Player Matchup

Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
FearDahReaper
Arachne
Level 144
God Stats
3W - 3L
1,533 SR
Queue Stats
428W - 466L
1,488 Elo+
Solo
Tiamat
Tiamat
Schneebucks
Tiamat
Level 120
God Stats
2W - 2L
1,751 SR
Queue Stats
56W - 62L
1,488 Elo+
Party 3
Ra
Ra
Th3DevilsJoker
Ra
Level 102
God Stats
2W - 1L
1,795 SR
Queue Stats
69W - 66L
1,506 Elo+
Party 3
Team Averages
Level 127
1,616 SR
1,496 Elo+

VS

Team Averages
Level 129
1,619 SR
1,502 Elo+
Chang'e
Chang'e
Cryptolucifer
Chang'e
Level 106
God Stats
4W - 0L
1,669 SR
Queue Stats
572W - 608L
1,482 Elo+
Party 1
Sol
Sol
DepressedShroom
Sol
Level 105
God Stats
3W - 0L
1,876 SR
Queue Stats
278W - 216L
1,561 Elo+
Party 1
Chiron
Chiron
Kyussdadestroyer
Chiron
Level 125
God Stats
4W - 5L
1,544 SR
Queue Stats
259W - 246L
1,498 Elo+
Solo
Cerberus
Cerberus
SOUNDWAVE1501
Cerberus
Level 160
God Stats
2W - 0L
1,479 SR
Queue Stats
46W - 39L
1,495 Elo+
Party 2
Ymir
Ymir
berserkerdrone
Ymir
Level 147
God Stats
2W - 1L
1,525 SR
Queue Stats
42W - 48L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 4 / 3
9,733
973
11,191
11,158
3,914
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
 
Vamana
13
2 / 4 / 4
7,689
769
8,827
19,591
11,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
14
2 / 6 / 6
8,202
820
5,956
19,749
6,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
15
1 / 3 / 8
8,212
821
14,951
10,931
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 8
7,522
752
9,650
11,913
3,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 3 / 10
8,952
895
10,311
8,596
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 2 / 10
9,599
960
21,666
12,095
4,737
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 12
9,825
983
15,469
11,782
4,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SOUNDWAVE1501
Cerberus
16
5 / 3 / 12
10,071
1,007
13,005
16,400
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 12
9,014
901
4,734
14,626
13,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
22
22
Deaths
13
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
4
3
2.38
L
Vamana
 
Vamana
2
4
4
1
W
Chang'e
4
3
10
3
W
5
2
10
5
L
Arachne
2
6
6
0.83
W
5
2
12
5.5
W
Cerberus
SOUNDWAVE1501
Cerberus
5
3
12
3.67
L
Tiamat
1
3
8
1.67
L
0
5
8
0.8
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,575
Damage
65,185
73,342
Taken
63,499
31,764
Mitigated
42,283
31,790
Healing
29,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,191
3,826
2,151
1,698
11,158
3,914
1,036
7,372
3,786
0
21,608
L
Vamana
 
Vamana
8,827
3,699
1,357
7,470
19,591
11,924
0
12,350
7,241
0
15,528
W
Chang'e
10,311
1,451
4,343
2,484
8,596
3,498
669
2,053
6,518
17,447
0
W
21,666
10,029
1,765
3,965
12,095
4,737
3,832
4,650
7,425
41,498
0
L
Arachne
5,956
4,920
2,015
5,561
19,749
6,418
540
14,118
5,631
0
9,860
W
15,469
5,530
2,229
5,157
11,782
4,901
1,331
5,775
5,930
0
31,147
W
Cerberus
SOUNDWAVE1501
Cerberus
13,005
420
1,061
6,007
16,400
16,068
41
5,242
11,110
26,660
0
L
Tiamat
14,951
429
1,288
3,551
10,931
5,589
424
7,243
3,688
30,040
0
L
9,650
1,588
3,674
3,025
11,913
3,919
0
8,633
3,280
21,441
0
W
4,734
355
58
2,632
14,626
13,079
52
6,584
7,915
8,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
47,461
99
Minions Killed
154
0
Camps Cleared
0
946,774
Distance Traveled
966,140
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,733
973
18
2
0
185,198
1
L
Vamana
7,689
769
12
1
0
213,619
1
W
Chang'e
8,952
895
24
2
0
176,809
1
W
Sol
9,599
960
59
6
0
190,714
5
L
Arachne
8,202
820
10
1
0
186,030
0
W
Chiron
9,825
983
33
3
0
211,461
5
W
Cerberus
10,071
1,007
25
3
0
196,137
4
L
Tiamat
8,212
821
33
3
0
195,665
1
L
Ra
7,522
752
26
3
0
166,262
0
W
Ymir
9,014
901
13
1
0
191,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role