Player Matchup

Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver I
 
Ares
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
JoeySos33
Neith
Gold IV
Level 98
God Stats
96W - 91L
1,544 SR
Queue Stats
343W - 395L
1,249 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,515 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 67
1,449 SR
1,326 MMR
Hou Yi
Hou Yi
Silver V
GGTAYLOR_4
Hou Yi
Silver V
Level 93
God Stats
1W - 3L
1,503 SR
Queue Stats
35W - 42L
977 MMR
Solo
King Arthur
King Arthur
Gold III
PCNVFilho
King Arthur
Gold III
Level 51
God Stats
5W - 8L
1,344 SR
Queue Stats
59W - 70L
1,448 MMR
Party 2
Nu Wa
Nu Wa
Gold I
SmiteProPlayer_
Nu Wa
Gold I
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 65L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 1
8,088
622
7,671
14,991
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
0 / 3 / 1
8,037
618
9,126
18,303
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
JoeySos33
Neith
12
1 / 3 / 1
7,930
610
7,464
8,147
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebKuzenboAchillesFenrirGilgamesh

VS

Bans
Ah Muzen CabBastetChaacBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GGTAYLOR_4
Hou Yi
13
4 / 1 / 5
8,846
680
11,050
8,975
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PCNVFilho
King Arthur
13
1 / 0 / 8
8,404
646
8,352
14,344
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 5
9,260
712
15,287
6,562
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Ares
 
Ares
0
3
1
0.17
W
Hou Yi
GGTAYLOR_4
Hou Yi
4
1
5
6.5
L
Neith
JoeySos33
Neith
1
3
1
0.5
W
King Arthur
PCNVFilho
King Arthur
1
0
8
5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,261
Damage
34,689
41,441
Taken
29,881
17,986
Mitigated
15,173
16,294
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,671
256
2,643
7,268
14,991
3,863
0
4,241
10,368
44,244
0
L
Ares
 
Ares
9,126
288
667
4,356
18,303
11,417
0
8,575
9,288
20,404
0
W
Hou Yi
GGTAYLOR_4
Hou Yi
11,050
5,324
0
1,138
8,975
3,742
1,298
4,720
4,255
0
29,354
L
Neith
JoeySos33
Neith
7,464
2,751
0
1,360
8,147
2,706
144
2,775
5,229
0
34,410
W
King Arthur
PCNVFilho
King Arthur
8,352
1,590
16
3,570
14,344
9,076
270
8,187
6,157
0
23,524
W
15,287
5,188
0
2,030
6,562
2,355
1,347
4,291
2,271
42,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
26,510
164
Minions Killed
133
4
Camps Cleared
7
694,869
Distance Traveled
736,079
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,088
622
67
5
1
228,138
6
L
Ares
8,037
618
27
2
0
241,387
6
W
Hou Yi
8,846
680
40
3
0
226,779
0
L
Neith
7,930
610
70
5
3
225,344
7
W
King Arthur
8,404
646
31
2
4
266,558
2
W
Nu Wa
9,260
712
62
5
3
242,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role