Player Matchup

Geb
Geb
DreadFFs
Geb
Level 87
God Stats
8W - 4L
1,477 SR
Queue Stats
147W - 149L
1,328 Elo+
Solo
Cliodhna
Cliodhna
ExoTic1609
Cliodhna
Level 44
God Stats
9W - 8L
1,443 SR
Queue Stats
21W - 34L
1,234 Elo+
Party 2
Vulcan
Vulcan
Russckoff
Vulcan
Level 13
God Stats
4W - 5L
1,235 SR
Queue Stats
10W - 16L
1,191 Elo+
Party 3
Bastet
Bastet
thedeadbomb
Bastet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 127L
1,211 Elo+
Party 3
Zeus
Zeus
xVipxb0ssx
Zeus
Level 44
God Stats
2W - 4L
1,120 SR
Queue Stats
30W - 38L
1,195 Elo+
Party 2
Team Averages
Level 49
1,355 SR
1,232 Elo+

VS

Team Averages
Level 69
1,454 SR
1,345 Elo+
Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lsm823
Guan Yu
Level 58
God Stats
0W - 2L
1,573 SR
Queue Stats
43W - 66L
1,298 Elo+
Solo
Ne Zha
Ne Zha
StraatLamp_
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 173L
1,274 Elo+
Party 1
Set
Set
UnfussyPencil3
Set
Level 60
God Stats
1W - 2L
1,384 SR
Queue Stats
170W - 252L
1,301 Elo+
Party 1
Ra
Ra
pb336311
Ra
Level 88
God Stats
30W - 51L
1,314 SR
Queue Stats
227W - 287L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
7,010
438
3,463
11,835
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
ExoTic1609
Cliodhna
14
8 / 3 / 4
8,767
548
11,369
10,566
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Russckoff
Vulcan
11
3 / 4 / 6
7,223
451
9,875
7,107
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
10
2 / 2 / 6
6,864
429
4,089
8,417
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 3 / 3
8,012
501
5,574
5,525
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 6 / 1
7,621
476
5,563
8,264
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Lsm823
Guan Yu
12
5 / 1 / 2
7,691
481
8,164
11,646
7,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
11
0 / 3 / 5
7,233
452
4,313
11,640
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 3
7,428
464
6,674
11,284
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 2
6,973
436
2,949
8,015
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
12
13
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
1
0.75
W
1
1
5
3.5
W
Cliodhna
ExoTic1609
Cliodhna
8
3
4
3.33
L
Guan Yu
Lsm823
Guan Yu
5
1
2
6
W
Vulcan
Russckoff
Vulcan
3
4
6
1.5
L
Ne Zha
0
3
5
0.83
L
2
4
3
0.88
L
1
1
2
2
W
Bastet
2
2
6
2.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
27,663
43,450
Taken
50,849
19,211
Mitigated
20,943
10,104
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,563
113
0
1,156
8,264
2,067
0
2,427
5,641
23,495
0
W
3,463
470
135
852
11,835
9,404
275
2,209
9,296
22,279
0
W
Cliodhna
ExoTic1609
Cliodhna
11,369
816
20
4,273
10,566
3,473
0
2,696
7,698
0
46,711
L
Guan Yu
Lsm823
Guan Yu
8,164
607
345
3,244
11,646
7,618
0
5,936
5,608
1,647
22,686
W
Vulcan
Russckoff
Vulcan
9,875
2,354
97
1,292
7,107
2,303
639
2,594
4,221
30,178
0
L
Ne Zha
4,313
922
0
3,676
11,640
4,353
92
5,018
6,382
0
34,438
L
6,674
2,860
478
3,297
11,284
3,508
596
3,320
7,880
0
35,309
L
2,949
391
344
2,862
8,015
3,397
116
1,533
6,426
40,274
0
W
Bastet
4,089
951
235
3,200
8,417
2,525
465
666
7,691
0
20,162
W
5,574
1,498
0
0
5,525
1,506
560
419
5,036
53,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
36,946
299
Minions Killed
303
0
Camps Cleared
0
1,542,108
Distance Traveled
1,412,900
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,621
476
48
3
0
252,916
4
W
Geb
7,010
438
28
2
0
304,106
0
W
Cliodhna
8,767
548
69
4
0
326,058
0
L
Guan Yu
7,691
481
41
3
0
286,994
4
W
Vulcan
7,223
451
61
4
0
309,452
2
L
Ne Zha
7,233
452
54
3
0
302,443
1
L
Set
7,428
464
74
5
0
285,552
3
L
Ra
6,973
436
86
5
0
284,995
5
W
Bastet
6,864
429
42
3
0
330,327
0
W
Zeus
8,012
501
99
6
0
272,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role