Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
EastwooDD
Horus
Gold V
Level 101
God Stats
28W - 21L
1,586 SR
Queue Stats
186W - 199L
1,223 MMR
Solo
Neith
Neith
Silver I
MrLatvia
Neith
Silver I
Level 158
God Stats
5W - 4L
1,550 SR
Queue Stats
269W - 274L
1,220 MMR
Solo
Artio
Artio
Silver I
alber0020
Artio
Silver I
Level 134
God Stats
8W - 13L
1,492 SR
Queue Stats
353W - 349L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,526 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,457 SR
1,286 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
Daemonor
Osiris
Silver IV
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 24L
1,264 MMR
Solo
Izanami
Izanami
Silver IV
Lewyq
Izanami
Silver IV
Level 49
God Stats
2W - 2L
1,389 SR
Queue Stats
8W - 17L
1,196 MMR
Solo
Nemesis
Nemesis
Silver I
Thejoselu2001
Nemesis
Silver I
Level 102
God Stats
8W - 10L
1,426 SR
Queue Stats
122W - 132L
1,197 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
thomasb14111
Kumbhakarna
Silver II
Level 66
God Stats
0W - 1L
1,471 SR
Queue Stats
10W - 17L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
12 / 4 / 4
11,657
614
15,732
12,849
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
 
Arachne
15
4 / 3 / 10
9,990
526
14,471
15,909
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
EastwooDD
Horus
11
0 / 3 / 12
8,046
423
4,623
16,029
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
MrLatvia
Neith
17
5 / 0 / 7
10,592
557
12,969
6,747
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
alber0020
Artio
15
1 / 5 / 4
9,223
485
8,102
17,400
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaGebBastetBellona

VS

Bans
AthenaUllrAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 7 / 6
8,780
462
9,684
16,316
9,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
Daemonor
Osiris
17
6 / 2 / 4
10,801
568
15,733
18,202
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Lewyq
Izanami
15
2 / 4 / 2
9,393
494
9,039
13,751
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
5 / 4 / 2
10,509
553
8,382
14,768
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
thomasb14111
Kumbhakarna
10
1 / 5 / 3
7,426
391
5,429
17,211
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
22
Kills
14
15
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
4
4
3.5
W
Arachne
 
Arachne
4
3
10
3
L
Tiamat
 
Tiamat
0
7
6
0.43
L
Osiris
Daemonor
Osiris
6
2
4
4
W
Horus
EastwooDD
Horus
0
3
12
2
L
Izanami
Lewyq
Izanami
2
4
2
0.75
W
Neith
MrLatvia
Neith
5
0
7
8.5
L
Nemesis
5
4
2
1.5
W
Artio
alber0020
Artio
1
5
4
0.6
L
Kumbhakarna
thomasb14111
Kumbhakarna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
48,267
68,934
Taken
80,248
45,307
Mitigated
56,413
27,118
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,732
1,535
1,287
4,502
12,849
6,346
0
5,696
6,691
95,176
0
W
Arachne
 
Arachne
14,471
11,060
0
7,161
15,909
5,604
0
2,539
13,065
0
66,803
L
Tiamat
 
Tiamat
9,684
754
224
3,154
16,316
9,795
591
5,559
10,666
54,818
0
L
Osiris
Daemonor
Osiris
15,733
5,277
65
4,616
18,202
17,151
16
5,537
11,723
6,729
62,649
W
Horus
EastwooDD
Horus
4,623
2,224
1,865
4,125
16,029
13,690
20
4,166
11,570
0
10,945
L
Izanami
Lewyq
Izanami
9,039
5,324
0
4,035
13,751
4,857
0
2,975
10,690
0
80,248
W
Neith
MrLatvia
Neith
12,969
5,105
0
2,708
6,747
2,993
715
1,719
4,945
0
74,538
L
Nemesis
8,382
4,229
0
1,504
14,768
7,450
0
4,014
10,639
0
76,661
W
Artio
alber0020
Artio
8,102
503
123
5,347
17,400
16,674
0
2,337
13,874
48,347
0
L
Kumbhakarna
thomasb14111
Kumbhakarna
5,429
908
406
2,510
17,211
17,160
0
4,797
12,378
10,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
46,909
499
Minions Killed
522
0
Camps Cleared
0
1,868,582
Distance Traveled
1,803,629
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,657
614
175
9
0
367,354
2
W
Arachne
9,990
526
106
6
0
433,265
5
L
Tiamat
8,780
462
101
5
0
327,713
4
L
Osiris
10,801
568
138
7
0
372,326
2
W
Horus
8,046
423
14
1
0
362,914
7
L
Izanami
9,393
494
130
7
0
334,074
5
W
Neith
10,592
557
121
6
0
364,038
3
L
Nemesis
10,509
553
138
7
0
418,293
7
W
Artio
9,223
485
83
4
0
341,011
3
L
Kumbhakarna
7,426
391
15
1
0
351,223
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role