Player Matchup

Neith
Neith
Elmoserpe
Neith
Level 103
God Stats
11W - 30L
1,446 SR
Queue Stats
282W - 316L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
ILCENSORE
Cthulhu
Level 85
God Stats
6W - 10L
1,459 SR
Queue Stats
381W - 435L
1,508 Elo+
Party 1
Mulan
Mulan
MidnightsFury1
Mulan
Level 52
God Stats
15W - 12L
1,644 SR
Queue Stats
38W - 43L
1,425 Elo+
Solo
Mercury
Mercury
Rachit009
Mercury
Level 157
God Stats
0W - 1L
1,363 SR
Queue Stats
28W - 18L
1,580 Elo+
Solo
Nu Wa
Nu Wa
lruki
Nu Wa
Level 114
God Stats
11W - 12L
1,663 SR
Queue Stats
248W - 288L
1,457 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,478 Elo+

VS

Team Averages
Level 98
1,512 SR
1,460 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Drakenius
Geb
Level 87
God Stats
7W - 2L
1,722 SR
Queue Stats
158W - 150L
1,471 Elo+
Party 2
Bastet
Bastet
Mëss
Bastet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
443W - 446L
1,404 Elo+
Party 3
Anhur
Anhur
RoblWan
Anhur
Level 98
God Stats
1W - 0L
1,344 SR
Queue Stats
63W - 58L
1,470 Elo+
Party 2
Mulan
Mulan
tinynad
Mulan
Level 88
God Stats
38W - 41L
1,495 SR
Queue Stats
423W - 479L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elmoserpe
Neith
11
3 / 4 / 1
6,656
444
6,758
8,466
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ILCENSORE
Cthulhu
11
1 / 4 / 2
6,993
466
5,588
12,618
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 8 / 0
6,797
453
7,267
15,964
9,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Rachit009
Mercury
12
2 / 5 / 2
7,097
473
3,682
10,403
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
lruki
Nu Wa
12
1 / 3 / 3
7,203
480
6,466
7,820
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 2 / 1
8,162
544
5,194
6,410
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 8
7,336
489
4,489
10,299
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Mëss
Bastet
14
6 / 2 / 4
8,305
554
6,519
10,982
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
RoblWan
Anhur
12
4 / 2 / 5
7,225
482
7,687
8,680
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
tinynad
Mulan
16
8 / 0 / 5
9,218
615
13,637
14,738
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
23
24
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
1
2.25
W
1
2
8
2.5
L
Neith
Elmoserpe
Neith
3
4
1
0.88
L
Cthulhu
ILCENSORE
Cthulhu
1
4
2
0.5
L
1
8
0
0.13
W
Bastet
Mëss
Bastet
6
2
4
4
L
Mercury
Rachit009
Mercury
2
5
2
0.6
W
Anhur
RoblWan
Anhur
4
2
5
3.25
L
Nu Wa
lruki
Nu Wa
1
3
3
0.83
W
Mulan
tinynad
Mulan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
37,526
55,271
Taken
51,109
26,637
Mitigated
27,804
11,286
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,194
628
0
414
6,410
1,866
484
2,993
3,286
47,438
0
W
4,489
444
0
2,587
10,299
8,299
104
2,268
7,993
16,893
0
L
Neith
Elmoserpe
Neith
6,758
2,425
108
2,561
8,466
2,160
216
2,914
5,530
0
39,123
L
Cthulhu
ILCENSORE
Cthulhu
5,588
281
216
1,958
12,618
8,270
0
3,311
9,188
21,510
0
L
7,267
1,262
0
2,739
15,964
9,998
354
1,316
13,947
401
34,070
W
Bastet
Mëss
Bastet
6,519
1,592
0
5,289
10,982
3,395
18
2,858
7,990
0
46,859
L
Mercury
Rachit009
Mercury
3,682
1,135
0
2,264
10,403
3,406
0
757
9,471
0
38,647
W
Anhur
RoblWan
Anhur
7,687
3,029
939
2,872
8,680
2,868
360
2,377
6,283
0
45,931
L
Nu Wa
lruki
Nu Wa
6,466
1,456
0
1,440
7,820
2,803
0
2,066
5,532
45,036
0
W
Mulan
tinynad
Mulan
13,637
2,748
0
6,966
14,738
11,376
150
1,468
13,192
2,664
55,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
40,246
344
Minions Killed
400
0
Camps Cleared
0
1,345,053
Distance Traveled
1,448,901
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,162
544
101
7
0
284,888
4
W
Geb
7,336
489
20
1
0
290,412
5
L
Neith
6,656
444
72
5
0
246,770
3
L
Cthulhu
6,993
466
24
2
0
287,486
7
L
Mulan
6,797
453
70
5
0
240,971
0
W
Bastet
8,305
554
79
5
0
306,313
6
L
Mercury
7,097
473
73
5
0
311,489
6
W
Anhur
7,225
482
87
6
0
267,564
0
L
Nu Wa
7,203
480
105
7
0
258,337
13
W
Mulan
9,218
615
113
8
0
299,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role