Player Matchup

Arachne
Arachne
GoldenBerserk
Arachne
Level 24
God Stats
2W - 2L
1,176 SR
Queue Stats
31W - 44L
1,104 Elo+
Party 2
Nu Wa
Nu Wa
MChester
Nu Wa
Level 47
God Stats
0W - 3L
1,145 SR
Queue Stats
114W - 106L
1,419 Elo+
Solo
Bacchus
Bacchus
Razvan262
Bacchus
Level 39
God Stats
0W - 2L
1,323 SR
Queue Stats
29W - 41L
1,315 Elo+
Party 3
Bellona
Bellona
bratokk1
Bellona
Level 37
God Stats
29W - 29L
1,608 SR
Queue Stats
110W - 117L
1,457 Elo+
Party 2
Neith
Neith
xormm
Neith
Level 19
God Stats
12W - 17L
1,431 SR
Queue Stats
24W - 33L
1,327 Elo+
Party 3
Team Averages
Level 33
1,337 SR
1,325 Elo+

VS

Team Averages
Level 68
1,461 SR
1,403 Elo+
Artemis
Artemis
Av0nt
Artemis
Level 68
God Stats
19W - 14L
1,557 SR
Queue Stats
211W - 249L
1,356 Elo+
Party 1
Nemesis
Nemesis
BabayAlabay
Nemesis
Level 88
God Stats
3W - 3L
1,392 SR
Queue Stats
194W - 225L
1,468 Elo+
Party 1
Osiris
Osiris
HunnBatz
Osiris
Level 46
God Stats
4W - 6L
1,299 SR
Queue Stats
152W - 199L
1,439 Elo+
Solo
Olorun
Olorun
OutbreakAD
Olorun
Level 40
God Stats
12W - 8L
1,500 SR
Queue Stats
91W - 116L
1,304 Elo+
Party 1
Ganesha
Ganesha
Raffleziya
Ganesha
Level 97
God Stats
27W - 22L
1,559 SR
Queue Stats
295W - 291L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
0 / 3 / 1
4,814
438
3,280
7,749
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
MChester
Nu Wa
10
0 / 1 / 0
5,986
544
1,884
3,190
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Razvan262
Bacchus
8
1 / 7 / 0
5,879
534
2,205
10,436
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
bratokk1
Bellona
11
1 / 2 / 0
5,950
541
3,094
7,114
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
xormm
Neith
7
0 / 8 / 0
4,611
419
4,069
8,047
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Av0nt
Artemis
10
11 / 1 / 5
7,045
640
11,993
5,622
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
BabayAlabay
Nemesis
11
5 / 0 / 3
6,432
585
4,808
7,162
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
HunnBatz
Osiris
10
1 / 1 / 5
5,971
543
5,605
8,720
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
OutbreakAD
Olorun
12
2 / 0 / 1
7,182
653
1,417
3,879
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Raffleziya
Ganesha
10
2 / 0 / 13
6,749
614
3,228
8,740
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
21
21
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Av0nt
Artemis
11
1
5
13.5
W
Nemesis
BabayAlabay
Nemesis
5
0
3
6.5
L
Arachne
0
3
1
0.17
W
Osiris
HunnBatz
Osiris
1
1
5
3.5
L
Nu Wa
MChester
Nu Wa
0
1
0
0
W
Olorun
OutbreakAD
Olorun
2
0
1
2.5
W
Ganesha
Raffleziya
Ganesha
2
0
13
8.5
L
Bacchus
Razvan262
Bacchus
1
7
0
0.14
L
Bellona
bratokk1
Bellona
1
2
0
0.5
L
Neith
xormm
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,532
Damage
27,051
36,536
Taken
34,123
16,003
Mitigated
18,416
7,121
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Av0nt
Artemis
11,993
7,496
0
1,868
5,622
1,912
531
1,431
4,191
0
32,292
W
Nemesis
BabayAlabay
Nemesis
4,808
2,045
0
718
7,162
2,143
415
804
6,358
0
38,901
L
Arachne
3,280
2,784
0
2,136
7,749
1,999
0
995
6,592
0
13,073
W
Osiris
HunnBatz
Osiris
5,605
2,343
0
1,625
8,720
5,761
97
510
8,210
0
22,915
L
Nu Wa
MChester
Nu Wa
1,884
379
0
398
3,190
837
0
378
2,812
33,438
0
W
Olorun
OutbreakAD
Olorun
1,417
640
0
2,305
3,879
1,389
0
425
3,454
49,595
0
W
Ganesha
Raffleziya
Ganesha
3,228
405
257
2,104
8,740
7,211
0
1,633
7,107
16,997
0
L
Bacchus
Razvan262
Bacchus
2,205
857
173
1,201
10,436
6,311
390
1,774
8,625
10,682
0
L
Bellona
bratokk1
Bellona
3,094
550
0
2,283
7,114
5,314
0
491
6,172
2,644
27,817
L
Neith
xormm
Neith
4,069
2,372
0
930
8,047
1,542
510
1,007
7,001
0
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
33,379
251
Minions Killed
300
0
Camps Cleared
0
1,055,913
Distance Traveled
1,087,313
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,045
640
61
6
0
204,686
1
W
Nemesis
6,432
585
79
7
0
228,679
1
L
Arachne
4,814
438
37
3
0
224,628
0
W
Osiris
5,971
543
47
4
0
210,948
6
L
Nu Wa
5,986
544
78
7
0
193,668
4
W
Olorun
7,182
653
103
9
0
219,525
2
W
Ganesha
6,749
614
10
1
0
223,475
1
L
Bacchus
5,879
534
23
2
0
213,054
0
L
Bellona
5,950
541
64
6
0
229,561
2
L
Neith
4,611
419
49
4
0
195,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role