Player Matchup

Guan Yu
Guan Yu
Housekeeper2112
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 2
Chronos
Chronos
Josue5592
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 114L
1,530 Elo+
Solo
Geb
Geb
KaylaN2k
Geb
Level 151
God Stats
6W - 6L
1,605 SR
Queue Stats
334W - 352L
1,551 Elo+
Party 1
Athena
Athena
Yuripeime1
Athena
Level 109
God Stats
1W - 0L
1,361 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 2
Merlin
Merlin
scorpyan13
Merlin
Level 160
God Stats
14W - 17L
1,427 SR
Queue Stats
1,126W - 1,152L
1,423 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,463 Elo+

VS

Team Averages
Level 133
1,389 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Apache_Slick_69
Tiamat
Level 130
God Stats
0W - 1L
1,550 SR
Queue Stats
26W - 29L
1,479 Elo+
Solo
Ra
Ra
GnomeGiant
Ra
Level 147
God Stats
5W - 6L
1,469 SR
Queue Stats
924W - 911L
1,515 Elo+
Solo
Fenrir
Fenrir
Hopefullschwonk
Fenrir
Level 157
God Stats
5W - 11L
1,299 SR
Queue Stats
477W - 481L
1,471 Elo+
Solo
Artio
Artio
xXDRxSW3G15
Artio
Level 83
God Stats
0W - 4L
1,125 SR
Queue Stats
541W - 577L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
9,978
832
10,808
16,172
18,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Josue5592
Chronos
17
3 / 0 / 15
9,822
819
13,423
17,051
9,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 15
9,465
789
8,203
13,570
14,175
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Yuripeime1
Athena
18
10 / 3 / 11
11,614
968
14,026
25,801
30,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
scorpyan13
Merlin
17
2 / 1 / 15
9,888
824
17,079
9,022
4,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 0 / 0
6,076
506
0
0
0
17
2 / 3 / 3
9,192
766
16,389
12,908
7,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 2
8,448
704
14,817
11,769
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 3
8,268
689
13,857
26,611
15,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 8 / 3
7,576
631
7,932
18,926
23,339
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
22
Kills
7
7
Deaths
22
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
2
3
3
1.17
L
2
6
2
0.5
L
2
5
3
0.7
W
6
2
11
5.75
W
Chronos
Josue5592
Chronos
3
0
15
10.5
W
1
1
15
8.5
W
Athena
Yuripeime1
Athena
10
3
11
5.17
W
Merlin
scorpyan13
Merlin
2
1
15
9.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,539
Damage
52,995
81,616
Taken
70,214
77,437
Mitigated
51,163
48,023
Healing
29,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
16,389
1,170
532
3,989
12,908
7,878
0
11,097
1,811
33,916
0
L
14,817
1,314
5,764
3,140
11,769
4,590
0
9,171
2,598
28,732
0
L
13,857
1,910
761
9,218
26,611
15,356
0
18,834
7,777
0
21,320
W
10,808
1,638
12,581
7,578
16,172
18,799
1,068
7,964
8,032
0
16,246
W
Chronos
Josue5592
Chronos
13,423
4,481
3,566
3,396
17,051
9,089
2,066
8,601
8,208
31,493
0
W
8,203
740
3,014
3,168
13,570
14,175
1,242
5,131
8,242
15,316
0
W
Athena
Yuripeime1
Athena
14,026
2,398
2,587
8,836
25,801
30,770
479
13,011
12,254
31,187
0
W
Merlin
scorpyan13
Merlin
17,079
509
1,168
2,129
9,022
4,604
1,030
4,431
4,514
40,958
0
L
7,932
450
1,669
4,085
18,926
23,339
0
13,629
5,297
12,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
39,560
125
Minions Killed
90
0
Camps Cleared
0
1,274,394
Distance Traveled
875,164
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,076
506
0
0
0
0
0
L
Tiamat
9,192
766
41
3
0
245,184
0
L
Ra
8,448
704
24
2
0
201,617
0
L
Fenrir
8,268
689
21
2
0
228,486
0
W
Guan Yu
9,978
832
13
1
0
260,990
0
W
Chronos
9,822
819
36
3
0
273,105
1
W
Geb
9,465
789
14
1
0
248,111
0
W
Athena
11,614
968
28
2
0
240,038
1
W
Merlin
9,888
824
34
3
0
252,150
0
L
Artio
7,576
631
4
0
0
199,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role