Player Matchup

Nike
Nike
Gold V
 
Nike
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
isrramatrix26
Awilix
Gold IV
Level 157
God Stats
3W - 2L
1,739 SR
Queue Stats
73W - 74L
1,422 MMR
Solo
Izanami
Izanami
Gold IV
lucianodenice
Izanami
Gold IV
Level 122
God Stats
21W - 18L
1,599 SR
Queue Stats
57W - 60L
1,540 MMR
Solo
Xing Tian
Xing Tian
Gold V
terryxd
Xing Tian
Gold V
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,249 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,568 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,503 SR
1,509 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
In4r0s
Mulan
Gold IV
Level 158
God Stats
3W - 2L
1,563 SR
Queue Stats
127W - 114L
1,450 MMR
Solo
Set
Set
Platinum V
eltornado22
Set
Platinum V
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 48L
1,856 MMR
Solo
Kukulkan
Kukulkan
Gold V
locao00
Kukulkan
Gold V
Level 148
God Stats
4W - 4L
1,450 SR
Queue Stats
233W - 235L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 4 / 2
10,174
484
10,779
20,903
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
 
Vulcan
16
3 / 7 / 3
9,965
475
20,560
11,014
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
6 / 4 / 3
11,118
529
13,527
14,847
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
18
3 / 3 / 1
11,437
545
6,878
13,923
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
terryxd
Xing Tian
12
0 / 5 / 6
8,286
395
6,238
19,058
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioCliodhnaMedusa

VS

Bans
BastetMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
3 / 2 / 5
12,571
599
14,549
11,670
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
17
0 / 3 / 16
10,951
521
6,872
20,726
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
In4r0s
Mulan
18
3 / 3 / 9
12,283
585
18,455
24,525
21,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 2 / 6
12,922
615
10,551
14,982
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
locao00
Kukulkan
20
9 / 4 / 5
13,008
619
9,522
12,455
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
14
Kills
23
23
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
2
0.75
L
Vulcan
 
Vulcan
3
7
3
0.64
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
5
2.75
W
Ganesha
 
Ganesha
0
3
16
2.67
W
Mulan
In4r0s
Mulan
3
3
9
2.5
W
8
2
6
5.5
L
6
4
3
1.88
W
Kukulkan
locao00
Kukulkan
9
4
5
2.88
L
Izanami
3
3
1
1.17
L
Xing Tian
terryxd
Xing Tian
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,982
Damage
59,949
79,745
Taken
84,358
47,930
Mitigated
62,287
15,847
Healing
28,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,779
1,381
104
6,806
20,903
15,642
0
4,205
16,698
8,235
58,228
L
Vulcan
 
Vulcan
20,560
6,991
0
523
11,014
3,946
74
4,879
6,135
82,747
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,549
6,223
0
5,629
11,670
3,656
3,826
1,985
9,667
0
119,955
W
Ganesha
 
Ganesha
6,872
502
1,590
3,648
20,726
22,555
287
8,657
11,603
30,659
0
W
Mulan
In4r0s
Mulan
18,455
2,910
0
8,034
24,525
21,432
237
6,616
16,949
12,136
70,056
W
10,551
4,208
0
5,068
14,982
8,652
370
3,920
10,909
0
106,277
L
13,527
4,574
0
2,725
14,847
6,145
0
4,930
9,917
0
83,307
W
Kukulkan
locao00
Kukulkan
9,522
682
0
4,728
12,455
5,992
1,624
6,952
5,228
105,980
0
L
Izanami
6,878
3,833
0
4,308
13,923
3,644
1,119
944
12,979
0
99,670
L
Xing Tian
terryxd
Xing Tian
6,238
605
0
1,381
19,058
18,553
29
4,468
14,590
24,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
61,735
654
Minions Killed
728
0
Camps Cleared
0
2,020,745
Distance Traveled
2,122,491
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,174
484
127
6
0
410,507
5
L
Vulcan
9,965
475
148
7
0
385,462
7
W
Ah Muzen Cab
12,571
599
181
9
0
402,771
4
W
Ganesha
10,951
521
18
1
0
426,658
12
W
Mulan
12,283
585
154
7
0
421,553
4
W
Set
12,922
615
175
8
0
453,912
2
L
Awilix
11,118
529
143
7
0
442,009
3
W
Kukulkan
13,008
619
200
10
0
417,597
8
L
Izanami
11,437
545
196
9
0
385,985
5
L
Xing Tian
8,286
395
40
2
0
396,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role