Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DIRBO07
Cernunnos
Level 144
God Stats
5W - 4L
1,325 SR
Queue Stats
143W - 192L
1,345 Elo+
Solo
Janus
Janus
Jonathan19n00
Janus
Level 106
God Stats
1W - 1L
1,238 SR
Queue Stats
2W - 1L
1,227 Elo+
Solo
Ymir
Ymir
Shubs422
Ymir
Level 62
God Stats
3W - 2L
1,574 SR
Queue Stats
205W - 245L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
假装在努力
Morgan Le Fay
Level 80
God Stats
16W - 9L
1,692 SR
Queue Stats
259W - 313L
1,427 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,381 Elo+

VS

Team Averages
Level 80
1,421 SR
1,363 Elo+
Medusa
Medusa
AldoFlowW
Medusa
Level 115
God Stats
0W - 9L
1,381 SR
Queue Stats
109W - 121L
1,394 Elo+
Solo
Sol
Sol
EnzoSebad
Sol
Level 68
God Stats
4W - 2L
1,707 SR
Queue Stats
335W - 401L
1,460 Elo+
Solo
Ra
Ra
JonnyHexx
Ra
Level 64
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 8L
1,293 Elo+
Solo
Pele
Pele
TJMonkeyman
Pele
Level 64
God Stats
1W - 5L
1,197 SR
Queue Stats
137W - 179L
1,383 Elo+
Solo
Athena
Athena
Zarathrion
Athena
Level 89
God Stats
2W - 10L
1,498 SR
Queue Stats
4W - 14L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 1 / 3
7,485
499
5,769
9,318
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
DIRBO07
Cernunnos
14
1 / 3 / 2
8,141
543
6,711
13,208
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
4 / 3 / 2
8,429
562
8,541
7,152
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
10
0 / 1 / 2
6,654
444
2,681
12,186
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
假装在努力
Morgan Le Fay
15
5 / 4 / 0
8,681
579
8,170
8,269
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AldoFlowW
Medusa
14
3 / 3 / 1
8,101
540
9,576
9,411
2,458
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 0
8,289
553
6,878
9,947
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
3 / 2 / 1
8,130
542
6,302
7,448
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 3 / 3
7,893
526
5,404
11,092
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Zarathrion
Athena
13
3 / 0 / 3
7,875
525
3,408
10,642
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
12
12
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
3
3.5
L
Medusa
AldoFlowW
Medusa
3
3
1
1.17
W
Cernunnos
DIRBO07
Cernunnos
1
3
2
0.67
L
2
4
0
0.5
W
4
3
2
1.67
L
3
2
1
1.75
W
Ymir
0
1
2
1
L
1
3
3
0.83
L
Athena
Zarathrion
Athena
3
0
3
4.5
W
Morgan Le Fay
假装在努力
Morgan Le Fay
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
31,568
50,133
Taken
48,540
23,796
Mitigated
23,907
13,292
Healing
14,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,769
458
0
3,446
9,318
2,940
0
1,148
8,028
0
48,092
L
Medusa
AldoFlowW
Medusa
9,576
5,159
397
1,670
9,411
2,458
684
1,805
7,606
0
54,955
W
Cernunnos
DIRBO07
Cernunnos
6,711
2,778
0
5,776
13,208
4,794
1,220
2,433
10,747
0
63,995
L
6,878
1,387
0
3,329
9,947
5,282
911
6,548
2,840
41,719
5,931
W
8,541
711
665
1,318
7,152
2,387
636
4,081
2,875
48,932
0
L
6,302
695
274
2,664
7,448
2,633
529
3,212
4,236
47,983
0
W
Ymir
2,681
179
0
762
12,186
10,595
0
4,178
7,942
24,709
0
L
5,404
1,249
0
5,136
11,092
3,810
0
3,808
7,232
0
44,190
L
Athena
Zarathrion
Athena
3,408
694
0
661
10,642
9,724
0
3,380
7,234
17,732
0
W
Morgan Le Fay
假装在努力
Morgan Le Fay
8,170
532
0
1,325
8,269
3,080
914
4,050
4,219
48,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
40,288
450
Minions Killed
402
0
Camps Cleared
0
1,469,029
Distance Traveled
1,539,278
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,485
499
77
5
0
364,490
4
L
Medusa
8,101
540
78
5
0
282,499
7
W
Cernunnos
8,141
543
130
9
0
252,684
1
L
Sol
8,289
553
107
7
0
271,993
2
W
Janus
8,429
562
99
7
0
308,544
5
L
Ra
8,130
542
109
7
0
328,720
0
W
Ymir
6,654
444
41
3
0
277,187
3
L
Pele
7,893
526
85
6
0
311,346
2
L
Athena
7,875
525
23
2
0
344,720
2
W
Morgan Le Fay
8,681
579
103
7
0
266,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role