Player Matchup

Cthulhu
Cthulhu
Etbrabu
Cthulhu
Level 26
God Stats
17W - 5L
1,649 SR
Queue Stats
25W - 9L
1,641 Elo+
Party 2
Sol
Sol
SketchiMuffin
Sol
Level 103
God Stats
14W - 8L
1,551 SR
Queue Stats
158W - 120L
1,610 Elo+
Party 2
Mulan
Mulan
chosenmuffin
Mulan
Level 69
God Stats
14W - 1L
2,066 SR
Queue Stats
150W - 117L
1,612 Elo+
Party 2
Team Averages
Level 66
1,755 SR
1,621 Elo+

VS

Team Averages
Level 100
1,671 SR
1,666 Elo+
Charybdis
Charybdis
HexingMist
Charybdis
Level 149
God Stats
1W - 4L
1,518 SR
Queue Stats
78W - 73L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Shark_CEO_13100
Kukulkan
Level 23
God Stats
0W - 1L
1,702 SR
Queue Stats
28W - 8L
1,764 Elo+
Party 1
Achilles
Achilles
Smexis
Achilles
Level 128
God Stats
2W - 1L
1,791 SR
Queue Stats
89W - 54L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etbrabu
Cthulhu
14
2 / 2 / 12
11,045
690
7,554
16,819
16,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 3 / 8
11,968
748
16,018
10,638
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 4 / 8
11,736
734
16,331
22,534
25,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HexingMist
Charybdis
13
0 / 7 / 4
9,382
586
7,101
12,972
4,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
2 / 4 / 5
10,551
659
12,652
10,232
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Smexis
Achilles
14
7 / 5 / 2
10,953
685
20,912
22,258
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
9
9
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Etbrabu
Cthulhu
2
2
12
4
L
Charybdis
HexingMist
Charybdis
0
7
4
0.29
L
Kukulkan
2
4
5
1.13
W
7
3
8
3.67
L
Achilles
Smexis
Achilles
7
5
2
1.6
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
40,665
49,991
Taken
45,462
46,980
Mitigated
29,369
12,740
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Etbrabu
Cthulhu
7,554
908
1,593
1,746
16,819
16,853
240
6,340
10,068
23,324
0
L
Charybdis
HexingMist
Charybdis
7,101
2,931
414
1,327
12,972
4,939
1,026
7,021
5,642
0
24,634
L
Kukulkan
12,652
166
0
762
10,232
4,219
373
6,153
3,881
51,423
0
W
16,018
4,178
0
2,605
10,638
4,636
2,657
2,743
7,595
63,524
0
L
Achilles
Smexis
Achilles
20,912
5,399
0
6,213
22,258
20,211
0
10,763
10,811
6,099
26,186
W
16,331
2,040
1,238
5,558
22,534
25,491
45
7,502
14,523
0
31,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
30,886
173
Minions Killed
183
7
Camps Cleared
6
910,425
Distance Traveled
838,706
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,045
690
35
2
0
321,531
5
L
Charybdis
9,382
586
58
4
1
237,958
6
L
Kukulkan
10,551
659
97
6
4
295,500
4
W
Sol
11,968
748
108
7
5
289,120
2
L
Achilles
10,953
685
28
2
1
305,248
4
W
Mulan
11,736
734
30
2
2
299,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role