Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EvilKoo
Scylla
Level 105
God Stats
5W - 2L
1,644 SR
Queue Stats
298W - 209L
1,629 Elo+
Party 2
Anhur
Anhur
M4DA
Anhur
Level 29
God Stats
1W - 2L
1,543 SR
Queue Stats
108W - 53L
1,674 Elo+
Party 2
Mulan
Mulan
MXNII
Mulan
Level 32
God Stats
8W - 5L
1,730 SR
Queue Stats
70W - 51L
1,634 Elo+
Solo
Yemoja
Yemoja
rushiapettan
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 45L
1,757 Elo+
Party 2
Team Averages
Level 55
1,583 SR
1,639 Elo+

VS

Team Averages
Level 95
1,656 SR
1,609 Elo+
Nu Wa
Nu Wa
CiaoAmoré
Nu Wa
Level 49
God Stats
3W - 2L
1,852 SR
Queue Stats
28W - 29L
1,539 Elo+
Solo
Ares
Ares
DarthDemiMaul
Ares
Level 15
God Stats
7W - 2L
1,772 SR
Queue Stats
47W - 16L
1,758 Elo+
Party 1
Susano
Susano
FaNtaSyxTheOne
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 129L
1,487 Elo+
Solo
Rama
Rama
Imraël
Rama
Level 156
God Stats
11W - 4L
1,682 SR
Queue Stats
231W - 60L
1,741 Elo+
Party 1
Loki
Loki
LithuanianWeed
Loki
Level 128
God Stats
13W - 11L
1,474 SR
Queue Stats
39W - 35L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 2 / 1
5,587
508
3,333
6,211
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
EvilKoo
Scylla
9
1 / 2 / 0
5,290
481
2,207
5,719
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
M4DA
Anhur
9
1 / 3 / 1
5,361
487
4,114
7,053
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
MXNII
Mulan
10
1 / 2 / 0
5,487
499
3,060
6,089
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
7
0 / 1 / 1
4,906
446
1,939
8,482
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
4 / 1 / 3
6,445
586
6,358
4,858
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 3
5,724
520
2,535
4,814
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 4
5,994
545
5,571
7,414
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Imraël
Rama
12
3 / 1 / 1
6,605
600
5,486
4,908
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
6,825
620
3,471
4,387
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
10
10
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
Nu Wa
4
1
3
5.5
W
1
1
3
2.5
L
Scylla
EvilKoo
Scylla
1
2
0
0.5
W
0
1
4
2
W
Rama
Imraël
Rama
3
1
1
3.5
W
2
0
0
2
L
Anhur
M4DA
Anhur
1
3
1
0.5
L
Mulan
MXNII
Mulan
1
2
0
0.5
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,653
Damage
23,421
33,554
Taken
26,381
12,580
Mitigated
7,862
7,763
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,333
1,477
0
789
6,211
1,865
0
2,178
3,927
0
29,855
W
Nu Wa
6,358
1,402
0
1,922
4,858
1,244
282
1,543
3,315
34,117
0
W
2,535
118
0
1,063
4,814
1,964
0
605
4,209
13,879
0
L
Scylla
EvilKoo
Scylla
2,207
335
0
968
5,719
1,579
0
1,674
3,915
30,903
0
W
5,571
1,158
0
3,390
7,414
2,003
0
1,331
6,056
0
36,860
W
Rama
Imraël
Rama
5,486
4,105
0
2,553
4,908
971
344
667
4,241
0
47,664
W
3,471
1,030
0
1,597
4,387
1,680
0
0
4,163
0
41,550
L
Anhur
M4DA
Anhur
4,114
1,814
0
1,825
7,053
1,579
0
799
6,228
0
27,698
L
Mulan
MXNII
Mulan
3,060
358
0
1,635
6,089
3,250
0
337
5,688
0
23,448
L
Yemoja
1,939
347
639
1,907
8,482
4,307
0
3,423
4,903
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
31,593
279
Minions Killed
344
0
Camps Cleared
0
1,032,570
Distance Traveled
1,064,003
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,587
508
57
5
0
233,616
3
W
Nu Wa
6,445
586
72
7
0
186,620
1
W
Ares
5,724
520
34
3
0
222,732
4
L
Scylla
5,290
481
78
7
0
203,570
3
W
Susano
5,994
545
71
6
0
236,093
3
W
Rama
6,605
600
97
9
0
195,959
4
W
Loki
6,825
620
70
6
0
222,599
3
L
Anhur
5,361
487
62
6
0
193,537
3
L
Mulan
5,487
499
65
6
0
209,176
2
L
Yemoja
4,906
446
17
2
0
192,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role