Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Akta5641
Cernunnos
Level 43
God Stats
12W - 23L
1,396 SR
Queue Stats
93W - 174L
1,330 Elo+
Party 1
Anubis
Anubis
YKayy971
Anubis
Level 16
God Stats
4W - 3L
1,569 SR
Queue Stats
19W - 26L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
babineu
Cthulhu
Level 67
God Stats
3W - 5L
1,329 SR
Queue Stats
274W - 366L
1,415 Elo+
Party 1
Team Averages
Level 59
1,459 SR
1,418 Elo+

VS

Team Averages
Level 83
1,513 SR
1,463 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Artegore34
Chiron
Level 49
God Stats
8W - 3L
1,726 SR
Queue Stats
84W - 117L
1,451 Elo+
Party 3
Ao Kuang
Ao Kuang
DiplomaticDuck
Ao Kuang
Level 67
God Stats
2W - 1L
1,253 SR
Queue Stats
117W - 96L
1,487 Elo+
Party 2
Izanami
Izanami
Haïse
Izanami
Level 105
God Stats
17W - 12L
1,541 SR
Queue Stats
180W - 226L
1,454 Elo+
Party 3
Sol
Sol
kyranspacesmile
Sol
Level 46
God Stats
11W - 8L
1,547 SR
Queue Stats
74W - 68L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 5 / 4
8,259
486
7,046
14,030
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
 
Mulan
13
2 / 4 / 2
8,023
472
9,121
12,802
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
Akta5641
Cernunnos
11
0 / 6 / 3
6,714
395
4,021
9,136
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
YKayy971
Anubis
12
1 / 6 / 4
7,544
444
6,128
10,678
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
babineu
Cthulhu
12
3 / 4 / 2
8,149
479
8,008
16,131
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 9
9,290
546
10,143
13,769
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Artegore34
Chiron
14
2 / 1 / 13
9,013
530
8,200
7,469
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
17
11 / 1 / 7
10,775
634
12,864
12,646
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Haïse
Izanami
14
4 / 5 / 5
9,373
551
9,403
11,306
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 8
8,091
476
7,688
8,396
2,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
10
Kills
25
25
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
4
1.2
L
Mulan
 
Mulan
2
4
2
0.75
W
Chang'e
 
Chang'e
7
2
9
5.75
L
Cernunnos
Akta5641
Cernunnos
0
6
3
0.25
W
Chiron
Artegore34
Chiron
2
1
13
8.5
W
Ao Kuang
11
1
7
14.5
W
Izanami
Haïse
Izanami
4
5
5
1.3
L
Anubis
YKayy971
Anubis
1
6
4
0.5
L
Cthulhu
babineu
Cthulhu
3
4
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
48,298
62,777
Taken
53,586
34,184
Mitigated
17,493
15,664
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,046
2,665
0
5,331
14,030
4,826
0
6,627
7,322
0
41,182
L
Mulan
 
Mulan
9,121
1,634
0
4,473
12,802
7,321
0
5,119
7,599
0
45,915
W
Chang'e
 
Chang'e
10,143
884
2,410
6,411
13,769
5,343
1,491
3,261
10,508
48,722
0
L
Cernunnos
Akta5641
Cernunnos
4,021
1,414
0
694
9,136
3,014
0
4,015
4,874
0
28,679
W
Chiron
Artegore34
Chiron
8,200
1,989
1,169
2,184
7,469
2,465
486
2,174
5,295
0
39,767
W
Ao Kuang
12,864
3,699
0
3,388
12,646
4,256
170
2,369
10,277
65,369
0
W
Izanami
Haïse
Izanami
9,403
4,267
0
2,309
11,306
3,002
2,976
2,261
9,045
0
51,041
L
Anubis
YKayy971
Anubis
6,128
240
0
2,553
10,678
5,096
275
7,444
3,161
41,744
0
L
Cthulhu
babineu
Cthulhu
8,008
629
64
2,549
16,131
13,927
0
6,713
9,126
33,442
0
W
7,688
1,632
0
3,811
8,396
2,427
1,493
4,071
4,325
37,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
46,542
362
Minions Killed
426
0
Camps Cleared
0
1,530,173
Distance Traveled
1,631,812
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,259
486
79
5
0
316,223
4
L
Mulan
8,023
472
84
5
0
290,099
0
W
Chang'e
9,290
546
78
5
0
289,023
2
L
Cernunnos
6,714
395
63
4
0
292,828
3
W
Chiron
9,013
530
74
4
0
351,447
8
W
Ao Kuang
10,775
634
99
6
0
380,105
2
W
Izanami
9,373
551
109
6
0
277,476
1
L
Anubis
7,544
444
82
5
0
301,652
2
L
Cthulhu
8,149
479
54
3
0
329,371
3
W
Sol
8,091
476
66
4
0
333,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role