Player Matchup

Kali
Kali
Kxrbin
Kali
Level 21
God Stats
2W - 2L
1,713 SR
Queue Stats
56W - 47L
1,440 Elo+
Party 2
Medusa
Medusa
Mugimisu
Medusa
Level 37
God Stats
17W - 7L
1,608 SR
Queue Stats
125W - 119L
1,405 Elo+
Party 2
Nox
Nox
Veggie uwu
Nox
Level 62
God Stats
8W - 6L
1,471 SR
Queue Stats
48W - 61L
1,349 Elo+
Party 2
Zeus
Zeus
daemonking23
Zeus
Level 41
God Stats
5W - 4L
1,668 SR
Queue Stats
86W - 65L
1,593 Elo+
Solo
Mulan
Mulan
spidermanbolt77
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Team Averages
Level 35
1,592 SR
1,497 Elo+

VS

Team Averages
Level 87
1,610 SR
1,505 Elo+
Bastet
Bastet
Digs19
Bastet
Level 144
God Stats
7W - 6L
1,570 SR
Queue Stats
251W - 210L
1,549 Elo+
Party 1
Ullr
Ullr
Dos Equis Crisp
Ullr
Level 49
God Stats
7W - 4L
1,515 SR
Queue Stats
51W - 55L
1,446 Elo+
Solo
Guan Yu
Guan Yu
GNRXRAWPOWER
Guan Yu
Level 47
God Stats
16W - 10L
1,539 SR
Queue Stats
120W - 116L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Lastbornhornet2
Nu Wa
Level 36
God Stats
29W - 11L
1,732 SR
Queue Stats
107W - 100L
1,466 Elo+
Solo
Athena
Athena
MercenaryGuts
Athena
Level 159
God Stats
7W - 4L
1,693 SR
Queue Stats
132W - 115L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Kxrbin
Kali
11
1 / 5 / 2
6,607
472
4,396
11,555
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Mugimisu
Medusa
11
6 / 2 / 2
7,696
550
11,971
11,756
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 3 / 4
6,692
478
3,344
7,518
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,605
472
6,811
10,014
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
6,437
460
3,029
7,879
3,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Digs19
Bastet
15
4 / 1 / 7
8,715
623
7,031
10,106
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
7,137
510
2,177
8,079
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
GNRXRAWPOWER
Guan Yu
13
4 / 1 / 5
8,077
577
7,697
9,669
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
5 / 2 / 5
8,737
624
9,299
7,874
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 3
7,327
523
6,971
13,060
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
18
18
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
Digs19
Bastet
4
1
7
7.5
W
1
5
1
0.3
W
Guan Yu
GNRXRAWPOWER
Guan Yu
4
1
5
6.5
L
Kali
Kxrbin
Kali
1
5
2
0.4
W
5
2
5
3.75
W
4
2
3
2.75
L
Medusa
Mugimisu
Medusa
6
2
2
3.5
L
2
3
4
1.33
L
1
3
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,551
Damage
33,175
48,722
Taken
48,788
15,544
Mitigated
23,547
11,651
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Digs19
Bastet
7,031
1,581
0
2,002
10,106
3,469
1,630
1,762
8,344
0
61,710
W
2,177
585
0
1,274
8,079
1,868
1,253
590
7,489
0
38,074
W
Guan Yu
GNRXRAWPOWER
Guan Yu
7,697
648
203
4,398
9,669
8,186
972
1,159
8,510
7,894
33,260
L
Kali
Kxrbin
Kali
4,396
1,523
0
2,645
11,555
4,199
304
3,000
8,128
0
38,565
W
9,299
2,320
0
2,204
7,874
2,291
1,012
3,841
4,033
53,220
0
W
6,971
1,929
0
1,280
13,060
7,733
93
2,803
10,257
19,684
0
L
Medusa
Mugimisu
Medusa
11,971
6,088
0
4,016
11,756
2,715
1,311
5,779
5,663
0
45,330
L
3,344
506
410
1,839
7,518
2,889
47
2,025
5,360
23,111
0
L
6,811
864
51
2,549
10,014
1,928
0
4,731
5,035
47,371
0
L
3,029
1,189
0
141
7,879
3,813
1,322
1,710
5,906
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
39,993
347
Minions Killed
382
0
Camps Cleared
0
1,214,605
Distance Traveled
1,483,963
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,715
623
111
8
0
319,247
3
W
Ullr
7,137
510
67
5
0
283,287
1
W
Guan Yu
8,077
577
69
5
0
291,592
0
L
Kali
6,607
472
71
5
0
266,810
0
W
Nu Wa
8,737
624
109
8
0
262,693
4
W
Athena
7,327
523
26
2
0
327,144
3
L
Medusa
7,696
550
72
5
0
248,816
1
L
Nox
6,692
478
43
3
0
252,593
6
L
Zeus
6,605
472
97
7
0
219,113
4
L
Mulan
6,437
460
64
5
0
227,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role