Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Frenetic27
Baba Yaga
Level 89
God Stats
1W - 2L
1,514 SR
Queue Stats
90W - 98L
1,472 Elo+
Party 3
Chernobog
Chernobog
OBOSRISS
Chernobog
Level 84
God Stats
0W - 2L
1,393 SR
Queue Stats
23W - 30L
1,438 Elo+
Party 1
Tiamat
Tiamat
StarayaMraz
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,438 Elo+
Party 1
Hercules
Hercules
seforizor
Hercules
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 228L
1,459 Elo+
Party 3
Team Averages
Level 102
1,481 SR
1,461 Elo+

VS

Team Averages
Level 113
1,548 SR
1,445 Elo+
Bakasura
Bakasura
BaronDavi
Bakasura
Level 117
God Stats
3W - 0L
1,594 SR
Queue Stats
139W - 143L
1,440 Elo+
Party 2
Geb
Geb
Paspis
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 90L
1,470 Elo+
Solo
Zeus
Zeus
dragons_2606
Zeus
Level 124
God Stats
10W - 3L
1,530 SR
Queue Stats
351W - 374L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
ilDrago90
Gilgamesh
Level 87
God Stats
5W - 1L
1,616 SR
Queue Stats
93W - 114L
1,441 Elo+
Party 2
Hou Yi
Hou Yi
xDiexDie
Hou Yi
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 93L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 8 / 4
9,549
597
9,221
14,401
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Frenetic27
Baba Yaga
19
3 / 5 / 4
11,151
697
19,991
15,085
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
OBOSRISS
Chernobog
16
2 / 11 / 2
9,558
597
13,341
19,898
8,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
1 / 12 / 6
9,066
567
6,623
17,348
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
seforizor
Hercules
20
2 / 3 / 6
11,146
697
10,346
23,945
21,944
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaronDavi
Bakasura
18
6 / 3 / 24
11,625
727
14,201
19,733
20,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Paspis
Geb
17
2 / 3 / 20
10,788
674
10,885
16,850
20,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 2 / 12
12,738
796
29,850
10,885
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ilDrago90
Gilgamesh
19
7 / 1 / 22
13,063
816
17,603
28,137
21,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
xDiexDie
Hou Yi
19
9 / 0 / 20
11,896
744
10,897
10,552
5,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
137
9
Kills
39
39
Deaths
9
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
8
4
0.38
W
Bakasura
BaronDavi
Bakasura
6
3
24
6
L
Baba Yaga
Frenetic27
Baba Yaga
3
5
4
1
L
Chernobog
OBOSRISS
Chernobog
2
11
2
0.27
W
Geb
Paspis
Geb
2
3
20
4
L
Tiamat
1
12
6
0.33
W
15
2
12
10.5
W
Gilgamesh
ilDrago90
Gilgamesh
7
1
22
18
L
Hercules
seforizor
Hercules
2
3
6
1.67
W
Hou Yi
xDiexDie
Hou Yi
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,522
Damage
83,436
90,677
Taken
86,157
53,228
Mitigated
72,385
28,633
Healing
45,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,221
2,529
1,241
2,204
14,401
6,497
0
8,603
5,533
0
19,200
W
Bakasura
BaronDavi
Bakasura
14,201
7,759
3,721
6,849
19,733
20,027
1,497
5,531
13,992
0
16,747
L
Baba Yaga
Frenetic27
Baba Yaga
19,991
945
898
5,295
15,085
6,336
0
8,738
6,057
48,401
0
L
Chernobog
OBOSRISS
Chernobog
13,341
5,366
0
2,625
19,898
8,658
62
7,342
11,207
0
33,540
W
Geb
Paspis
Geb
10,885
789
2,560
1,693
16,850
20,507
184
4,522
12,121
24,184
0
L
Tiamat
6,623
797
823
2,184
17,348
9,793
0
6,864
9,164
12,218
0
W
29,850
1,446
3,971
2,340
10,885
4,877
1,480
4,183
6,573
51,527
0
W
Gilgamesh
ilDrago90
Gilgamesh
17,603
1,816
5,344
14,748
28,137
21,856
1,141
7,390
20,445
4,848
25,315
L
Hercules
seforizor
Hercules
10,346
1,088
950
12,413
23,945
21,944
0
11,245
10,752
0
23,001
W
Hou Yi
xDiexDie
Hou Yi
10,897
4,180
1,173
3,181
10,552
5,118
1,624
4,988
5,482
0
23,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
60,110
149
Minions Killed
160
0
Camps Cleared
0
1,306,067
Distance Traveled
1,615,881
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,549
597
31
2
0
249,142
0
W
Bakasura
11,625
727
39
2
0
338,487
0
L
Baba Yaga
11,151
697
32
2
0
265,172
0
L
Chernobog
9,558
597
39
2
0
223,963
0
W
Geb
10,788
674
23
1
0
293,277
0
L
Tiamat
9,066
567
13
1
0
230,818
2
W
Zeus
12,738
796
39
2
0
311,274
0
W
Gilgamesh
13,063
816
26
2
0
357,023
0
L
Hercules
11,146
697
34
2
0
336,972
1
W
Hou Yi
11,896
744
33
2
0
315,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role