Player Matchup

Janus
Janus
Lukewaves
Janus
Level 74
God Stats
2W - 1L
1,557 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 2
Vamana
Vamana
ManLikeFrank
Vamana
Level 73
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 5L
1,581 Elo+
Party 2
Mulan
Mulan
SteveBrah
Mulan
Level 66
God Stats
1W - 0L
1,570 SR
Queue Stats
5W - 3L
1,784 Elo+
Party 2
Hades
Hades
TequilaToast
Hades
Level 88
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 2
Team Averages
Level 75
1,595 SR
1,648 Elo+

VS

Team Averages
Level 133
1,556 SR
1,308 Elo+
Erlang Shen
Erlang Shen
Devil Boy Sin
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Fenrir
Fenrir
Elder Harvold
Fenrir
Level 141
God Stats
0W - 1L
1,594 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 1
Tiamat
Tiamat
Hollenhund2726
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Jormungandr
Jormungandr
ThiccettiNip
Jormungandr
Level 140
God Stats
1W - 1L
1,631 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lukewaves
Janus
14
1 / 1 / 2
8,274
827
7,086
5,003
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
1 / 1 / 6
7,716
772
7,478
11,586
12,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
SteveBrah
Mulan
14
5 / 1 / 0
8,339
834
9,966
8,643
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 1 / 5
8,100
810
6,743
7,826
4,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Devil Boy Sin
Erlang Shen
12
0 / 3 / 2
7,420
742
3,597
8,457
8,097
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 1
6,798
680
5,148
12,409
6,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,654
665
3,201
7,907
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ThiccettiNip
Jormungandr
14
4 / 1 / 0
8,102
810
7,214
6,949
6,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Devil Boy Sin
Erlang Shen
0
3
2
0.33
L
0
2
1
0.25
L
0
4
0
0
W
Janus
Lukewaves
Janus
1
1
2
2
W
Vamana
1
1
6
4
W
Mulan
SteveBrah
Mulan
5
1
0
5
W
3
1
5
5.5
L
Jormungandr
ThiccettiNip
Jormungandr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
19,160
33,058
Taken
35,722
25,743
Mitigated
25,413
16,678
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Devil Boy Sin
Erlang Shen
3,597
994
210
1,181
8,457
8,097
0
2,753
5,583
0
17,924
L
5,148
1,403
0
1,658
12,409
6,799
380
4,583
7,590
0
15,748
L
3,201
464
0
1,482
7,907
4,183
0
4,084
3,745
15,065
0
W
Janus
Lukewaves
Janus
7,086
650
69
1,714
5,003
1,608
565
1,570
3,377
42,302
0
W
Vamana
7,478
3,077
907
4,414
11,586
12,978
255
3,431
7,952
0
27,991
W
Mulan
SteveBrah
Mulan
9,966
2,322
0
4,262
8,643
6,851
84
3,357
5,254
0
27,029
W
6,743
1,746
1,589
3,723
7,826
4,306
487
2,022
5,563
22,527
0
L
Jormungandr
ThiccettiNip
Jormungandr
7,214
1,147
0
0
6,949
6,334
0
2,679
3,989
28,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
28,974
227
Minions Killed
143
15
Camps Cleared
3
795,100
Distance Traveled
765,637
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,420
742
33
3
2
194,279
0
L
Fenrir
6,798
680
26
3
1
196,400
0
L
Tiamat
6,654
665
23
2
0
179,977
0
W
Janus
8,274
827
86
9
5
213,690
4
W
Vamana
7,716
772
37
4
5
203,114
1
W
Mulan
8,339
834
48
5
3
197,713
1
W
Hades
8,100
810
56
6
2
180,583
0
L
Jormungandr
8,102
810
61
6
0
194,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role