Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bulzai
Izanami
Level 59
God Stats
54W - 39L
1,602 SR
Queue Stats
116W - 117L
1,544 Elo+
Party 1
Achilles
Achilles
Randytje123
Achilles
Level 96
God Stats
7W - 12L
1,397 SR
Queue Stats
168W - 174L
1,477 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,507 Elo+

VS

Team Averages
Level 114
1,647 SR
1,477 Elo+
Sol
Sol
Crowboy10
Sol
Level 125
God Stats
24W - 16L
1,604 SR
Queue Stats
147W - 149L
1,460 Elo+
Solo
Arachne
Arachne
HazeDer99
Arachne
Level 71
God Stats
9W - 6L
1,619 SR
Queue Stats
134W - 171L
1,463 Elo+
Solo
Sylvanus
Sylvanus
jburns69
Sylvanus
Level 146
God Stats
8W - 3L
1,717 SR
Queue Stats
56W - 64L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 5
9,545
597
15,239
12,861
4,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Bulzai
Izanami
14
2 / 6 / 3
9,706
607
10,925
14,018
5,024
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Randytje123
Achilles
12
3 / 4 / 2
9,914
620
13,280
13,614
10,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
10,203
638
15,766
12,735
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
HazeDer99
Arachne
15
6 / 1 / 8
11,163
698
11,580
15,924
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
jburns69
Sylvanus
15
6 / 1 / 7
11,759
735
8,144
17,790
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
5
0.88
L
Izanami
Bulzai
Izanami
2
6
3
0.58
W
2
4
9
1.63
W
Arachne
HazeDer99
Arachne
6
1
8
10
L
Achilles
Randytje123
Achilles
3
4
2
1
W
Sylvanus
jburns69
Sylvanus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,444
Damage
35,490
40,493
Taken
46,449
20,136
Mitigated
39,567
7,487
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
15,239
6,510
815
4,375
12,861
4,632
686
9,271
3,230
46,571
2,864
L
Izanami
Bulzai
Izanami
10,925
9,134
0
1,314
14,018
5,024
400
6,003
7,743
0
44,088
W
15,766
2,773
0
2,971
12,735
4,721
2,549
4,632
8,103
61,252
0
W
Arachne
HazeDer99
Arachne
11,580
7,451
877
5,256
15,924
10,254
0
3,628
12,296
0
24,404
L
Achilles
Randytje123
Achilles
13,280
2,597
0
983
13,614
10,480
348
8,111
5,223
0
30,982
W
Sylvanus
jburns69
Sylvanus
8,144
1,518
4,577
8,342
17,790
24,592
0
6,003
11,787
18,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
33,125
242
Minions Killed
177
8
Camps Cleared
5
812,565
Distance Traveled
843,787
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,545
597
87
5
2
264,243
4
L
Izanami
9,706
607
100
6
5
245,417
5
W
Sol
10,203
638
125
8
2
274,672
4
W
Arachne
11,163
698
31
2
3
301,338
6
L
Achilles
9,914
620
55
3
1
302,905
3
W
Sylvanus
11,759
735
21
1
0
267,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role