 120L
1,432 Elo+
Party 3
Hera
Hera
iRaiKeRz
Hera
Level 125
God Stats
2W - 2L
1,494 SR
Queue Stats
216W - 200L
1,460 Elo+
Party 2
Artio
Artio
xXKeisUXx
Artio
Level 36
God Stats
5W - 1L
1,695 SR
Queue Stats
17W - 9L
1,558 Elo+
Party 2
Team Averages
Level 60
1,579 SR
1,472 Elo+

VS

Team Averages
Level 50
1,510 SR
1,378 Elo+
Amaterasu
Amaterasu
AgentBandz
Amaterasu
Level 68
God Stats
0W - 2L
1,706 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 1
Neith
Neith
CallMeCrono
Neith
Level 65
God Stats
1W - 2L
1,636 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 1
Fenrir
Fenrir
DaiSuki_MuZ
Fenrir
Level 37
God Stats
1W - 4L
1,412 SR
Queue Stats
68W - 100L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lostt Storm
Morgan Le Fay
Level 42
God Stats
1W - 3L
1,342 SR
Queue Stats
167W - 185L
1,417 Elo+
Solo
Cupid
Cupid
THELEGENDHYMSELF
Cupid
Level 38
God Stats
1W - 3L
1,457 SR
Queue Stats
46W - 73L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
13,292
633
11,344
15,400
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
I OweeN I
Cliodhna
19
13 / 3 / 10
12,818
610
19,545
13,749
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 4
12,114
577
9,275
11,291
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hera
17
6 / 3 / 8
11,741
559
14,346
9,792
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
xXKeisUXx
Artio
17
5 / 2 / 12
11,766
560
4,858
14,903
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentBandz
Amaterasu
14
1 / 9 / 7
8,766
417
8,528
20,012
6,907
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
1 / 4 / 1
10,384
494
8,215
15,290
5,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
15
3 / 5 / 4
9,438
449
7,241
15,583
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Lostt Storm
Morgan Le Fay
16
5 / 10 / 2
10,346
493
8,780
16,758
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
8,621
411
6,166
11,547
2,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
32
Kills
11
12
Deaths
32
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AgentBandz
Amaterasu
1
9
7
0.5
L
1
4
1
0.38
L
Fenrir
3
5
4
1
W
4
2
6
3.5
W
Cliodhna
I OweeN I
Cliodhna
13
3
10
6
L
Morgan Le Fay
Lostt Storm
Morgan Le Fay
5
10
2
0.6
W
4
2
4
3
L
1
4
2
0.5
W
Hera
6
3
8
3.33
W
Artio
xXKeisUXx
Artio
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,368
Damage
38,930
65,135
Taken
79,190
36,630
Mitigated
25,331
22,744
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AgentBandz
Amaterasu
8,528
4,159
16
2,288
20,012
6,907
570
8,784
11,228
0
25,136
L
8,215
3,677
0
5,436
15,290
5,319
315
8,669
6,621
0
73,066
L
Fenrir
7,241
654
114
5,691
15,583
5,005
0
4,038
11,545
0
48,186
W
11,344
5,722
0
7,407
15,400
5,901
2,378
791
14,563
103,173
0
W
Cliodhna
I OweeN I
Cliodhna
19,545
2,388
0
3,645
13,749
6,283
1,375
2,331
11,290
0
79,901
L
Morgan Le Fay
Lostt Storm
Morgan Le Fay
8,780
686
91
2,799
16,758
5,146
284
6,304
10,454
50,952
0
W
9,275
3,458
0
3,529
11,291
4,398
2,360
666
10,597
0
98,400
L
6,166
3,164
47
4,368
11,547
2,954
328
2,753
8,794
0
52,091
W
Hera
14,346
3,146
0
1,829
9,792
3,762
812
2,102
7,423
70,488
0
W
Artio
xXKeisUXx
Artio
4,858
486
288
6,046
14,903
16,286
319
2,240
12,482
31,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,731
Gold Earned
47,555
617
Minions Killed
448
0
Camps Cleared
0
1,986,048
Distance Traveled
1,829,842
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,766
417
25
1
0
384,671
5
L
Neith
10,384
494
146
7
0
399,296
2
L
Fenrir
9,438
449
89
4
0
382,401
0
W
Sol
13,292
633
183
9
0
371,863
0
W
Cliodhna
12,818
610
101
5
0
466,467
0
L
Morgan Le Fay
10,346
493
95
5
0
322,994
3
W
Skadi
12,114
577
169
8
0
367,425
2
L
Cupid
8,621
411
93
4
0
340,480
9
W
Hera
11,741
559
132
6
0
347,934
3
W
Artio
11,766
560
32
2
0
432,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role