Player Matchup

Izanami
Izanami
Al-Bloushi92
Izanami
Level 147
God Stats
12W - 13L
1,640 SR
Queue Stats
1,004W - 1,045L
1,508 Elo+
Party 1
Ymir
Ymir
AlexMoreau
Ymir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Enuf_Matter
Heimdallr
Level 112
God Stats
3W - 6L
1,406 SR
Queue Stats
297W - 286L
1,523 Elo+
Solo
Hel
Hel
HaniKW
Hel
Level 117
God Stats
2W - 5L
1,377 SR
Queue Stats
693W - 724L
1,492 Elo+
Party 1
Persephone
Persephone
MustaphaQ8
Persephone
Level 88
God Stats
8W - 6L
1,541 SR
Queue Stats
660W - 713L
1,478 Elo+
Party 1
Team Averages
Level 107
1,493 SR
1,495 Elo+

VS

Team Averages
Level 112
1,626 SR
1,548 Elo+
Freya
Freya
Noize Of Ra
Freya
Level 89
God Stats
3W - 2L
1,467 SR
Queue Stats
59W - 52L
1,551 Elo+
Solo
Cthulhu
Cthulhu
SMC Nati
Cthulhu
Level 128
God Stats
4W - 1L
1,766 SR
Queue Stats
26W - 14L
1,557 Elo+
Party 2
Vulcan
Vulcan
Salty Boi Jesus
Vulcan
Level 107
God Stats
3W - 1L
1,722 SR
Queue Stats
288W - 280L
1,515 Elo+
Solo
Yemoja
Yemoja
VVebzie
Yemoja
Level 79
God Stats
2W - 2L
1,487 SR
Queue Stats
67W - 39L
1,556 Elo+
Party 2
Medusa
Medusa
llllKARENlll
Medusa
Level 156
God Stats
1W - 2L
1,689 SR
Queue Stats
56W - 48L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Al-Bloushi92
Izanami
17
3 / 4 / 5
9,941
765
11,283
13,787
6,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 8
9,961
766
9,876
23,706
22,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Enuf_Matter
Heimdallr
15
3 / 3 / 6
9,421
725
14,377
12,781
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
HaniKW
Hel
16
3 / 3 / 5
9,198
708
4,203
12,831
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
MustaphaQ8
Persephone
12
0 / 3 / 6
8,517
655
8,250
10,024
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
9,785
753
6,617
12,351
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SMC Nati
Cthulhu
18
3 / 1 / 13
10,308
793
18,801
14,564
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 2 / 10
10,212
786
13,244
7,419
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
VVebzie
Yemoja
15
0 / 2 / 10
9,248
711
3,872
12,950
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
18
9 / 2 / 4
11,296
869
22,076
12,315
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
10
Kills
16
16
Deaths
10
30
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Al-Bloushi92
Izanami
3
4
5
1.38
L
1
3
8
1.67
L
Heimdallr
Enuf_Matter
Heimdallr
3
3
6
2
L
Hel
HaniKW
Hel
3
3
5
1.83
L
Persephone
MustaphaQ8
Persephone
0
3
6
1
W
2
3
12
2.67
W
Cthulhu
SMC Nati
Cthulhu
3
1
13
9.5
W
2
2
10
3.5
W
Yemoja
VVebzie
Yemoja
0
2
10
2.5
W
Medusa
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
64,610
73,129
Taken
59,599
45,290
Mitigated
39,085
39,974
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Al-Bloushi92
Izanami
11,283
5,446
1,306
767
13,787
6,300
1,742
9,867
3,720
0
30,848
L
9,876
290
1,447
5,154
23,706
22,883
0
10,492
12,729
13,861
0
L
Heimdallr
Enuf_Matter
Heimdallr
14,377
4,719
1,745
2,283
12,781
5,730
1,254
7,614
4,654
0
28,959
L
Hel
HaniKW
Hel
4,203
624
18,679
6,264
12,831
6,336
222
7,538
5,156
12,446
0
L
Persephone
MustaphaQ8
Persephone
8,250
662
1,296
1,033
10,024
4,041
507
5,395
4,334
23,857
0
W
6,617
1,911
761
2,837
12,351
5,210
1,352
5,014
7,337
13,970
0
W
Cthulhu
SMC Nati
Cthulhu
18,801
663
2,604
2,699
14,564
16,782
631
4,858
9,706
27,184
0
W
13,244
3,266
512
55
7,419
3,022
514
3,367
4,052
35,711
0
W
Yemoja
VVebzie
Yemoja
3,872
744
14,064
4,482
12,950
8,598
668
5,731
7,219
6,472
0
W
Medusa
22,076
3,950
2,800
1,345
12,315
5,473
2,292
3,359
8,956
0
49,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
50,849
154
Minions Killed
149
0
Camps Cleared
0
1,118,678
Distance Traveled
1,341,517
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,941
765
55
4
0
221,651
0
L
Ymir
9,961
766
6
0
0
254,686
1
L
Heimdallr
9,421
725
31
2
0
249,167
1
L
Hel
9,198
708
23
2
0
237,998
0
L
Persephone
8,517
655
39
3
0
155,176
0
W
Freya
9,785
753
12
1
0
267,014
0
W
Cthulhu
10,308
793
37
3
0
315,061
5
W
Vulcan
10,212
786
49
4
0
250,187
0
W
Yemoja
9,248
711
6
0
0
266,888
1
W
Medusa
11,296
869
45
3
0
242,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role