Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JCghosts
Medusa
Level 129
God Stats
1W - 0L
1,491 SR
Queue Stats
58W - 55L
1,525 Elo+
Solo
Fafnir
Fafnir
NLEsloppa
Fafnir
Level 60
God Stats
1W - 1L
1,185 SR
Queue Stats
145W - 141L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
SnowWolf09
Ao Kuang
Level 80
God Stats
4W - 4L
1,600 SR
Queue Stats
27W - 15L
1,536 Elo+
Party 3
Hercules
Hercules
jollyjammer
Hercules
Level 68
God Stats
9W - 1L
1,713 SR
Queue Stats
21W - 12L
1,574 Elo+
Party 3
Team Averages
Level 94
1,498 SR
1,520 Elo+

VS

Team Averages
Level 98
1,586 SR
1,502 Elo+
Set
Set
Daydreck
Set
Level 66
God Stats
107W - 111L
1,546 SR
Queue Stats
181W - 170L
1,471 Elo+
Party 1
Geb
Geb
Draermore
Geb
Level 153
God Stats
8W - 6L
1,577 SR
Queue Stats
401W - 350L
1,624 Elo+
Party 1
Thoth
Thoth
PowerUpPablo
Thoth
Level 129
God Stats
2W - 4L
1,404 SR
Queue Stats
116W - 114L
1,449 Elo+
Party 2
Achilles
Achilles
TropicalOWG
Achilles
Level 58
God Stats
3W - 2L
1,825 SR
Queue Stats
127W - 144L
1,458 Elo+
Party 2
Tiamat
Tiamat
mwann
Tiamat
Level 85
God Stats
161W - 114L
1,579 SR
Queue Stats
261W - 253L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
5 / 2 / 2
7,849
604
6,145
6,018
2,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
JCghosts
Medusa
14
5 / 0 / 0
8,278
637
6,267
8,009
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
NLEsloppa
Fafnir
10
0 / 0 / 5
7,064
543
4,076
9,849
8,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
SnowWolf09
Ao Kuang
12
4 / 1 / 2
7,267
559
4,711
7,767
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
jollyjammer
Hercules
13
2 / 1 / 2
7,904
608
6,444
9,820
5,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,484
576
5,190
9,298
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,473
421
3,394
10,058
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
5,901
454
3,777
6,345
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
TropicalOWG
Achilles
12
0 / 4 / 2
6,769
521
6,460
11,134
7,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
mwann
Tiamat
10
0 / 3 / 0
5,871
452
4,185
6,838
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
2
2
3
L
4
4
0
1
L
0
1
0
0
W
Medusa
JCghosts
Medusa
5
0
0
5
W
Fafnir
NLEsloppa
Fafnir
0
0
5
2.5
L
0
5
0
0
W
Ao Kuang
SnowWolf09
Ao Kuang
4
1
2
5
L
Achilles
TropicalOWG
Achilles
0
4
2
0.25
W
Hercules
jollyjammer
Hercules
2
1
2
3
L
Tiamat
mwann
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
23,006
41,463
Taken
43,673
21,881
Mitigated
20,561
17,336
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,145
2,321
0
668
6,018
2,517
258
2,723
3,295
39,289
8,845
L
5,190
2,751
0
671
9,298
3,255
0
2,659
6,639
0
52,945
L
3,394
338
0
3,100
10,058
5,750
0
5,425
4,633
17,149
0
W
Medusa
JCghosts
Medusa
6,267
2,293
0
3,129
8,009
3,150
0
3,925
4,084
0
64,182
W
Fafnir
NLEsloppa
Fafnir
4,076
1,169
1,650
4,241
9,849
8,163
0
3,579
6,270
14,328
0
L
3,777
128
0
866
6,345
922
0
1,108
5,237
30,362
0
W
Ao Kuang
SnowWolf09
Ao Kuang
4,711
756
0
3,454
7,767
2,350
528
1,129
6,638
32,873
0
L
Achilles
TropicalOWG
Achilles
6,460
1,588
0
2,589
11,134
7,590
0
1,290
9,188
1,479
33,413
W
Hercules
jollyjammer
Hercules
6,444
1,964
0
4,194
9,820
5,701
0
84
9,736
0
39,135
L
Tiamat
mwann
Tiamat
4,185
514
0
1,376
6,838
3,044
0
2,015
4,823
41,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
31,498
401
Minions Killed
321
0
Camps Cleared
0
1,375,405
Distance Traveled
1,253,840
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,849
604
112
9
0
264,020
5
L
Set
7,484
576
103
8
0
267,439
1
L
Geb
5,473
421
21
2
0
238,638
0
W
Medusa
8,278
637
114
9
0
261,864
4
W
Fafnir
7,064
543
15
1
0
276,807
1
L
Thoth
5,901
454
61
5
0
234,434
4
W
Ao Kuang
7,267
559
57
4
0
284,755
5
L
Achilles
6,769
521
67
5
0
260,712
2
W
Hercules
7,904
608
103
8
0
287,959
1
L
Tiamat
5,871
452
69
5
0
252,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role