Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ButholeDevourer
Mulan
Level 82
God Stats
0W - 1L
1,432 SR
Queue Stats
80W - 87L
1,604 Elo+
Party 1
Bastet
Bastet
CirryChan
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 201L
1,534 Elo+
Party 1
Sol
Sol
Katsuwo
Sol
Level 105
God Stats
8W - 6L
1,604 SR
Queue Stats
436W - 439L
1,577 Elo+
Party 1
Bacchus
Bacchus
russdventure
Bacchus
Level 104
God Stats
16W - 12L
1,643 SR
Queue Stats
255W - 239L
1,557 Elo+
Party 1
Team Averages
Level 92
1,536 SR
1,554 Elo+

VS

Team Averages
Level 112
1,564 SR
1,610 Elo+
The Morrigan
The Morrigan
CruuXifyy
The Morrigan
Level 115
God Stats
4W - 2L
1,660 SR
Queue Stats
126W - 127L
1,573 Elo+
Solo
Ravana
Ravana
Dividius
Ravana
Level 122
God Stats
5W - 1L
1,818 SR
Queue Stats
43W - 28L
1,678 Elo+
Party 2
Mulan
Mulan
ForcedxFool
Mulan
Level 67
God Stats
12W - 11L
1,605 SR
Queue Stats
53W - 34L
1,590 Elo+
Solo
Heimdallr
Heimdallr
Karvec123
Heimdallr
Level 117
God Stats
1W - 0L
1,176 SR
Queue Stats
73W - 64L
1,616 Elo+
Solo
Fafnir
Fafnir
SiLeNt NiGhT 64
Fafnir
Level 138
God Stats
42W - 33L
1,563 SR
Queue Stats
396W - 366L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 5 / 2
7,166
478
4,417
10,130
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
7,191
479
3,085
9,529
5,205
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bastet
CirryChan
Bastet
12
2 / 5 / 3
7,237
482
4,336
12,500
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
1 / 4 / 1
7,352
490
3,865
9,044
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
russdventure
Bacchus
10
3 / 1 / 2
7,013
468
4,660
8,199
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CruuXifyy
The Morrigan
14
3 / 3 / 7
8,965
598
9,643
6,599
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Dividius
Ravana
16
5 / 0 / 4
9,784
652
5,336
4,651
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 5
9,596
640
9,324
9,273
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Karvec123
Heimdallr
15
5 / 1 / 0
8,992
599
7,739
8,291
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 4
8,208
547
3,655
9,655
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
19
19
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
L
0
4
1
0.13
L
Bastet
CirryChan
Bastet
2
5
3
0.7
W
The Morrigan
CruuXifyy
The Morrigan
3
3
7
2.17
W
Ravana
Dividius
Ravana
5
0
4
7
W
4
1
5
6.5
W
Heimdallr
Karvec123
Heimdallr
5
1
0
5
L
Sol
1
4
1
0.38
W
2
2
4
2
L
Bacchus
russdventure
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
35,697
49,402
Taken
38,469
21,104
Mitigated
22,765
10,993
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,417
2,117
0
2,035
10,130
2,125
0
1,257
8,824
0
38,858
L
3,085
111
0
1,990
9,529
5,205
0
943
8,211
1,042
41,439
L
Bastet
CirryChan
Bastet
4,336
1,582
0
3,120
12,500
3,432
0
2,900
9,343
0
39,819
W
The Morrigan
CruuXifyy
The Morrigan
9,643
1,633
96
1,145
6,599
2,272
37
3,205
3,294
45,621
3,901
W
Ravana
Dividius
Ravana
5,336
1,995
0
2,585
4,651
2,245
12
1,032
3,481
0
74,805
W
9,324
925
0
3,149
9,273
7,036
29
541
8,338
5,147
60,518
W
Heimdallr
Karvec123
Heimdallr
7,739
2,384
0
3,237
8,291
2,725
362
1,347
6,944
0
68,559
L
Sol
3,865
184
0
2,213
9,044
2,201
0
2,830
5,975
53,109
0
W
3,655
890
374
2,801
9,655
8,487
0
2,174
7,439
17,655
0
L
Bacchus
russdventure
Bacchus
4,660
774
300
1,335
8,199
8,141
0
2,126
5,957
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
45,545
413
Minions Killed
516
0
Camps Cleared
0
1,503,974
Distance Traveled
1,534,215
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,166
478
85
6
0
314,666
1
L
Mulan
7,191
479
113
8
0
294,417
3
L
Bastet
7,237
482
78
5
0
315,403
0
W
The Morrigan
8,965
598
113
8
0
277,661
3
W
Ravana
9,784
652
140
9
0
342,091
7
W
Mulan
9,596
640
128
9
0
328,200
3
W
Heimdallr
8,992
599
111
7
0
288,062
5
L
Sol
7,352
490
114
8
0
293,437
9
W
Fafnir
8,208
547
24
2
0
298,201
9
L
Bacchus
7,013
468
23
2
0
286,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role