Player Matchup

Ymir
Ymir
Algarrobo75
Ymir
Level 10
God Stats
1W - 3L
1,305 SR
Queue Stats
3W - 12L
1,116 Elo+
Party 1
Chaac
Chaac
HTZ_edgar9505353
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,144 Elo+
Party 1
Cupid
Cupid
ItzAlexFN7
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
992 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoseGG2006
Morgan Le Fay
Level 19
God Stats
3W - 15L
1,153 SR
Queue Stats
15W - 29L
1,245 Elo+
Party 1
Fenrir
Fenrir
PabloGG_2
Fenrir
Level 59
God Stats
7W - 14L
1,288 SR
Queue Stats
16W - 35L
1,238 Elo+
Party 1
Team Averages
Level 21
1,349 SR
1,147 Elo+

VS

Team Averages
Level 81
1,483 SR
1,328 Elo+
Sylvanus
Sylvanus
DemonOvRLord65
Sylvanus
Level 88
God Stats
2W - 2L
1,357 SR
Queue Stats
156W - 183L
1,348 Elo+
Solo
Merlin
Merlin
FIREst0rm
Merlin
Level 68
God Stats
5W - 10L
1,324 SR
Queue Stats
170W - 192L
1,306 Elo+
Solo
Bellona
Bellona
Its Roof
Bellona
Level 45
God Stats
4W - 3L
1,627 SR
Queue Stats
20W - 41L
1,269 Elo+
Solo
Hou Yi
Hou Yi
VitorRibeiro050
Hou Yi
Level 123
God Stats
2W - 4L
1,349 SR
Queue Stats
322W - 368L
1,341 Elo+
Solo
Erlang Shen
Erlang Shen
kcfam5
Erlang Shen
Level 83
God Stats
10W - 2L
1,757 SR
Queue Stats
308W - 317L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,797
377
5,417
28,513
30,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 3
10,089
388
8,569
28,160
22,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
15
1 / 12 / 1
10,197
392
4,839
16,299
5,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JoseGG2006
Morgan Le Fay
16
1 / 4 / 2
10,638
409
8,970
16,395
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PabloGG_2
Fenrir
20
8 / 5 / 2
12,809
493
18,980
24,507
10,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 2 / 24
11,818
455
9,946
21,985
29,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
FIREst0rm
Merlin
19
5 / 2 / 7
12,250
471
18,195
12,643
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Its Roof
Bellona
19
6 / 3 / 6
12,769
491
14,058
18,531
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 13
12,648
486
17,944
16,072
6,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kcfam5
Erlang Shen
20
15 / 2 / 9
14,882
572
33,710
18,115
16,386
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
11
Kills
36
36
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sylvanus
2
2
24
7
W
Merlin
FIREst0rm
Merlin
5
2
7
4.25
L
1
9
3
0.28
W
Bellona
Its Roof
Bellona
6
3
6
3
L
Cupid
1
12
1
0.13
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
1
4
2
0.5
L
Fenrir
PabloGG_2
Fenrir
8
5
2
1.8
W
8
3
13
4.83
W
Erlang Shen
kcfam5
Erlang Shen
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,775
Damage
93,853
113,874
Taken
87,346
74,967
Mitigated
80,130
19,796
Healing
31,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,417
1,578
0
1,090
28,513
30,571
161
11,799
16,519
29,803
0
W
Sylvanus
9,946
1,945
3,981
7,870
21,985
29,810
358
3,304
18,479
34,720
0
W
Merlin
FIREst0rm
Merlin
18,195
873
542
3,987
12,643
5,529
565
3,510
8,887
92,651
0
L
8,569
2,261
0
5,700
28,160
22,244
0
2,883
24,389
1,882
43,504
W
Bellona
Its Roof
Bellona
14,058
2,083
0
1,800
18,531
21,852
2,563
2,254
16,181
14,714
63,184
L
Cupid
4,839
2,500
247
1,785
16,299
5,224
2,299
3,779
12,469
0
42,613
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
8,970
671
369
2,732
16,395
6,101
356
5,537
10,807
54,368
0
L
Fenrir
PabloGG_2
Fenrir
18,980
2,776
0
7,873
24,507
10,827
0
5,686
18,556
0
100,761
W
17,944
7,970
689
6,724
16,072
6,553
1,540
2,886
13,062
0
87,111
W
Erlang Shen
kcfam5
Erlang Shen
33,710
19,577
0
5,730
18,115
16,386
1,036
2,904
15,066
0
135,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,530
Gold Earned
64,367
475
Minions Killed
571
0
Camps Cleared
0
2,384,781
Distance Traveled
2,358,333
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,797
377
52
2
0
469,333
3
W
Sylvanus
11,818
455
36
1
0
432,075
10
W
Merlin
12,250
471
128
5
0
467,710
1
L
Chaac
10,089
388
70
3
0
453,431
0
W
Bellona
12,769
491
135
5
0
504,628
8
L
Cupid
10,197
392
77
3
0
442,557
0
L
Morgan Le Fay
10,638
409
111
4
0
471,895
1
L
Fenrir
12,809
493
165
6
0
547,565
2
W
Hou Yi
12,648
486
110
4
0
428,143
9
W
Erlang Shen
14,882
572
162
6
0
525,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role