Player Matchup

Raijin
Raijin
D00MSHOOT3R
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
Sensei_Shisui_
Xing Tian
Level 143
God Stats
0W - 1L
1,439 SR
Queue Stats
49W - 44L
1,482 Elo+
Party 1
Izanami
Izanami
nachochezzer
Izanami
Level 105
God Stats
2W - 1L
1,874 SR
Queue Stats
203W - 186L
1,548 Elo+
Party 1
Thoth
Thoth
schirmi0711
Thoth
Level 155
God Stats
5W - 5L
1,635 SR
Queue Stats
203W - 159L
1,602 Elo+
Party 1
Eset
Eset
shiniryu
Eset
Level 84
God Stats
3W - 2L
1,705 SR
Queue Stats
271W - 244L
1,483 Elo+
Solo
Team Averages
Level 104
1,631 SR
1,525 Elo+

VS

Team Averages
Level 129
1,469 SR
1,496 Elo+
Awilix
Awilix
Aggron x
Awilix
Level 140
God Stats
2W - 4L
1,286 SR
Queue Stats
246W - 240L
1,522 Elo+
Solo
Skadi
Skadi
Ecthelîon
Skadi
Level 130
God Stats
1W - 3L
1,323 SR
Queue Stats
68W - 69L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Sebirh
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,544 Elo+
Solo
Bellona
Bellona
azzkickr143
Bellona
Level 160
God Stats
2W - 1L
1,533 SR
Queue Stats
80W - 84L
1,480 Elo+
Solo
Discordia
Discordia
popey14
Discordia
Level 149
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 5 / 7
7,597
844
4,368
7,825
2,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Sensei_Shisui_
Xing Tian
12
1 / 5 / 6
7,174
797
4,519
14,301
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
nachochezzer
Izanami
13
4 / 6 / 5
8,201
911
13,701
9,262
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 3 / 5
9,017
1,002
13,703
5,839
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
11
0 / 6 / 8
6,760
751
3,259
8,392
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aggron x
Awilix
15
6 / 4 / 10
9,376
1,042
7,734
10,584
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
18
7 / 1 / 13
10,125
1,125
12,594
7,986
2,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Sebirh
Jormungandr
15
3 / 4 / 10
8,741
971
9,224
11,967
10,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
azzkickr143
Bellona
14
7 / 2 / 12
8,734
970
6,391
11,567
8,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
popey14
Discordia
15
2 / 2 / 10
8,503
945
6,473
3,795
1,214
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
13
Kills
25
25
Deaths
13
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aggron x
Awilix
6
4
10
2.75
L
Raijin
2
5
7
1.1
W
Skadi
7
1
13
13.5
W
Jormungandr
Sebirh
Jormungandr
3
4
10
2
L
Xing Tian
Sensei_Shisui_
Xing Tian
1
5
6
0.8
W
Bellona
azzkickr143
Bellona
7
2
12
6.5
L
Izanami
nachochezzer
Izanami
4
6
5
1.08
W
Discordia
popey14
Discordia
2
2
10
3.5
L
6
3
5
2.83
L
Eset
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
42,416
45,619
Taken
45,899
21,276
Mitigated
29,212
7,949
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aggron x
Awilix
7,734
1,487
1,774
2,476
10,584
5,720
196
5,940
4,644
0
14,109
L
Raijin
4,368
867
126
754
7,825
2,537
0
2,715
5,073
9,982
0
W
Skadi
12,594
4,665
1,151
1,206
7,986
2,733
2,562
4,080
3,906
0
28,830
W
Jormungandr
Sebirh
Jormungandr
9,224
1,421
1,121
3,287
11,967
10,672
682
7,922
4,045
21,522
0
L
Xing Tian
Sensei_Shisui_
Xing Tian
4,519
451
247
974
14,301
10,623
0
3,505
10,463
6,322
0
W
Bellona
azzkickr143
Bellona
6,391
1,311
1,799
3,029
11,567
8,873
960
4,938
6,629
0
11,500
L
Izanami
nachochezzer
Izanami
13,701
5,756
386
1,075
9,262
3,341
528
3,784
5,432
0
23,982
W
Discordia
popey14
Discordia
6,473
125
934
815
3,795
1,214
801
2,969
826
18,902
0
L
13,703
351
630
779
5,839
2,147
0
2,440
3,360
26,380
0
L
Eset
3,259
247
1,619
1,359
8,392
2,628
0
3,253
4,983
11,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
45,479
93
Minions Killed
101
0
Camps Cleared
0
823,545
Distance Traveled
911,926
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,376
1,042
12
1
0
199,885
0
L
Raijin
7,597
844
11
1
0
157,680
3
W
Skadi
10,125
1,125
40
4
0
194,182
0
W
Jormungandr
8,741
971
23
3
0
167,261
0
L
Xing Tian
7,174
797
3
0
0
175,137
0
W
Bellona
8,734
970
6
1
0
174,671
0
L
Izanami
8,201
911
21
2
0
145,671
1
W
Discordia
8,503
945
20
2
0
175,927
0
L
Thoth
9,017
1,002
43
5
0
183,308
0
L
Eset
6,760
751
15
2
0
161,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role