Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Keaulyn
Olorun
Level 94
God Stats
9W - 6L
1,615 SR
Queue Stats
224W - 207L
1,474 Elo+
Party 1
Horus
Horus
Sudel-Nuppe_
Horus
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
40W - 43L
1,481 Elo+
Party 3
Loki
Loki
p4rtOFd4rness
Loki
Level 83
God Stats
4W - 7L
1,511 SR
Queue Stats
97W - 105L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
showgummo
Danzaburou
Level 77
God Stats
4W - 1L
1,845 SR
Queue Stats
64W - 62L
1,491 Elo+
Party 3
Team Averages
Level 96
1,594 SR
1,477 Elo+

VS

Team Averages
Level 98
1,533 SR
1,466 Elo+
Chiron
Chiron
AllawiJCakes
Chiron
Level 124
God Stats
9W - 9L
1,539 SR
Queue Stats
225W - 242L
1,480 Elo+
Solo
Ymir
Ymir
DavidZ49-dios
Ymir
Level 62
God Stats
37W - 22L
1,579 SR
Queue Stats
93W - 88L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sixzui-_-
Morgan Le Fay
Level 127
God Stats
4W - 8L
1,430 SR
Queue Stats
297W - 298L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
alvaroe484
Gilgamesh
Level 95
God Stats
2W - 2L
1,373 SR
Queue Stats
178W - 173L
1,465 Elo+
Party 2
Guan Yu
Guan Yu
javeinos
Guan Yu
Level 81
God Stats
2W - 0L
1,742 SR
Queue Stats
110W - 93L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 4 / 2
6,830
488
5,790
15,196
11,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Keaulyn
Olorun
11
0 / 7 / 1
6,649
475
2,721
11,079
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 3
6,609
472
3,345
9,740
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 5 / 1
7,228
516
5,872
9,088
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
showgummo
Danzaburou
12
4 / 2 / 1
7,458
533
6,930
9,854
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 2 / 0
7,479
534
5,195
8,216
1,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 3 / 3
6,684
477
3,765
8,127
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Sixzui-_-
Morgan Le Fay
14
2 / 2 / 7
8,037
574
10,022
6,937
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
alvaroe484
Gilgamesh
15
12 / 0 / 4
9,474
677
10,529
8,467
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
javeinos
Guan Yu
13
2 / 3 / 3
7,653
547
8,684
10,818
9,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
19
19
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
W
Chiron
1
2
0
0.5
W
2
3
3
1.17
L
Olorun
Keaulyn
Olorun
0
7
1
0.07
W
Morgan Le Fay
Sixzui-_-
Morgan Le Fay
2
2
7
2.75
L
1
1
3
2.5
W
Gilgamesh
alvaroe484
Gilgamesh
12
0
4
14
W
Guan Yu
javeinos
Guan Yu
2
3
3
1.17
L
4
5
1
0.9
L
Danzaburou
showgummo
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
38,195
54,957
Taken
42,565
27,469
Mitigated
20,571
20,427
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,790
960
0
7,529
15,196
11,523
0
0
15,196
45,823
0
W
Chiron
5,195
1,268
200
2,934
8,216
1,964
1,058
0
8,216
0
58,894
W
3,765
730
126
1,765
8,127
3,377
0
554
7,573
15,879
0
L
Olorun
Keaulyn
Olorun
2,721
1,243
0
3,293
11,079
3,694
0
6,370
4,273
40,237
0
W
Morgan Le Fay
Sixzui-_-
Morgan Le Fay
10,022
480
0
2,281
6,937
2,242
0
1,980
4,957
51,977
0
L
3,345
1,305
971
3,257
9,740
7,046
209
2,098
7,576
316
20,668
W
Gilgamesh
alvaroe484
Gilgamesh
10,529
3,579
0
4,449
8,467
3,786
0
867
7,600
0
57,091
W
Guan Yu
javeinos
Guan Yu
8,684
2,645
68
1,852
10,818
9,202
805
5,110
5,708
0
45,897
L
5,872
1,421
0
2,834
9,088
2,296
0
1,988
7,000
0
38,757
L
Danzaburou
showgummo
Danzaburou
6,930
3,214
0
2,543
9,854
2,910
1,043
2,677
7,125
0
46,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
39,327
425
Minions Killed
419
0
Camps Cleared
0
1,241,751
Distance Traveled
1,319,195
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,830
488
141
10
0
227,965
0
W
Chiron
7,479
534
115
8
0
241,722
6
W
Ymir
6,684
477
26
2
0
250,599
1
L
Olorun
6,649
475
85
6
0
225,209
1
W
Morgan Le Fay
8,037
574
98
7
0
250,281
0
L
Horus
6,609
472
35
3
0
290,053
4
W
Gilgamesh
9,474
677
90
6
0
315,304
2
W
Guan Yu
7,653
547
90
6
0
261,289
1
L
Loki
7,228
516
76
5
0
265,393
1
L
Danzaburou
7,458
533
88
6
0
233,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role