Player Matchup

Chaac
Chaac
Silver II
Abraao7
Chaac
Silver II
Level 123
God Stats
10W - 12L
1,496 SR
Queue Stats
257W - 272L
957 MMR
Solo
Cabrakan
Cabrakan
Silver III
DaddyGlickyy
Cabrakan
Silver III
Level 137
God Stats
15W - 22L
1,472 SR
Queue Stats
216W - 259L
662 MMR
Solo
Danzaburou
Danzaburou
Silver II
NoFrontCape
Danzaburou
Silver II
Level 80
God Stats
3W - 0L
1,469 SR
Queue Stats
178W - 175L
1,119 MMR
Solo
Merlin
Merlin
Silver II
Team510 Stunna
Merlin
Silver II
Level 156
God Stats
1W - 1L
1,527 SR
Queue Stats
64W - 72L
1,021 MMR
Solo
Kali
Kali
Silver II
WhiTe-BuKi_
Kali
Silver II
Level 98
God Stats
67W - 37L
1,623 SR
Queue Stats
277W - 297L
904 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,517 SR
932 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,445 SR
922 MMR
Gilgamesh
Gilgamesh
Silver V
AAA_Kid_Slayer
Gilgamesh
Silver V
Level 124
God Stats
2W - 7L
1,285 SR
Queue Stats
78W - 94L
553 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
PenCat314
Morgan Le Fay
Silver II
Level 102
God Stats
2W - 6L
1,592 SR
Queue Stats
38W - 44L
1,069 MMR
Solo
Arachne
Arachne
Silver III
RedEyedJediOG
Arachne
Silver III
Level 71
God Stats
1W - 6L
1,489 SR
Queue Stats
63W - 74L
884 MMR
Solo
Cerberus
Cerberus
Silver II
SweetGun_
Cerberus
Silver II
Level 106
God Stats
1W - 3L
1,370 SR
Queue Stats
166W - 183L
1,007 MMR
Solo
Skadi
Skadi
Silver I
z Aegon I z
Skadi
Silver I
Level 137
God Stats
3W - 4L
1,489 SR
Queue Stats
267W - 271L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abraao7
Chaac
16
7 / 2 / 16
11,163
532
15,299
18,043
25,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
DaddyGlickyy
Cabrakan
16
3 / 2 / 16
10,969
522
9,007
16,364
23,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
NoFrontCape
Danzaburou
18
8 / 4 / 6
12,102
576
14,356
13,401
5,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
13 / 0 / 9
13,238
630
17,042
8,593
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 13
12,892
614
20,904
25,462
12,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BellonaCliodhnaGebMedusa

VS

Bans
ArtioAthenaPersephoneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AAA_Kid_Slayer
Gilgamesh
14
1 / 11 / 6
9,416
448
16,265
21,866
16,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
PenCat314
Morgan Le Fay
16
0 / 7 / 1
9,790
466
7,900
15,109
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
4 / 9 / 2
9,519
453
6,996
20,898
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
SweetGun_
Cerberus
15
4 / 9 / 3
9,983
475
8,843
23,785
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 1
10,476
499
9,884
15,363
4,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
40
Kills
13
13
Deaths
40
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AAA_Kid_Slayer
Gilgamesh
1
11
6
0.36
W
Chaac
Abraao7
Chaac
7
2
16
7.5
W
Cabrakan
DaddyGlickyy
Cabrakan
3
2
16
5.5
W
Danzaburou
NoFrontCape
Danzaburou
8
4
6
2.75
L
Morgan Le Fay
PenCat314
Morgan Le Fay
0
7
1
0.07
L
Arachne
4
9
2
0.56
L
Cerberus
SweetGun_
Cerberus
4
9
3
0.61
W
13
0
9
17.5
W
9
5
13
3.1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,608
Damage
49,888
81,863
Taken
97,021
70,029
Mitigated
53,254
34,857
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AAA_Kid_Slayer
Gilgamesh
16,265
4,938
0
3,281
21,866
16,983
904
3,276
17,596
4,705
46,831
W
Chaac
Abraao7
Chaac
15,299
1,944
0
7,715
18,043
25,102
1,444
2,534
15,501
1,765
55,283
W
Cabrakan
DaddyGlickyy
Cabrakan
9,007
1,228
0
3,173
16,364
23,239
243
4,203
12,052
30,945
0
W
Danzaburou
NoFrontCape
Danzaburou
14,356
5,464
0
4,974
13,401
5,319
3,957
3,833
9,531
0
86,317
L
Morgan Le Fay
PenCat314
Morgan Le Fay
7,900
834
0
1,928
15,109
5,307
0
8,104
6,553
74,813
0
L
Arachne
6,996
4,735
716
6,227
20,898
6,383
0
3,562
16,970
0
38,712
L
Cerberus
SweetGun_
Cerberus
8,843
462
0
5,458
23,785
20,293
0
7,551
15,679
32,964
0
W
17,042
543
65
5,156
8,593
3,401
1,894
3,687
4,669
89,689
0
W
20,904
11,767
0
13,774
25,462
12,968
725
3,965
21,395
0
99,309
L
9,884
4,599
0
3,966
15,363
4,288
1,068
3,022
12,227
0
82,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
49,184
580
Minions Killed
495
0
Camps Cleared
0
1,958,558
Distance Traveled
1,784,201
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,416
448
83
4
0
324,000
1
W
Chaac
11,163
532
79
4
0
399,971
7
W
Cabrakan
10,969
522
40
2
0
386,064
8
W
Danzaburou
12,102
576
143
7
0
347,604
8
L
Morgan Le Fay
9,790
466
146
7
0
350,028
9
L
Arachne
9,519
453
68
3
0
376,096
5
L
Cerberus
9,983
475
57
3
0
371,430
4
W
Merlin
13,238
630
182
9
0
404,780
1
W
Kali
12,892
614
136
6
0
420,139
2
L
Skadi
10,476
499
141
7
0
362,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role