Player Matchup

Xing Tian
Xing Tian
Asire94
Xing Tian
Level 149
God Stats
8W - 9L
1,540 SR
Queue Stats
554W - 558L
1,536 Elo+
Solo
Da Ji
Da Ji
Zetsubø
Da Ji
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,583 Elo+
Solo
Apollo
Apollo
haeron49
Apollo
Level 147
God Stats
0W - 2L
1,261 SR
Queue Stats
33W - 25L
1,566 Elo+
Party 3
Hachiman
Hachiman
leskorak
Hachiman
Level 129
God Stats
1W - 1L
1,970 SR
Queue Stats
23W - 18L
1,595 Elo+
Party 3
Bacchus
Bacchus
vividtech
Bacchus
Level 107
God Stats
8W - 9L
1,534 SR
Queue Stats
814W - 788L
1,589 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,574 Elo+

VS

Team Averages
Level 137
1,317 SR
1,540 Elo+
Agni
Agni
ChristianL98
Agni
Level 131
God Stats
5W - 3L
1,687 SR
Queue Stats
217W - 206L
1,550 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IphoneI
Kumbhakarna
Level 141
God Stats
1W - 2L
1,217 SR
Queue Stats
252W - 257L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
TScar
Jormungandr
Level 125
God Stats
1W - 3L
1,124 SR
Queue Stats
184W - 161L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
joe2471
Gilgamesh
Level 128
God Stats
4W - 4L
1,446 SR
Queue Stats
225W - 215L
1,473 Elo+
Solo
Danzaburou
Danzaburou
saxar1
Danzaburou
Level 158
God Stats
1W - 2L
1,111 SR
Queue Stats
98W - 77L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asire94
Xing Tian
18
1 / 7 / 16
10,639
665
9,236
27,201
37,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Zetsubø
Da Ji
16
4 / 7 / 7
10,636
665
11,522
16,672
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
haeron49
Apollo
18
2 / 7 / 14
11,224
702
16,948
17,928
9,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
leskorak
Hachiman
20
14 / 6 / 9
13,433
840
27,754
20,108
9,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
vividtech
Bacchus
20
5 / 5 / 20
14,036
877
18,901
38,577
50,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 6
13,448
841
25,453
12,147
4,920
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
IphoneI
Kumbhakarna
18
1 / 6 / 26
12,243
765
10,215
28,503
35,918
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TScar
Jormungandr
19
2 / 4 / 18
12,927
808
17,565
21,536
24,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
joe2471
Gilgamesh
20
8 / 5 / 19
13,576
849
23,039
22,905
23,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
saxar1
Danzaburou
20
9 / 5 / 11
13,424
839
24,437
17,794
9,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
26
Kills
31
32
Deaths
26
66
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Asire94
Xing Tian
1
7
16
1.29
W
11
6
6
2.33
W
Kumbhakarna
IphoneI
Kumbhakarna
1
6
26
2.33
W
Jormungandr
TScar
Jormungandr
2
4
18
2.75
L
Da Ji
Zetsubø
Da Ji
4
7
7
1.07
L
Apollo
haeron49
Apollo
2
7
14
1.29
W
Gilgamesh
joe2471
Gilgamesh
8
5
19
3.5
L
Hachiman
leskorak
Hachiman
14
6
9
3.08
W
Danzaburou
saxar1
Danzaburou
9
5
11
2.9
L
Bacchus
vividtech
Bacchus
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,361
Damage
100,709
120,486
Taken
102,885
114,958
Mitigated
97,819
39,019
Healing
30,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Asire94
Xing Tian
9,236
435
2,116
2,079
27,201
37,225
169
10,070
17,131
22,866
0
W
25,453
1,964
293
1,198
12,147
4,920
1,252
3,099
9,048
38,307
0
W
Kumbhakarna
IphoneI
Kumbhakarna
10,215
546
2,733
5,465
28,503
35,918
537
5,103
23,400
22,963
0
W
Jormungandr
TScar
Jormungandr
17,565
2,227
5,106
5,120
21,536
24,668
493
5,723
15,813
40,288
0
L
Da Ji
Zetsubø
Da Ji
11,522
1,352
3,693
3,098
16,672
8,603
406
8,959
7,713
0
19,224
L
Apollo
haeron49
Apollo
16,948
8,803
1,990
4,010
17,928
9,042
1,819
9,109
8,819
0
36,819
W
Gilgamesh
joe2471
Gilgamesh
23,039
3,978
839
2,431
22,905
23,124
759
7,518
15,387
8,456
31,768
L
Hachiman
leskorak
Hachiman
27,754
14,662
1,185
5,424
20,108
9,284
3,057
11,569
8,539
0
42,430
W
Danzaburou
saxar1
Danzaburou
24,437
12,806
1,621
5,243
17,794
9,189
2,795
6,694
11,100
0
48,567
L
Bacchus
vividtech
Bacchus
18,901
1,844
1,664
13,760
38,577
50,804
320
17,688
20,889
32,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,968
Gold Earned
65,618
154
Minions Killed
179
0
Camps Cleared
0
1,299,845
Distance Traveled
1,379,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,639
665
19
1
0
258,718
1
W
Agni
13,448
841
42
3
0
240,518
2
W
Kumbhakarna
12,243
765
17
1
0
299,230
1
W
Jormungandr
12,927
808
35
2
0
291,604
0
L
Da Ji
10,636
665
25
2
0
261,433
0
L
Apollo
11,224
702
51
3
0
243,211
4
W
Gilgamesh
13,576
849
40
3
0
276,750
1
L
Hachiman
13,433
840
42
3
0
250,524
0
W
Danzaburou
13,424
839
45
3
0
271,641
1
L
Bacchus
14,036
877
17
1
0
285,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role