Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Amunam
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,413 Elo+
Solo
Eset
Eset
PaTos0
Eset
Level 67
God Stats
6W - 2L
1,189 SR
Queue Stats
173W - 243L
1,411 Elo+
Party 2
Ne Zha
Ne Zha
TT0606RAM
Ne Zha
Level 63
God Stats
1W - 2L
1,515 SR
Queue Stats
119W - 154L
1,368 Elo+
Party 1
Bellona
Bellona
baxxbanny
Bellona
Level 42
God Stats
1W - 3L
1,285 SR
Queue Stats
115W - 162L
1,355 Elo+
Party 1
Team Averages
Level 66
1,398 SR
1,409 Elo+

VS

Team Averages
Level 140
1,554 SR
1,424 Elo+
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CLCO
Hel
Level 118
God Stats
8W - 4L
1,679 SR
Queue Stats
439W - 474L
1,485 Elo+
Party 3
Arachne
Arachne
SPIROS62
Arachne
Level 127
God Stats
13W - 3L
1,666 SR
Queue Stats
24W - 29L
1,391 Elo+
Solo
Neith
Neith
SimbaLeon
Neith
Level 157
God Stats
10W - 21L
1,497 SR
Queue Stats
69W - 120L
1,348 Elo+
Party 3
Baron Samedi
Baron Samedi
XenoNerva
Baron Samedi
Level 143
God Stats
45W - 43L
1,427 SR
Queue Stats
326W - 405L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 3 / 0
5,414
541
6,197
6,595
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Amunam
Atlas
7
0 / 0 / 3
5,154
515
3,717
8,048
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
PaTos0
Eset
7
0 / 3 / 1
4,591
459
2,337
5,071
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TT0606RAM
Ne Zha
9
2 / 5 / 1
5,650
565
2,849
8,090
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
baxxbanny
Bellona
7
0 / 6 / 2
4,885
489
1,433
6,928
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
7 / 3 / 1
6,620
662
6,028
7,727
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
CLCO
Hel
10
6 / 0 / 3
6,406
641
8,077
7,670
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
SPIROS62
Arachne
9
0 / 1 / 3
5,531
553
866
6,130
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SimbaLeon
Neith
9
2 / 1 / 3
5,528
553
3,470
5,002
1,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
XenoNerva
Baron Samedi
9
2 / 1 / 4
5,279
528
6,217
7,153
2,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
17
17
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Achilles
 
Achilles
7
3
1
2.5
L
Atlas
Amunam
Atlas
0
0
3
1.5
W
Hel
CLCO
Hel
6
0
3
7.5
L
Eset
PaTos0
Eset
0
3
1
0.17
W
Arachne
SPIROS62
Arachne
0
1
3
1.5
W
Neith
SimbaLeon
Neith
2
1
3
3.5
L
Ne Zha
TT0606RAM
Ne Zha
2
5
1
0.5
W
Baron Samedi
XenoNerva
Baron Samedi
2
1
4
4
L
Bellona
baxxbanny
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
24,658
34,732
Taken
33,682
12,831
Mitigated
12,137
10,229
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,197
1,396
0
1,900
6,595
1,793
572
2,547
3,931
0
29,213
W
Achilles
 
Achilles
6,028
1,397
0
2,696
7,727
3,898
26
247
7,480
286
26,611
L
Atlas
Amunam
Atlas
3,717
1,318
1,068
2,804
8,048
3,165
159
3,855
4,030
8,745
0
W
Hel
CLCO
Hel
8,077
578
2,099
3,887
7,670
2,434
880
2,151
5,519
29,620
0
L
Eset
PaTos0
Eset
2,337
149
0
1,689
5,071
1,475
166
2,950
1,823
15,543
0
W
Arachne
SPIROS62
Arachne
866
706
0
3,000
6,130
2,168
699
177
5,953
0
32,766
W
Neith
SimbaLeon
Neith
3,470
916
303
1,321
5,002
1,361
1,157
1,682
3,320
0
24,455
L
Ne Zha
TT0606RAM
Ne Zha
2,849
905
0
1,989
8,090
2,618
0
2,944
4,953
0
26,623
W
Baron Samedi
XenoNerva
Baron Samedi
6,217
868
1,118
3,170
7,153
2,276
34
1,797
5,356
19,767
0
L
Bellona
baxxbanny
Bellona
1,433
262
0
779
6,928
3,780
1,529
1,576
5,042
0
15,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
29,364
178
Minions Killed
258
0
Camps Cleared
0
927,127
Distance Traveled
962,533
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,414
541
58
6
0
181,708
1
W
Achilles
6,620
662
55
6
0
202,254
0
L
Atlas
5,154
515
6
1
0
198,729
1
W
Hel
6,406
641
61
6
0
213,158
3
L
Eset
4,591
459
23
2
0
191,046
1
W
Arachne
5,531
553
71
7
0
184,514
0
W
Neith
5,528
553
38
4
0
180,637
0
L
Ne Zha
5,650
565
56
6
0
182,501
0
W
Baron Samedi
5,279
528
33
3
0
181,970
3
L
Bellona
4,885
489
35
4
0
173,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role