Player Matchup

Bastet
Bastet
ACE_tolbrim
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Ali-Sh-2020
Amaterasu
Level 124
God Stats
3W - 1L
1,646 SR
Queue Stats
416W - 465L
1,431 Elo+
Solo
Ymir
Ymir
DiamondGamerYT
Ymir
Level 125
God Stats
0W - 1L
1,658 SR
Queue Stats
7W - 9L
1,502 Elo+
Solo
Medusa
Medusa
vemeros026
Medusa
Level 125
God Stats
8W - 12L
1,415 SR
Queue Stats
463W - 454L
1,460 Elo+
Solo
Sol
Sol
zPrzzy
Sol
Level 117
God Stats
8W - 7L
1,679 SR
Queue Stats
274W - 244L
1,464 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,471 Elo+

VS

Team Averages
Level 105
1,592 SR
1,634 Elo+
Cthulhu
Cthulhu
LegendaryxRob
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,796 Elo+
Party 1
Izanami
Izanami
TheKoke
Izanami
Level 149
God Stats
12W - 8L
1,622 SR
Queue Stats
358W - 273L
1,609 Elo+
Party 1
Mercury
Mercury
Yhako
Mercury
Level 139
God Stats
73W - 41L
1,729 SR
Queue Stats
204W - 193L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
johnyboy1313131
Ne Zha
Level 82
God Stats
11W - 5L
1,580 SR
Queue Stats
338W - 216L
1,553 Elo+
Party 1
Janus
Janus
xMYBALLSSTINKx
Janus
Level 128
God Stats
5W - 3L
1,528 SR
Queue Stats
293W - 234L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 1 / 1
5,274
527
3,054
6,814
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Ali-Sh-2020
Amaterasu
9
0 / 3 / 0
5,030
503
1,281
10,172
5,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,846
485
2,155
7,172
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
vemeros026
Medusa
8
0 / 3 / 1
4,797
480
3,398
4,865
1,087
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
zPrzzy
Sol
10
1 / 2 / 0
5,344
534
2,063
5,836
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 1 / 1
5,648
565
2,102
3,789
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TheKoke
Izanami
11
3 / 0 / 4
6,566
657
5,124
4,562
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Yhako
Mercury
11
3 / 1 / 3
6,215
622
3,361
5,139
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 4
6,520
652
6,811
5,963
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 2
5,888
589
2,983
4,588
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
1
1
1.5
L
Amaterasu
Ali-Sh-2020
Amaterasu
0
3
0
0
L
0
2
1
0.25
W
Cthulhu
2
1
1
2.5
W
Izanami
TheKoke
Izanami
3
0
4
5
W
Mercury
Yhako
Mercury
3
1
3
4.5
W
2
0
4
4
L
Medusa
vemeros026
Medusa
0
3
1
0.17
W
1
0
2
2
L
Sol
zPrzzy
Sol
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,951
Damage
20,381
34,859
Taken
24,041
14,920
Mitigated
8,802
11,273
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,054
1,012
0
2,438
6,814
1,899
0
870
5,906
0
24,328
L
Amaterasu
Ali-Sh-2020
Amaterasu
1,281
680
336
4,646
10,172
5,044
0
402
9,759
0
24,795
L
2,155
655
123
959
7,172
4,699
0
1,394
5,757
19,236
0
W
Cthulhu
2,102
578
0
595
3,789
1,685
0
951
2,838
7,346
0
W
Izanami
TheKoke
Izanami
5,124
3,322
0
1,642
4,562
1,521
480
852
3,710
0
47,647
W
Mercury
Yhako
Mercury
3,361
1,025
0
2,448
5,139
1,269
0
496
4,643
0
28,582
W
6,811
1,888
0
3,610
5,963
3,224
90
755
5,208
0
39,784
L
Medusa
vemeros026
Medusa
3,398
1,541
0
719
4,865
1,087
0
444
4,421
0
25,947
W
2,983
460
0
1,883
4,588
1,103
40
1,063
3,525
33,385
0
L
Sol
zPrzzy
Sol
2,063
609
0
2,052
5,836
2,191
0
1,729
3,931
26,377
3,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
30,837
268
Minions Killed
312
0
Camps Cleared
0
998,008
Distance Traveled
1,078,941
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,274
527
62
6
0
211,434
0
L
Amaterasu
5,030
503
57
6
0
196,864
1
L
Ymir
4,846
485
31
3
0
199,970
4
W
Cthulhu
5,648
565
17
2
0
210,594
0
W
Izanami
6,566
657
88
9
0
196,735
2
W
Mercury
6,215
622
64
6
0
244,225
2
W
Ne Zha
6,520
652
70
7
0
221,591
3
L
Medusa
4,797
480
54
5
0
202,022
1
W
Janus
5,888
589
73
7
0
205,796
4
L
Sol
5,344
534
64
6
0
187,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role