Player Matchup

Cthulhu
Cthulhu
anthonybechv
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,324 Elo+
Party 1
Ganesha
Ganesha
bagerfishcake19
Ganesha
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,123 Elo+
Party 1
Ymir
Ymir
swarnity
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,173 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,207 Elo+

VS

Team Averages
Level 50
1,541 SR
1,499 Elo+
Hun Batz
Hun Batz
MrUselessXD
Hun Batz
Level 15
God Stats
1W - 0L
1,693 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
RadioActiveBunz
Yemoja
Level 66
God Stats
1W - 0L
1,295 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 2
Hel
Hel
RagenDragon7016
Hel
Level 68
God Stats
5W - 2L
1,635 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
anthonybechv
Cthulhu
11
1 / 4 / 1
7,595
584
14,064
17,000
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 3 / 2
7,240
557
2,693
8,362
5,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
11
1 / 2 / 1
8,252
635
4,672
14,262
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MrUselessXD
Hun Batz
14
4 / 1 / 5
8,916
686
15,983
11,727
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 8
8,321
640
4,921
8,003
9,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 5
9,068
698
12,347
8,629
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
MrUselessXD
Hun Batz
4
1
5
6.5
W
1
1
8
5
W
4
0
5
6.5
L
Cthulhu
anthonybechv
Cthulhu
1
4
1
0.38
L
0
3
2
0.33
L
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
33,251
39,624
Taken
28,359
27,128
Mitigated
17,176
10,908
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
MrUselessXD
Hun Batz
15,983
2,814
0
2,608
11,727
4,493
764
7,883
3,330
0
41,623
W
4,921
1,174
4,469
2,188
8,003
9,438
156
5,574
1,983
11,118
0
W
12,347
1,397
2,892
4,033
8,629
3,245
232
7,132
1,175
32,992
0
L
Cthulhu
anthonybechv
Cthulhu
14,064
1,350
0
6,237
17,000
9,315
36
7,527
9,473
28,034
0
L
2,693
148
141
259
8,362
5,286
43
2,870
5,492
10,038
0
L
Ymir
4,672
1,073
0
4,271
14,262
12,527
0
7,012
7,250
17,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,087
Gold Earned
26,305
93
Minions Killed
125
2
Camps Cleared
7
694,126
Distance Traveled
648,903
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,916
686
58
4
5
242,474
0
W
Yemoja
8,321
640
20
2
1
213,345
1
W
Hel
9,068
698
47
4
1
193,084
3
L
Cthulhu
7,595
584
57
4
1
242,683
2
L
Ganesha
7,240
557
1
0
0
227,843
0
L
Ymir
8,252
635
35
3
1
223,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role