Player Matchup

Bellona
Bellona
A Wet Wxifu
Bellona
Level 115
God Stats
9W - 9L
1,475 SR
Queue Stats
95W - 154L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BBKHopeZ
Ah Muzen Cab
Level 124
God Stats
9W - 4L
1,831 SR
Queue Stats
168W - 183L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
JandT76
Cthulhu
Level 112
God Stats
105W - 94L
1,566 SR
Queue Stats
393W - 427L
1,472 Elo+
Solo
Janus
Janus
heberoso
Janus
Level 126
God Stats
6W - 4L
1,512 SR
Queue Stats
137W - 153L
1,404 Elo+
Party 3
Mercury
Mercury
juansegalvisc
Mercury
Level 143
God Stats
15W - 17L
1,520 SR
Queue Stats
473W - 495L
1,535 Elo+
Party 3
Team Averages
Level 124
1,581 SR
1,464 Elo+

VS

Team Averages
Level 104
1,529 SR
1,416 Elo+
Bastet
Bastet
DMOOOOORE
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,425 Elo+
Party 2
Geb
Geb
FunghiCroops
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,320 Elo+
Party 4
Hachiman
Hachiman
Mectons
Hachiman
Level 156
God Stats
0W - 3L
1,497 SR
Queue Stats
69W - 90L
1,427 Elo+
Party 4
Erlang Shen
Erlang Shen
SteveHash-
Erlang Shen
Level 128
God Stats
3W - 3L
1,491 SR
Queue Stats
66W - 66L
1,446 Elo+
Party 2
Discordia
Discordia
hunts02
Discordia
Level 77
God Stats
12W - 9L
1,656 SR
Queue Stats
284W - 309L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A Wet Wxifu
Bellona
20
5 / 1 / 10
13,639
546
17,216
21,556
23,560
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BBKHopeZ
Ah Muzen Cab
20
6 / 4 / 4
14,391
576
13,436
17,702
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
JandT76
Cthulhu
20
7 / 3 / 11
13,658
546
11,681
19,221
27,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
heberoso
Janus
17
2 / 4 / 9
11,583
463
7,568
13,174
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
20
13 / 3 / 7
15,679
627
19,248
17,691
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DMOOOOORE
Bastet
17
3 / 6 / 4
11,390
456
6,813
17,044
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 12
11,062
442
5,958
19,121
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Mectons
Hachiman
20
3 / 6 / 2
13,169
527
10,226
17,714
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SteveHash-
Erlang Shen
18
1 / 10 / 0
11,666
467
9,206
25,018
20,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
hunts02
Discordia
20
8 / 6 / 4
13,448
538
17,289
15,052
6,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
33
Kills
15
15
Deaths
33
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
A Wet Wxifu
Bellona
5
1
10
10
W
Ah Muzen Cab
BBKHopeZ
Ah Muzen Cab
6
4
4
2
L
Bastet
DMOOOOORE
Bastet
3
6
4
0.83
L
0
5
12
1.2
W
Cthulhu
JandT76
Cthulhu
7
3
11
4.17
L
Hachiman
Mectons
Hachiman
3
6
2
0.67
L
Erlang Shen
SteveHash-
Erlang Shen
1
10
0
0.1
W
Janus
heberoso
Janus
2
4
9
1.63
L
Discordia
hunts02
Discordia
8
6
4
1.67
W
Mercury
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,149
Damage
49,492
89,344
Taken
93,949
69,305
Mitigated
58,498
24,584
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A Wet Wxifu
Bellona
17,216
4,020
0
5,759
21,556
23,560
1,608
3,876
17,428
16,699
66,449
W
Ah Muzen Cab
BBKHopeZ
Ah Muzen Cab
13,436
6,035
0
5,435
17,702
6,335
3,257
4,256
13,208
0
146,974
L
Bastet
DMOOOOORE
Bastet
6,813
2,023
0
5,552
17,044
6,318
87
5,088
11,692
0
60,929
L
5,958
613
364
2,499
19,121
18,908
0
7,016
11,459
18,824
0
W
Cthulhu
JandT76
Cthulhu
11,681
730
1,981
4,405
19,221
27,855
1,021
3,306
15,745
66,412
0
L
Hachiman
Mectons
Hachiman
10,226
4,951
0
7,364
17,714
6,083
744
2,447
15,064
0
110,065
L
Erlang Shen
SteveHash-
Erlang Shen
9,206
4,348
0
5,158
25,018
20,226
810
5,158
18,886
210
79,012
W
Janus
heberoso
Janus
7,568
312
0
1,432
13,174
4,039
682
4,909
8,001
56,456
0
L
Discordia
hunts02
Discordia
17,289
905
118
2,709
15,052
6,963
64
2,324
12,597
94,399
0
W
Mercury
19,248
12,907
0
5,572
17,691
7,516
2,317
6,124
11,369
0
124,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,950
Gold Earned
60,735
729
Minions Killed
636
0
Camps Cleared
0
2,474,652
Distance Traveled
2,284,712
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,639
546
153
6
0
531,869
3
W
Ah Muzen Cab
14,391
576
198
8
0
481,587
3
L
Bastet
11,390
456
95
4
0
485,809
3
L
Geb
11,062
442
15
1
0
500,471
11
W
Cthulhu
13,658
546
106
4
0
484,155
4
L
Hachiman
13,169
527
209
8
0
447,685
5
L
Erlang Shen
11,666
467
141
6
0
436,951
1
W
Janus
11,583
463
88
4
0
426,902
1
L
Discordia
13,448
538
176
7
0
413,796
6
W
Mercury
15,679
627
184
7
0
550,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role