Player Matchup

Zeus
Zeus
JonyTrigger
Zeus
Level 88
God Stats
12W - 12L
1,377 SR
Queue Stats
110W - 162L
1,303 Elo+
Solo
Cernunnos
Cernunnos
Kronologic420
Cernunnos
Level 87
God Stats
5W - 6L
1,442 SR
Queue Stats
32W - 31L
1,404 Elo+
Solo
Tyr
Tyr
MAX_SSJ-GOD
Tyr
Level 49
God Stats
33W - 20L
1,660 SR
Queue Stats
122W - 120L
1,458 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,388 Elo+

VS

Team Averages
Level 37
1,421 SR
1,393 Elo+
Danzaburou
Danzaburou
anthonybechv
Danzaburou
Level 39
God Stats
1W - 3L
1,400 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 1
Bacchus
Bacchus
bagerfishcake19
Bacchus
Level 55
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 1
Agni
Agni
swarnity
Agni
Level 16
God Stats
1W - 3L
1,364 SR
Queue Stats
4W - 6L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,559
683
16,783
5,481
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Kronologic420
Cernunnos
13
2 / 3 / 9
8,854
632
6,159
9,136
3,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 7
9,731
695
5,407
13,210
13,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
anthonybechv
Danzaburou
12
0 / 4 / 4
8,027
573
6,357
12,746
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 3
7,877
563
6,466
9,458
7,330
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
3 / 8 / 1
8,304
593
7,854
10,417
2,609
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Cernunnos
Kronologic420
Cernunnos
2
3
9
2.17
W
6
1
7
9.5
L
Danzaburou
anthonybechv
Danzaburou
0
4
4
0.5
L
1
2
3
1.25
L
Agni
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,349
Damage
20,677
27,827
Taken
32,621
18,706
Mitigated
13,926
7,410
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,783
999
234
1,732
5,481
1,985
550
3,377
2,104
36,211
0
W
Cernunnos
Kronologic420
Cernunnos
6,159
1,219
341
1,367
9,136
3,653
748
4,749
4,387
0
28,836
W
5,407
74
0
3,736
13,210
13,068
312
6,842
6,368
0
22,379
L
Danzaburou
anthonybechv
Danzaburou
6,357
1,927
0
2,850
12,746
3,987
41
5,699
6,565
0
30,749
L
6,466
821
0
1,230
9,458
7,330
0
3,624
5,543
12,082
0
L
Agni
7,854
716
0
1,633
10,417
2,609
0
6,341
3,598
23,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
24,208
148
Minions Killed
117
7
Camps Cleared
3
763,244
Distance Traveled
734,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,559
683
58
4
2
249,445
2
W
Cernunnos
8,854
632
54
4
2
229,574
1
W
Tyr
9,731
695
36
3
3
284,225
3
L
Danzaburou
8,027
573
61
4
2
249,474
3
L
Bacchus
7,877
563
15
1
0
269,647
0
L
Agni
8,304
593
41
3
1
215,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role