Player Matchup

Xbalanque
Xbalanque
Kullenne
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,497 Elo+
Solo
Neith
Neith
MFG3 ROBA
Neith
Level 106
God Stats
1W - 4L
1,378 SR
Queue Stats
206W - 213L
1,465 Elo+
Solo
Thoth
Thoth
Quarxs
Thoth
Level 155
God Stats
10W - 20L
1,352 SR
Queue Stats
671W - 681L
1,490 Elo+
Solo
Yemoja
Yemoja
SuperGnida
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,441 Elo+
Solo
Skadi
Skadi
vOlwoSjefen
Skadi
Level 128
God Stats
6W - 3L
1,727 SR
Queue Stats
302W - 295L
1,497 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,478 Elo+

VS

Team Averages
Level 89
1,534 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CyngB
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,426 Elo+
Solo
Vamana
Vamana
DeusMaxi
Vamana
Level 160
God Stats
3W - 2L
1,372 SR
Queue Stats
933W - 940L
1,452 Elo+
Solo
Merlin
Merlin
YagoGG
Merlin
Level 26
God Stats
3W - 0L
1,797 SR
Queue Stats
30W - 9L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kullenne
Xbalanque
17
3 / 8 / 6
10,101
722
14,272
15,229
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
MFG3 ROBA
Neith
18
5 / 9 / 4
10,921
780
14,293
17,323
5,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Quarxs
Thoth
15
2 / 5 / 6
9,686
692
15,866
10,246
3,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SuperGnida
Yemoja
16
2 / 8 / 10
10,343
739
9,000
19,563
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 9 / 8
11,224
802
22,704
17,129
6,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
21 / 3 / 9
13,212
944
19,413
26,876
30,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
 
Cerberus
19
7 / 3 / 26
12,952
925
13,400
29,288
33,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
CyngB
Hel
18
3 / 3 / 25
11,675
834
12,357
20,780
10,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
DeusMaxi
Vamana
15
4 / 5 / 20
10,535
753
8,423
26,681
28,080
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
YagoGG
Merlin
17
4 / 3 / 21
10,882
777
20,035
16,884
8,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
140
17
Kills
39
39
Deaths
17
34
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
21
3
9
8.5
W
Cerberus
 
Cerberus
7
3
26
6.67
W
Hel
CyngB
Hel
3
3
25
5.17
W
Vamana
DeusMaxi
Vamana
4
5
20
2.8
L
Xbalanque
Kullenne
Xbalanque
3
8
6
0.75
L
Neith
MFG3 ROBA
Neith
5
9
4
0.78
L
Thoth
Quarxs
Thoth
2
5
6
1
L
Yemoja
SuperGnida
Yemoja
2
8
10
0.88
W
Merlin
YagoGG
Merlin
4
3
21
4.83
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,135
Damage
73,628
79,490
Taken
120,509
40,952
Mitigated
110,623
18,720
Healing
60,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,413
3,046
2,038
6,958
26,876
30,200
865
3,879
22,117
5,654
23,674
W
Cerberus
 
Cerberus
13,400
625
2,736
4,970
29,288
33,769
726
6,231
20,953
30,278
0
W
Hel
CyngB
Hel
12,357
971
19,906
10,768
20,780
10,092
848
6,203
13,590
28,903
0
W
Vamana
DeusMaxi
Vamana
8,423
4,486
1,940
9,494
26,681
28,080
502
4,005
21,633
0
18,555
L
Xbalanque
Kullenne
Xbalanque
14,272
8,002
567
1,652
15,229
5,395
0
8,717
6,323
0
25,336
L
Neith
MFG3 ROBA
Neith
14,293
7,485
296
3,941
17,323
5,677
0
12,052
5,123
0
31,726
L
Thoth
Quarxs
Thoth
15,866
846
1,871
1,309
10,246
3,560
0
5,251
4,762
23,820
0
L
Yemoja
SuperGnida
Yemoja
9,000
1,859
4,267
2,278
19,563
19,993
0
12,225
7,050
15,820
0
W
Merlin
YagoGG
Merlin
20,035
620
473
1,487
16,884
8,482
1,129
4,548
12,336
38,607
0
L
22,704
9,319
1,402
1,137
17,129
6,327
0
9,782
7,225
0
42,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
59,256
120
Minions Killed
134
0
Camps Cleared
0
1,177,287
Distance Traveled
1,413,975
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,212
944
18
1
0
285,127
3
W
Cerberus
12,952
925
37
3
0
271,012
2
W
Hel
11,675
834
39
3
0
317,564
3
W
Vamana
10,535
753
13
1
0
260,691
0
L
Xbalanque
10,101
722
24
2
0
242,072
1
L
Neith
10,921
780
33
2
0
217,741
2
L
Thoth
9,686
692
14
1
0
278,257
0
L
Yemoja
10,343
739
13
1
0
237,726
4
W
Merlin
10,882
777
27
2
0
279,581
1
L
Skadi
11,224
802
36
3
0
201,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role