Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Amunam
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,394 Elo+
Solo
Bellona
Bellona
Freakkky
Bellona
Level 89
God Stats
5W - 4L
1,541 SR
Queue Stats
14W - 9L
1,453 Elo+
Solo
Fenrir
Fenrir
Mr-Starlord-04
Fenrir
Level 48
God Stats
7W - 19L
1,298 SR
Queue Stats
125W - 214L
1,303 Elo+
Party 2
Bacchus
Bacchus
RedEyeGodAkashi
Bacchus
Level 48
God Stats
5W - 7L
1,359 SR
Queue Stats
133W - 212L
1,315 Elo+
Party 2
Team Averages
Level 65
1,440 SR
1,393 Elo+

VS

Team Averages
Level 78
1,465 SR
1,388 Elo+
Medusa
Medusa
Alvidola
Medusa
Level 60
God Stats
23W - 23L
1,456 SR
Queue Stats
282W - 330L
1,356 Elo+
Solo
Mulan
Mulan
BlackPando1
Mulan
Level 54
God Stats
32W - 35L
1,434 SR
Queue Stats
150W - 169L
1,337 Elo+
Solo
Da Ji
Da Ji
GothEmoGirl
Da Ji
Level 89
God Stats
2W - 6L
1,583 SR
Queue Stats
39W - 48L
1,351 Elo+
Party 1
Freya
Freya
Jonirenicus77
Freya
Level 108
God Stats
4W - 9L
1,327 SR
Queue Stats
424W - 472L
1,421 Elo+
Solo
Athena
Athena
Lucai
Athena
Level 80
God Stats
2W - 2L
1,525 SR
Queue Stats
32W - 24L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 1
5,054
459
2,619
2,095
538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Amunam
Morgan Le Fay
9
0 / 1 / 0
5,690
517
2,555
2,488
897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Freakkky
Bellona
11
2 / 0 / 0
6,369
579
6,891
7,696
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 2
6,236
567
1,825
3,988
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
5,794
527
1,202
4,175
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alvidola
Medusa
6
0 / 2 / 1
4,402
400
1,845
3,881
1,012
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,950
450
3,783
8,136
4,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
5,377
489
1,820
3,508
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 0 / 0
5,379
489
980
3,498
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Lucai
Athena
8
0 / 2 / 2
5,108
464
1,784
7,266
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Medusa
Alvidola
Medusa
0
2
1
0.25
W
Morgan Le Fay
Amunam
Morgan Le Fay
0
1
0
0
L
0
2
0
0
W
Bellona
Freakkky
Bellona
2
0
0
2
L
1
0
0
1
L
1
0
0
1
L
Athena
Lucai
Athena
0
2
2
0.5
W
1
1
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
10,212
20,442
Taken
26,289
11,861
Mitigated
10,362
7,477
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,619
891
0
456
2,095
538
453
685
1,410
0
17,935
L
Medusa
Alvidola
Medusa
1,845
471
0
356
3,881
1,012
0
610
3,235
0
14,546
W
Morgan Le Fay
Amunam
Morgan Le Fay
2,555
437
0
620
2,488
897
230
1,172
1,316
24,215
0
L
3,783
836
0
2,534
8,136
4,221
0
106
7,434
0
18,896
W
Bellona
Freakkky
Bellona
6,891
1,990
0
3,389
7,696
6,254
0
266
7,430
0
36,209
L
1,820
378
0
2,071
3,508
1,111
0
241
3,267
0
24,463
L
980
243
0
1,354
3,498
1,108
0
2,212
1,286
22,952
0
L
Athena
Lucai
Athena
1,784
596
555
1,006
7,266
2,910
0
588
6,678
17,208
0
W
1,825
121
0
2,316
3,988
1,248
275
219
3,769
0
32,534
W
1,202
186
0
696
4,175
2,924
624
830
3,345
13,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
25,216
260
Minions Killed
212
0
Camps Cleared
0
1,055,370
Distance Traveled
949,888
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,054
459
35
3
0
203,967
3
L
Medusa
4,402
400
23
2
0
167,576
0
W
Morgan Le Fay
5,690
517
49
4
0
183,310
5
L
Mulan
4,950
450
45
4
0
194,292
1
W
Bellona
6,369
579
82
7
0
207,129
3
L
Da Ji
5,377
489
66
6
0
231,931
0
L
Freya
5,379
489
54
5
0
165,851
5
L
Athena
5,108
464
24
2
0
190,238
2
W
Fenrir
6,236
567
72
7
0
234,780
0
W
Bacchus
5,794
527
22
2
0
226,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role