Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Cristianello97
Anubis
Level 49
God Stats
4W - 4L
1,517 SR
Queue Stats
99W - 108L
1,400 Elo+
Party 2
Medusa
Medusa
I PaNiCo I 10
Medusa
Level 52
God Stats
2W - 3L
1,538 SR
Queue Stats
100W - 106L
1,422 Elo+
Party 2
Persephone
Persephone
MrTouchBalls
Persephone
Level 88
God Stats
45W - 48L
1,492 SR
Queue Stats
351W - 478L
1,384 Elo+
Party 1
Kali
Kali
Raxellj
Kali
Level 88
God Stats
0W - 2L
1,241 SR
Queue Stats
194W - 240L
1,370 Elo+
Party 1
Team Averages
Level 87
1,457 SR
1,415 Elo+

VS

Team Averages
Level 114
1,526 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
 
Xing Tian
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ah_Muzen_Cab_PAM
Ah Muzen Cab
Level 119
God Stats
12W - 8L
1,530 SR
Queue Stats
395W - 407L
1,427 Elo+
Party 3
Bakasura
Bakasura
Harraldinius
Bakasura
Level 140
God Stats
14W - 8L
1,618 SR
Queue Stats
709W - 699L
1,429 Elo+
Party 3
Anubis
Anubis
rio_williams04
Anubis
Level 105
God Stats
16W - 18L
1,483 SR
Queue Stats
291W - 301L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 4 / 0
7,592
542
7,339
11,698
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 4 / 1
5,447
389
3,797
6,708
1,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,665
405
4,922
6,224
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MrTouchBalls
Persephone
11
1 / 2 / 1
7,015
501
5,549
5,319
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Raxellj
Kali
12
2 / 5 / 2
7,099
507
4,266
13,223
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 1 / 0
8,950
639
10,132
10,142
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
 
Xing Tian
11
1 / 0 / 7
6,866
490
3,867
9,752
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Ah_Muzen_Cab_PAM
Ah Muzen Cab
11
1 / 3 / 6
6,493
464
5,081
7,130
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Harraldinius
Bakasura
15
8 / 0 / 1
9,085
649
5,266
9,246
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
7,664
547
4,959
7,313
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
0
0.5
W
Nemesis
 
Nemesis
5
1
0
5
W
Xing Tian
 
Xing Tian
1
0
7
4.5
W
Ah Muzen Cab
Ah_Muzen_Cab_PAM
Ah Muzen Cab
1
3
6
1.33
L
1
4
1
0.38
W
Bakasura
Harraldinius
Bakasura
8
0
1
8.5
L
0
2
3
0.75
L
Persephone
MrTouchBalls
Persephone
1
2
1
0.75
L
Kali
Raxellj
Kali
2
5
2
0.6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
29,305
43,172
Taken
43,583
16,776
Mitigated
21,063
12,718
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,339
1,758
0
3,914
11,698
8,592
0
324
11,374
9,571
31,610
W
Nemesis
 
Nemesis
10,132
4,696
0
4,684
10,142
5,463
0
1,912
8,230
0
57,312
W
Xing Tian
 
Xing Tian
3,867
228
187
2,621
9,752
6,552
183
2,083
7,663
14,877
0
W
Ah Muzen Cab
Ah_Muzen_Cab_PAM
Ah Muzen Cab
5,081
1,656
0
2,494
7,130
1,983
446
2,722
4,318
0
41,919
L
3,797
181
0
1,755
6,708
1,967
0
1,957
4,389
20,010
0
W
Bakasura
Harraldinius
Bakasura
5,266
4,420
0
4,892
9,246
4,079
219
693
8,515
0
56,665
L
4,922
1,668
0
1,534
6,224
1,536
0
1,847
4,377
0
29,051
L
Persephone
MrTouchBalls
Persephone
5,549
604
0
735
5,319
1,261
0
1,563
3,644
36,717
0
L
Kali
Raxellj
Kali
4,266
2,019
0
4,780
13,223
3,420
0
3,134
9,899
0
34,245
W
4,959
186
0
3,291
7,313
2,986
150
3,700
3,455
41,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
39,058
356
Minions Killed
428
0
Camps Cleared
0
1,244,420
Distance Traveled
1,360,269
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,592
542
98
7
0
253,867
3
W
Nemesis
8,950
639
115
8
0
274,911
2
W
Xing Tian
6,866
490
23
2
0
272,605
2
W
Ah Muzen Cab
6,493
464
78
6
0
229,597
1
L
Anubis
5,447
389
41
3
0
220,659
4
W
Bakasura
9,085
649
123
9
0
348,018
1
L
Medusa
5,665
405
78
6
0
257,450
1
L
Persephone
7,015
501
68
5
0
249,563
3
L
Kali
7,099
507
71
5
0
262,881
1
W
Anubis
7,664
547
89
6
0
235,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role