Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Antonio1995ESP
Sobek
Level 66
God Stats
2W - 0L
1,577 SR
Queue Stats
41W - 37L
1,430 Elo+
Solo
Osiris
Osiris
Horganon60
Osiris
Level 84
God Stats
10W - 0L
1,775 SR
Queue Stats
198W - 184L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
KeirozN7_
Heimdallr
Level 28
God Stats
23W - 11L
1,465 SR
Queue Stats
60W - 55L
1,375 Elo+
Party 2
Eset
Eset
guts_le_sang
Eset
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 133L
1,488 Elo+
Party 2
Team Averages
Level 70
1,563 SR
1,458 Elo+

VS

Team Averages
Level 59
1,352 SR
1,385 Elo+
Cupid
Cupid
Alex_Gamer797
Cupid
Level 27
God Stats
25W - 18L
1,474 SR
Queue Stats
43W - 59L
1,354 Elo+
Party 1
Khepri
Khepri
Kaiser699905
Khepri
Level 37
God Stats
1W - 5L
1,236 SR
Queue Stats
72W - 82L
1,339 Elo+
Party 1
Chaac
Chaac
The_fou_gere
Chaac
Level 135
God Stats
0W - 2L
1,286 SR
Queue Stats
307W - 342L
1,442 Elo+
Solo
Bakasura
Bakasura
checkmateFB
Bakasura
Level 68
God Stats
1W - 3L
1,420 SR
Queue Stats
23W - 32L
1,413 Elo+
Solo
Janus
Janus
mario172005
Janus
Level 27
God Stats
2W - 5L
1,345 SR
Queue Stats
55W - 63L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 6
5,976
598
1,995
4,498
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
4,696
470
2,275
4,987
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Horganon60
Osiris
11
7 / 1 / 0
6,417
642
8,114
7,377
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
KeirozN7_
Heimdallr
8
1 / 0 / 0
4,859
486
2,195
1,989
646
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 0 / 1
7,100
710
6,629
4,434
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,977
498
1,797
3,740
1,034
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 0 / 1
4,649
465
2,006
4,135
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,799
480
4,351
9,298
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
checkmateFB
Bakasura
10
1 / 3 / 0
5,563
556
2,764
7,671
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 8 / 0
4,107
411
1,379
6,045
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
17
Kills
2
2
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
6
4
L
1
1
0
1
W
0
1
1
0.5
W
Osiris
Horganon60
Osiris
7
1
0
7
L
Khepri
0
0
1
0.5
W
Heimdallr
KeirozN7_
Heimdallr
1
0
0
1
L
0
5
0
0
L
Bakasura
checkmateFB
Bakasura
1
3
0
0.33
W
8
0
1
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
12,297
23,285
Taken
30,889
11,545
Mitigated
10,553
10,728
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,995
149
0
2,768
4,498
1,174
0
331
4,087
0
32,479
L
1,797
1,443
201
746
3,740
1,034
170
800
2,940
0
22,584
W
2,275
31
84
2,591
4,987
3,230
175
1,307
3,680
9,735
0
W
Osiris
Horganon60
Osiris
8,114
4,748
0
3,284
7,377
5,282
316
0
7,102
0
32,112
L
Khepri
2,006
228
0
824
4,135
2,065
0
1,475
2,660
10,777
0
W
Heimdallr
KeirozN7_
Heimdallr
2,195
1,514
0
610
1,989
646
500
466
1,523
0
23,240
L
4,351
2,132
0
3,369
9,298
3,298
72
0
9,298
0
22,864
L
Bakasura
checkmateFB
Bakasura
2,764
1,778
0
1,589
7,671
2,478
0
2,011
5,538
0
19,521
W
6,629
674
74
1,317
4,434
1,213
663
1,071
2,944
40,950
0
L
1,379
36
0
0
6,045
1,678
0
4,136
1,549
12,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
24,095
269
Minions Killed
199
0
Camps Cleared
0
909,502
Distance Traveled
919,580
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,976
598
67
7
0
210,582
1
L
Cupid
4,977
498
60
6
0
195,691
0
W
Sobek
4,696
470
14
1
0
151,591
1
W
Osiris
6,417
642
54
5
0
193,889
1
L
Khepri
4,649
465
16
2
0
199,199
2
W
Heimdallr
4,859
486
48
5
0
160,262
0
L
Chaac
4,799
480
44
4
0
150,370
4
L
Bakasura
5,563
556
58
6
0
214,097
0
W
Eset
7,100
710
86
9
0
193,178
2
L
Janus
4,107
411
21
2
0
160,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role