Player Matchup

Ganesha
Ganesha
STW ACE2793
Ganesha
Level 117
God Stats
12W - 5L
1,545 SR
Queue Stats
132W - 107L
1,513 Elo+
Party 2
Izanami
Izanami
TDT Aries
Izanami
Level 16
God Stats
21W - 16L
1,505 SR
Queue Stats
22W - 19L
1,454 Elo+
Party 2
Nox
Nox
YtDistinctGaming
Nox
Level 96
God Stats
3W - 0L
1,820 SR
Queue Stats
189W - 196L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
bmp92
Amaterasu
Level 159
God Stats
2W - 2L
1,405 SR
Queue Stats
375W - 383L
1,517 Elo+
Party 2
Vamana
Vamana
ovios
Vamana
Level 74
God Stats
1W - 0L
1,404 SR
Queue Stats
13W - 11L
1,526 Elo+
Party 2
Team Averages
Level 92
1,536 SR
1,507 Elo+

VS

Team Averages
Level 74
1,529 SR
1,427 Elo+
Bellona
Bellona
Alexey_174
Bellona
Level 49
God Stats
3W - 5L
1,426 SR
Queue Stats
23W - 51L
1,406 Elo+
Solo
Rama
Rama
Ikani82
Rama
Level 86
God Stats
4W - 7L
1,411 SR
Queue Stats
268W - 310L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
LeJuggernaut0_0
Zhong Kui
Level 59
God Stats
1W - 1L
1,630 SR
Queue Stats
109W - 113L
1,444 Elo+
Solo
Athena
Athena
Trophauem
Athena
Level 27
God Stats
1W - 2L
1,556 SR
Queue Stats
35W - 40L
1,409 Elo+
Party 1
Ravana
Ravana
chaosking52
Ravana
Level 147
God Stats
9W - 7L
1,622 SR
Queue Stats
149W - 165L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
STW ACE2793
Ganesha
10
1 / 1 / 4
5,530
614
2,873
5,357
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TDT Aries
Izanami
9
1 / 3 / 2
5,267
585
4,338
4,969
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 2 / 3
5,910
657
3,682
4,004
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
bmp92
Amaterasu
9
4 / 0 / 4
5,991
666
2,984
7,481
2,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
ovios
Vamana
9
3 / 1 / 3
5,680
631
4,539
4,750
2,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexey_174
Bellona
7
1 / 3 / 0
4,647
516
2,722
5,551
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Ikani82
Rama
10
2 / 3 / 1
5,577
620
3,318
5,541
1,037
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
LeJuggernaut0_0
Zhong Kui
6
0 / 4 / 1
4,337
482
2,977
4,510
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Trophauem
Athena
7
2 / 0 / 1
4,969
552
2,240
5,649
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
8
2 / 4 / 1
5,116
568
4,759
5,424
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
7
7
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alexey_174
Bellona
1
3
0
0.33
L
Rama
Ikani82
Rama
2
3
1
0.83
L
Zhong Kui
LeJuggernaut0_0
Zhong Kui
0
4
1
0.13
W
Ganesha
STW ACE2793
Ganesha
1
1
4
3
W
Izanami
TDT Aries
Izanami
1
3
2
0.67
L
Athena
Trophauem
Athena
2
0
1
2.5
W
5
2
3
3.25
W
Amaterasu
bmp92
Amaterasu
4
0
4
6
L
Ravana
2
4
1
0.63
W
Vamana
ovios
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
16,016
26,561
Taken
26,675
9,431
Mitigated
11,781
10,225
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alexey_174
Bellona
2,722
903
46
2,043
5,551
3,601
0
1,306
4,213
2,230
12,202
L
Rama
Ikani82
Rama
3,318
3,068
0
1,108
5,541
1,037
0
403
5,096
0
31,730
L
Zhong Kui
LeJuggernaut0_0
Zhong Kui
2,977
214
0
838
4,510
2,254
0
1,657
2,702
12,958
0
W
Ganesha
STW ACE2793
Ganesha
2,873
366
0
1,658
5,357
1,840
549
1,351
3,886
24,097
0
W
Izanami
TDT Aries
Izanami
4,338
2,856
0
1,029
4,969
1,227
0
457
4,512
0
28,981
L
Athena
Trophauem
Athena
2,240
294
0
1,562
5,649
3,093
0
867
4,716
11,984
0
W
3,682
298
0
978
4,004
1,098
374
1,602
2,283
23,839
0
W
Amaterasu
bmp92
Amaterasu
2,984
788
1,201
4,188
7,481
2,568
165
1,612
5,789
0
15,640
L
Ravana
4,759
1,335
0
1,404
5,424
1,796
0
1,981
3,393
0
17,613
W
Vamana
ovios
Vamana
4,539
2,113
0
1,171
4,750
2,698
59
376
4,348
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
24,646
238
Minions Killed
182
0
Camps Cleared
0
958,903
Distance Traveled
838,330
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,647
516
22
2
0
169,557
3
L
Rama
5,577
620
76
8
0
163,544
1
L
Zhong Kui
4,337
482
29
3
0
136,180
1
W
Ganesha
5,530
614
38
4
0
184,239
1
W
Izanami
5,267
585
60
7
0
169,678
0
L
Athena
4,969
552
18
2
0
169,397
2
W
Nox
5,910
657
46
5
0
187,070
1
W
Amaterasu
5,991
666
35
4
0
212,686
0
L
Ravana
5,116
568
37
4
0
199,652
3
W
Vamana
5,680
631
59
7
0
205,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role