Player Matchup

Merlin
Merlin
BIG_SHAD_
Merlin
Level 86
God Stats
3W - 1L
1,782 SR
Queue Stats
49W - 37L
1,596 Elo+
Solo
Kali
Kali
Knightmare_Omen4
Kali
Level 158
God Stats
14W - 6L
1,667 SR
Queue Stats
686W - 644L
1,571 Elo+
Solo
Sol
Sol
Lulkingz
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,619 Elo+
Solo
Atlas
Atlas
TTVDragon4758
Atlas
Level 120
God Stats
7W - 7L
1,598 SR
Queue Stats
97W - 88L
1,656 Elo+
Solo
Gilgamesh
Gilgamesh
xZackattackx007
Gilgamesh
Level 160
God Stats
26W - 26L
1,611 SR
Queue Stats
268W - 267L
1,558 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,600 Elo+

VS

Team Averages
Level 122
1,539 SR
1,605 Elo+
King Arthur
King Arthur
Ash From PC
King Arthur
Level 156
God Stats
5W - 2L
1,557 SR
Queue Stats
55W - 47L
1,621 Elo+
Solo
Da Ji
Da Ji
Cholike
Da Ji
Level 108
God Stats
62W - 77L
1,566 SR
Queue Stats
397W - 374L
1,583 Elo+
Solo
Ra
Ra
EmersedSun55020
Ra
Level 107
God Stats
1W - 3L
1,299 SR
Queue Stats
124W - 92L
1,636 Elo+
Solo
Medusa
Medusa
Grubbadubz
Medusa
Level 122
God Stats
0W - 1L
1,527 SR
Queue Stats
17W - 19L
1,582 Elo+
Solo
Atlas
Atlas
zKylan
Atlas
Level 117
God Stats
1W - 1L
1,749 SR
Queue Stats
26W - 29L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIG_SHAD_
Merlin
19
11 / 2 / 8
12,611
601
23,181
17,162
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 8
12,355
588
11,271
16,616
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 2
11,147
531
5,569
10,775
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 9
9,411
448
8,228
19,855
17,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
xZackattackx007
Gilgamesh
17
3 / 3 / 9
10,824
515
14,810
15,296
13,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ash From PC
King Arthur
16
1 / 5 / 2
10,085
480
10,577
19,058
14,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Cholike
Da Ji
17
3 / 4 / 3
10,069
479
11,453
18,014
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 8 / 1
9,897
471
8,283
13,575
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Grubbadubz
Medusa
18
3 / 3 / 3
11,272
537
12,449
14,642
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
zKylan
Atlas
13
1 / 5 / 6
8,937
426
9,182
16,565
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
25
Kills
11
11
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ash From PC
King Arthur
1
5
2
0.4
W
Merlin
BIG_SHAD_
Merlin
11
2
8
7.5
L
Da Ji
Cholike
Da Ji
3
4
3
1.13
L
3
8
1
0.44
L
Medusa
Grubbadubz
Medusa
3
3
3
1.5
W
5
0
8
9
W
2
2
2
1.5
W
4
4
9
2.13
W
Gilgamesh
xZackattackx007
Gilgamesh
3
3
9
2.5
L
Atlas
zKylan
Atlas
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,059
Damage
51,944
79,704
Taken
81,854
48,651
Mitigated
51,199
32,459
Healing
21,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ash From PC
King Arthur
10,577
873
0
3,355
19,058
14,598
0
7,123
11,935
2,593
67,626
W
Merlin
BIG_SHAD_
Merlin
23,181
681
457
7,156
17,162
6,486
687
6,624
10,345
94,881
0
L
Da Ji
Cholike
Da Ji
11,453
2,729
0
7,364
18,014
7,391
0
7,854
10,160
0
79,845
L
8,283
1,119
843
3,313
13,575
5,305
0
7,847
5,728
59,358
0
L
Medusa
Grubbadubz
Medusa
12,449
5,211
0
5,394
14,642
6,149
320
4,706
9,936
0
93,264
W
11,271
5,521
0
10,461
16,616
8,758
1,078
1,501
14,867
0
111,438
W
5,569
1,883
0
6,376
10,775
2,760
278
709
10,066
95,382
0
W
8,228
3,362
845
5,797
19,855
17,360
0
4,569
15,199
26,038
0
W
Gilgamesh
xZackattackx007
Gilgamesh
14,810
4,761
0
1,367
15,296
13,287
812
4,462
10,292
0
57,845
L
Atlas
zKylan
Atlas
9,182
3,179
0
1,500
16,565
17,756
0
9,448
7,117
27,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,348
Gold Earned
50,260
618
Minions Killed
596
0
Camps Cleared
0
1,991,907
Distance Traveled
1,942,609
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,085
480
144
7
0
402,838
6
W
Merlin
12,611
601
144
7
0
393,034
6
L
Da Ji
10,069
479
132
6
0
423,875
3
L
Ra
9,897
471
130
6
0
357,587
8
L
Medusa
11,272
537
169
8
0
384,839
2
W
Kali
12,355
588
170
8
0
438,109
3
W
Sol
11,147
531
174
8
0
361,916
10
W
Atlas
9,411
448
30
1
0
390,192
7
W
Gilgamesh
10,824
515
100
5
0
408,656
6
L
Atlas
8,937
426
21
1
0
373,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role