Player Matchup

Da Ji
Da Ji
CropCircleJerk
Da Ji
Level 155
God Stats
2W - 4L
1,266 SR
Queue Stats
408W - 410L
1,451 Elo+
Solo
Hachiman
Hachiman
Kersttar
Hachiman
Level 121
God Stats
1W - 0L
1,267 SR
Queue Stats
112W - 112L
1,487 Elo+
Solo
Vulcan
Vulcan
SupaSaiyanBill
Vulcan
Level 148
God Stats
7W - 4L
1,637 SR
Queue Stats
266W - 257L
1,520 Elo+
Party 2
Chiron
Chiron
psychoguns13
Chiron
Level 145
God Stats
1W - 1L
1,590 SR
Queue Stats
102W - 97L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
randalthor44
Sylvanus
Level 117
God Stats
1W - 0L
1,465 SR
Queue Stats
56W - 53L
1,473 Elo+
Solo
Team Averages
Level 137
1,445 SR
1,489 Elo+

VS

Team Averages
Level 147
1,391 SR
1,505 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SOUNDWAVE1501
Chiron
Level 160
God Stats
1W - 1L
1,607 SR
Queue Stats
46W - 39L
1,531 Elo+
Party 1
Chang'e
Chang'e
St0nec0ldf0x
Chang'e
Level 149
God Stats
1W - 4L
1,301 SR
Queue Stats
53W - 67L
1,448 Elo+
Solo
Thoth
Thoth
berserkerdrone
Thoth
Level 147
God Stats
0W - 2L
1,170 SR
Queue Stats
42W - 48L
1,507 Elo+
Party 1
Set
Set
kattehgreat618
Set
Level 126
God Stats
4W - 3L
1,375 SR
Queue Stats
232W - 259L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 12
10,535
878
12,516
11,467
7,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Kersttar
Hachiman
19
8 / 3 / 10
10,560
880
12,376
9,765
3,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 18
10,157
846
17,620
9,502
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
7 / 3 / 10
11,108
926
16,563
12,222
3,786
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
randalthor44
Sylvanus
15
3 / 2 / 17
9,596
800
5,609
13,101
14,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 7 / 10
8,997
750
6,245
22,991
21,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
13 / 5 / 3
10,732
894
18,839
12,067
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
St0nec0ldf0x
Chang'e
14
0 / 3 / 8
7,383
615
5,075
12,588
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 9 / 5
8,062
672
7,823
11,612
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 12
7,937
661
7,054
12,131
9,285
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
28
Kills
17
17
Deaths
28
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
10
0.86
W
7
6
12
2.17
W
Hachiman
Kersttar
Hachiman
8
3
10
4.33
L
13
5
3
2.9
L
Chang'e
St0nec0ldf0x
Chang'e
0
3
8
1.33
W
3
3
18
4
L
3
9
5
0.61
L
0
4
12
1.5
W
Chiron
7
3
10
4
W
Sylvanus
randalthor44
Sylvanus
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,684
Damage
45,036
56,057
Taken
71,389
33,037
Mitigated
44,662
22,849
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,245
200
3,136
4,405
22,991
21,761
60
4,763
17,437
13,229
0
W
12,516
3,320
428
2,124
11,467
7,664
750
5,295
6,172
156
15,715
W
Hachiman
Kersttar
Hachiman
12,376
7,272
1,330
1,943
9,765
3,995
2,660
3,956
5,809
0
33,058
L
18,839
3,146
1,097
1,606
12,067
4,963
309
2,949
8,858
0
37,760
L
Chang'e
St0nec0ldf0x
Chang'e
5,075
186
4,886
5,590
12,588
5,508
0
4,689
7,611
10,581
0
W
17,620
3,649
1,324
1,167
9,502
3,122
391
3,422
6,080
33,318
0
L
7,823
728
273
235
11,612
3,145
0
3,834
7,496
17,615
0
L
7,054
2,338
1,099
3,403
12,131
9,285
885
5,126
6,602
0
16,779
W
Chiron
16,563
7,429
1,761
4,252
12,222
3,786
1,270
3,103
9,119
0
34,659
W
Sylvanus
randalthor44
Sylvanus
5,609
1,835
3,877
4,643
13,101
14,470
218
3,367
9,734
10,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,956
Gold Earned
43,111
132
Minions Killed
125
0
Camps Cleared
0
1,058,234
Distance Traveled
988,684
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,997
750
15
1
0
177,122
0
W
Da Ji
10,535
878
8
1
0
222,840
5
W
Hachiman
10,560
880
36
3
0
210,723
0
L
Chiron
10,732
894
47
4
0
150,756
3
L
Chang'e
7,383
615
23
2
0
252,122
1
W
Vulcan
10,157
846
44
4
0
228,402
1
L
Thoth
8,062
672
25
2
0
180,759
0
L
Set
7,937
661
15
1
0
227,925
0
W
Chiron
11,108
926
36
3
0
195,532
0
W
Sylvanus
9,596
800
8
1
0
200,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role