Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
Fetzerr
Bastet
Platinum I
Level 87
God Stats
5W - 2L
1,489 SR
Queue Stats
267W - 268L
1,873 MMR
Solo
Olorun
Olorun
Platinum III
Pausas
Olorun
Platinum III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 179L
1,704 MMR
Party 1
Mulan
Mulan
Platinum IV
PowerIdola
Mulan
Platinum IV
Level 158
God Stats
2W - 3L
1,791 SR
Queue Stats
101W - 91L
1,714 MMR
Solo
Khepri
Khepri
Platinum V
Sjoerdjje01
Khepri
Platinum V
Level 124
God Stats
8W - 7L
1,636 SR
Queue Stats
185W - 179L
1,704 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,583 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,627 SR
1,688 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Deeploit
Sobek
Gold V
Level 134
God Stats
12W - 8L
1,700 SR
Queue Stats
78W - 67L
1,744 MMR
Solo
Scylla
Scylla
Platinum V
Merake
Scylla
Platinum V
Level 128
God Stats
9W - 14L
1,575 SR
Queue Stats
254W - 257L
1,822 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Paincy
Heimdallr
Platinum V
Level 160
God Stats
2W - 2L
1,661 SR
Queue Stats
359W - 383L
1,675 MMR
Solo
Arachne
Arachne
Gold I
Pr1meEvil
Arachne
Gold I
Level 153
God Stats
35W - 19L
1,699 SR
Queue Stats
384W - 387L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 0 / 1
7,630
587
4,390
5,802
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Fetzerr
Bastet
13
4 / 0 / 3
7,409
570
4,671
7,133
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Pausas
Olorun
12
2 / 0 / 2
7,515
578
5,516
4,953
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
14
3 / 0 / 1
8,401
646
8,154
10,256
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
1 / 0 / 4
6,832
526
2,238
5,784
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolAthenaLoki

VS

Bans
SusanoKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 0
6,557
504
4,838
9,531
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Deeploit
Sobek
9
0 / 1 / 0
5,638
434
2,325
7,363
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Merake
Scylla
12
0 / 2 / 0
6,448
496
3,643
4,603
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Paincy
Heimdallr
12
0 / 3 / 0
6,498
500
4,630
7,845
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Pr1meEvil
Arachne
9
0 / 2 / 0
5,592
430
3,014
10,886
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Achilles
 
Achilles
0
3
0
0
L
Sobek
Deeploit
Sobek
0
1
0
0
W
Bastet
Fetzerr
Bastet
4
0
3
5.5
L
Scylla
Merake
Scylla
0
2
0
0
L
Heimdallr
Paincy
Heimdallr
0
3
0
0
W
Olorun
Pausas
Olorun
2
0
2
3
W
Mulan
3
0
1
3.5
L
Arachne
Pr1meEvil
Arachne
0
2
0
0
W
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
18,450
33,928
Taken
40,228
16,659
Mitigated
16,833
18,974
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,390
851
0
2,186
5,802
2,087
0
1,945
3,857
0
56,423
L
Achilles
 
Achilles
4,838
1,246
0
3,329
9,531
5,658
0
490
8,605
0
41,134
L
Sobek
Deeploit
Sobek
2,325
536
0
3,153
7,363
4,015
0
2,971
4,349
11,843
0
W
Bastet
Fetzerr
Bastet
4,671
815
0
3,920
7,133
2,173
33
707
6,426
0
38,795
L
Scylla
Merake
Scylla
3,643
397
0
334
4,603
1,068
0
401
4,202
51,830
0
L
Heimdallr
Paincy
Heimdallr
4,630
2,692
0
2,496
7,845
2,550
122
3,284
4,561
0
54,332
W
Olorun
Pausas
Olorun
5,516
3,448
502
2,935
4,953
1,722
0
622
4,331
61,612
0
W
Mulan
8,154
1,273
0
5,790
10,256
7,433
169
206
9,507
3,690
48,313
L
Arachne
Pr1meEvil
Arachne
3,014
1,619
0
5,724
10,886
3,542
0
1,474
9,367
0
26,898
W
Khepri
2,238
187
1,524
2,117
5,784
3,244
0
2,488
3,296
14,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
30,733
458
Minions Killed
400
0
Camps Cleared
0
1,360,094
Distance Traveled
1,260,128
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,630
587
113
9
0
261,281
4
L
Achilles
6,557
504
98
8
0
256,682
4
L
Sobek
5,638
434
21
2
0
276,631
5
W
Bastet
7,409
570
78
6
0
328,360
8
L
Scylla
6,448
496
100
8
0
241,341
6
L
Heimdallr
6,498
500
117
9
0
236,599
3
W
Olorun
7,515
578
116
9
0
246,615
2
W
Mulan
8,401
646
126
10
0
240,229
3
L
Arachne
5,592
430
64
5
0
248,875
2
W
Khepri
6,832
526
25
2
0
283,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role