Player Matchup

Izanami
Izanami
MXNII
Izanami
Level 32
God Stats
16W - 15L
1,605 SR
Queue Stats
70W - 51L
1,622 Elo+
Solo
Anubis
Anubis
ROxOrLord
Anubis
Level 126
God Stats
4W - 9L
1,425 SR
Queue Stats
51W - 56L
1,480 Elo+
Party 1
Mulan
Mulan
SabHer0
Mulan
Level 86
God Stats
19W - 15L
1,741 SR
Queue Stats
61W - 53L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
SyNyX
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
TheGiltin
Nu Wa
Level 126
God Stats
3W - 8L
1,539 SR
Queue Stats
95W - 85L
1,556 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,554 Elo+

VS

Team Averages
Level 35
1,520 SR
1,603 Elo+
Nike
Nike
JxrdA
Nike
Level 21
God Stats
2W - 2L
1,599 SR
Queue Stats
6W - 2L
1,769 Elo+
Party 2
Sol
Sol
Lgrinch
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Freya
Freya
SkirtTrouser
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,347 Elo+
Party 2
Ymir
Ymir
TinyTodgie
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Fenrir
Fenrir
TrouserSkirt
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MXNII
Izanami
10
2 / 4 / 1
6,422
584
4,585
6,581
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ROxOrLord
Anubis
11
3 / 3 / 1
6,654
605
4,962
7,596
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SabHer0
Mulan
9
1 / 5 / 1
5,707
519
2,205
10,038
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
SyNyX
Zhong Kui
10
1 / 2 / 1
5,754
523
3,531
6,069
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
TheGiltin
Nu Wa
10
0 / 6 / 2
5,838
531
4,199
6,943
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
JxrdA
Nike
11
2 / 4 / 2
6,299
573
3,152
7,761
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
11
4 / 3 / 1
7,140
649
5,841
7,479
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 0 / 2
7,342
667
5,150
7,068
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 8
6,751
614
2,418
7,429
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 0 / 7
7,819
711
7,588
6,704
2,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
20
20
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
JxrdA
Nike
2
4
2
0.75
W
Sol
4
3
1
1.5
L
Izanami
MXNII
Izanami
2
4
1
0.63
L
Anubis
ROxOrLord
Anubis
3
3
1
1.17
L
Mulan
SabHer0
Mulan
1
5
1
0.3
W
6
0
2
7
L
Zhong Kui
SyNyX
Zhong Kui
1
2
1
0.75
L
Nu Wa
TheGiltin
Nu Wa
0
6
2
0.17
W
2
0
8
6
W
Fenrir
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
24,149
37,227
Taken
36,441
15,264
Mitigated
13,611
10,578
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
JxrdA
Nike
3,152
547
0
1,526
7,761
2,730
146
4,982
2,706
0
22,943
W
Sol
5,841
3,451
0
3,087
7,479
1,627
638
477
6,981
44,642
0
L
Izanami
MXNII
Izanami
4,585
2,870
0
1,500
6,581
2,210
0
4,755
1,826
0
39,253
L
Anubis
ROxOrLord
Anubis
4,962
549
0
3,452
7,596
3,122
0
0
7,168
39,599
0
L
Mulan
SabHer0
Mulan
2,205
200
0
1,787
10,038
4,963
0
5,872
4,166
0
18,058
W
5,150
2,276
0
4,169
7,068
2,475
132
2,121
4,788
43,780
0
L
Zhong Kui
SyNyX
Zhong Kui
3,531
743
0
2,950
6,069
3,162
0
1,860
4,209
26,265
0
L
Nu Wa
TheGiltin
Nu Wa
4,199
518
0
889
6,943
1,807
0
922
6,021
34,218
0
W
2,418
701
0
1,638
7,429
4,361
0
1,753
5,585
19,944
0
W
Fenrir
7,588
1,755
0
1,949
6,704
2,418
0
3,090
3,477
0
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,375
Gold Earned
35,351
327
Minions Killed
354
0
Camps Cleared
0
995,659
Distance Traveled
1,083,292
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,299
573
45
4
0
215,816
0
W
Sol
7,140
649
95
9
0
196,806
3
L
Izanami
6,422
584
86
8
0
195,773
1
L
Anubis
6,654
605
85
8
0
169,165
3
L
Mulan
5,707
519
28
3
0
211,910
5
W
Freya
7,342
667
91
8
0
207,111
5
L
Zhong Kui
5,754
523
58
5
0
226,245
1
L
Nu Wa
5,838
531
70
6
0
192,566
3
W
Ymir
6,751
614
29
3
0
214,073
4
W
Fenrir
7,819
711
94
9
0
249,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role